Re: [E-devel] Blender fullscreen mode

2008-06-24 Thread Diego Hernan Borghetti
On Mon, 23 Jun 2008, Kim Woelders wrote:

Hello all:


 blender (-w) sets _NET_WM_STATE_MAXIMIZED_VERT and
 _NET_WM_STATE_MAXIMIZED_HORZ (and WM_NORMAL_HINTS x,y = (0,0) w,h =
 (screen size)) before mapping.
 This might not be handled properly.

And it's not correct, the current code in blender (trunk) make really bad 
thing, like change the property and not send the ClientMessage.

I already fix this problem (but the change are in another branch, 2.50), I
go to check this and merge into trunk for the next release, but it's not a 
problem of E, the new code work fine... tested here, Blender dev and a 
very old E user ;)


 /Kim

 Carsten Haitzler (The Rasterman) wrote:
 On Thu, 7 Feb 2008 20:38:07 +0100 Andreas Volz [EMAIL PROTECTED] babbled:

 yes. got it working. it does do slightly strange things. i have to
 investigate...

 Am Sat, 19 Jan 2008 10:37:21 +1100 schrieb Carsten Haitzler (The
 Rasterman):

 Hi,

 did you get your OpenGL back and were able to test Blender?

 regards
 Andreas

 On Sun, 30 Dec 2007 13:56:45 +0100 Andreas Volz [EMAIL PROTECTED]
 babbled:

 hmm - is blender MANUALLY resizing its window? can o0ther people
 reproduce? me
 - i just am happily having my whole xserver segv when any opengl app
 is run at the moment so i can;'t test until i fix this.

 Hello,

 I'm not sure if there's a bug in the E17 fullscreen policy or in
 Blender, so I'll ask here before filing a bug.

 blender --help
 ...
 Window options:
   -wForce opening with borders (default)
   -WForce opening without borders
   -p sx sy w h  Open with lower left corner at sx, sy
 and width and height w, h


 Both options work well with other window managers (e.g. Metacity).
 But they both doesn't work as I expect with E17.

 If I use option -w it opens in a maximized window, but the window
 in as big as the complete screen and stays below my lower shelf. To
 get the desired result I need to resize the window to a small size
 and then maximize the window again with the maximize button.

 The option -W is also not working really good. The window is
 maximized without border, but does still stay below the bar.

Because Blender don't set the NET_WM_STATE_FULLSCREEN, just the HORZ and 
VERT atom and the motif stuff.

Sorry I don't reply before, but have a lot of mail and I don't see this :/


 I know there're much possible configuration settings that influence
 this. But I'm very confused to finding out the correct ones.

 BTW: See my next mail about that topic.

 regards
 Andreas




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Re: [E-devel] Blender fullscreen mode

2008-06-24 Thread Kim Woelders
Diego Hernan Borghetti wrote:
 On Mon, 23 Jun 2008, Kim Woelders wrote:
 
 Hello all:
 
 blender (-w) sets _NET_WM_STATE_MAXIMIZED_VERT and
 _NET_WM_STATE_MAXIMIZED_HORZ (and WM_NORMAL_HINTS x,y = (0,0) w,h =
 (screen size)) before mapping.
 This might not be handled properly.
 
 And it's not correct, the current code in blender (trunk) make really bad 
 thing, like change the property and not send the ClientMessage.
 
 I already fix this problem (but the change are in another branch, 2.50), I
 go to check this and merge into trunk for the next release, but it's not a 
 problem of E, the new code work fine... tested here, Blender dev and a 
 very old E user ;)
 
Well, I tested with blender-2.46, and I am fairly convinced that it sets 
_NET_WM_STATE_MAXIMIZED_HORZ and  _NET_WM_STATE_MAXIMIZED_VERT in 
_NET_WM_STATE before mapping the window, which seems to me to be a 
perfectly valid if not the best way to request a maximised window on 
startup.
If in stead you send the _NET_WM_STATE client message after mapping the 
window the WM may have to change the window size which causes some 
initial uglyness.

/Kim

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Re: [E-devel] Blender fullscreen mode

2008-06-23 Thread Kim Woelders

blender (-w) sets _NET_WM_STATE_MAXIMIZED_VERT and 
_NET_WM_STATE_MAXIMIZED_HORZ (and WM_NORMAL_HINTS x,y = (0,0) w,h = 
(screen size)) before mapping.
This might not be handled properly.

/Kim

Carsten Haitzler (The Rasterman) wrote:
 On Thu, 7 Feb 2008 20:38:07 +0100 Andreas Volz [EMAIL PROTECTED] babbled:
 
 yes. got it working. it does do slightly strange things. i have to
 investigate...
 
 Am Sat, 19 Jan 2008 10:37:21 +1100 schrieb Carsten Haitzler (The
 Rasterman):

 Hi,

 did you get your OpenGL back and were able to test Blender?

 regards
 Andreas

 On Sun, 30 Dec 2007 13:56:45 +0100 Andreas Volz [EMAIL PROTECTED]
 babbled:

 hmm - is blender MANUALLY resizing its window? can o0ther people
 reproduce? me
 - i just am happily having my whole xserver segv when any opengl app
 is run at the moment so i can;'t test until i fix this.

 Hello,

 I'm not sure if there's a bug in the E17 fullscreen policy or in
 Blender, so I'll ask here before filing a bug.

 blender --help
 ...
 Window options:
   -wForce opening with borders (default)
   -WForce opening without borders
   -p sx sy w h  Open with lower left corner at sx, sy
 and width and height w, h


 Both options work well with other window managers (e.g. Metacity).
 But they both doesn't work as I expect with E17.

 If I use option -w it opens in a maximized window, but the window
 in as big as the complete screen and stays below my lower shelf. To
 get the desired result I need to resize the window to a small size
 and then maximize the window again with the maximize button.

 The option -W is also not working really good. The window is
 maximized without border, but does still stay below the bar.

 I know there're much possible configuration settings that influence
 this. But I'm very confused to finding out the correct ones.

 BTW: See my next mail about that topic.

 regards
 Andreas




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Re: [E-devel] Blender fullscreen mode

2008-06-20 Thread The Rasterman
On Thu, 7 Feb 2008 20:38:07 +0100 Andreas Volz [EMAIL PROTECTED] babbled:

yes. got it working. it does do slightly strange things. i have to
investigate...

 Am Sat, 19 Jan 2008 10:37:21 +1100 schrieb Carsten Haitzler (The
 Rasterman):
 
 Hi,
 
 did you get your OpenGL back and were able to test Blender?
 
 regards
 Andreas
 
  On Sun, 30 Dec 2007 13:56:45 +0100 Andreas Volz [EMAIL PROTECTED]
  babbled:
  
  hmm - is blender MANUALLY resizing its window? can o0ther people
  reproduce? me
  - i just am happily having my whole xserver segv when any opengl app
  is run at the moment so i can;'t test until i fix this.
  
   Hello,
   
   I'm not sure if there's a bug in the E17 fullscreen policy or in
   Blender, so I'll ask here before filing a bug.
   
blender --help
   ...
   Window options:
 -wForce opening with borders (default)
 -WForce opening without borders
 -p sx sy w h  Open with lower left corner at sx, sy
   and width and height w, h
   
   
   Both options work well with other window managers (e.g. Metacity).
   But they both doesn't work as I expect with E17.
   
   If I use option -w it opens in a maximized window, but the window
   in as big as the complete screen and stays below my lower shelf. To
   get the desired result I need to resize the window to a small size
   and then maximize the window again with the maximize button.
   
   The option -W is also not working really good. The window is
   maximized without border, but does still stay below the bar.
   
   I know there're much possible configuration settings that influence
   this. But I'm very confused to finding out the correct ones.
   
   BTW: See my next mail about that topic.
   
   regards
   Andreas
   
   -
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Re: [E-devel] Blender fullscreen mode

2008-02-07 Thread Zachary Goldberg
On Jan 18, 2008 6:37 PM, The Rasterman Carsten Haitzler
[EMAIL PROTECTED] wrote:
 On Sun, 30 Dec 2007 13:56:45 +0100 Andreas Volz [EMAIL PROTECTED] babbled:

 hmm - is blender MANUALLY resizing its window? can o0ther people reproduce? me
 - i just am happily having my whole xserver segv when any opengl app is run at
 the moment so i can;'t test until i fix this.


  Hello,
 
  I'm not sure if there's a bug in the E17 fullscreen policy or in
  Blender, so I'll ask here before filing a bug.
 
   blender --help
  ...
  Window options:
-wForce opening with borders (default)
-WForce opening without borders
-p sx sy w h  Open with lower left corner at sx, sy
  and width and height w, h
 
 
  Both options work well with other window managers (e.g. Metacity). But
  they both doesn't work as I expect with E17.
 
  If I use option -w it opens in a maximized window, but the window in
  as big as the complete screen and stays below my lower shelf. To get
  the desired result I need to resize the window to a small size and then
  maximize the window again with the maximize button.

I can confirm this behavior.

 
  The option -W is also not working really good. The window is
  maximized without border, but does still stay below the bar.
 

Again, same results here.

  I know there're much possible configuration settings that influence
  this. But I'm very confused to finding out the correct ones.
 
  BTW: See my next mail about that topic.
 
  regards
  Andreas
 
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Re: [E-devel] Blender fullscreen mode

2008-02-07 Thread Andreas Volz
Am Sat, 19 Jan 2008 10:37:21 +1100 schrieb Carsten Haitzler (The
Rasterman):

Hi,

did you get your OpenGL back and were able to test Blender?

regards
Andreas

 On Sun, 30 Dec 2007 13:56:45 +0100 Andreas Volz [EMAIL PROTECTED]
 babbled:
 
 hmm - is blender MANUALLY resizing its window? can o0ther people
 reproduce? me
 - i just am happily having my whole xserver segv when any opengl app
 is run at the moment so i can;'t test until i fix this.
 
  Hello,
  
  I'm not sure if there's a bug in the E17 fullscreen policy or in
  Blender, so I'll ask here before filing a bug.
  
   blender --help
  ...
  Window options:
-wForce opening with borders (default)
-WForce opening without borders
-p sx sy w h  Open with lower left corner at sx, sy
  and width and height w, h
  
  
  Both options work well with other window managers (e.g. Metacity).
  But they both doesn't work as I expect with E17.
  
  If I use option -w it opens in a maximized window, but the window
  in as big as the complete screen and stays below my lower shelf. To
  get the desired result I need to resize the window to a small size
  and then maximize the window again with the maximize button.
  
  The option -W is also not working really good. The window is
  maximized without border, but does still stay below the bar.
  
  I know there're much possible configuration settings that influence
  this. But I'm very confused to finding out the correct ones.
  
  BTW: See my next mail about that topic.
  
  regards
  Andreas
  
  -
  This SF.net email is sponsored by: Microsoft
  Defy all challenges. Microsoft(R) Visual Studio 2005.
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 [EMAIL PROTECTED]
 
 
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Re: [E-devel] Blender fullscreen mode

2008-02-07 Thread Samuel Nicholas
apologies for the spam, but... what heaven ...my 2 fav things in the
whole computing world discussed together sigh

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Re: [E-devel] Blender fullscreen mode

2008-01-18 Thread The Rasterman
On Sun, 30 Dec 2007 13:56:45 +0100 Andreas Volz [EMAIL PROTECTED] babbled:

hmm - is blender MANUALLY resizing its window? can o0ther people reproduce? me
- i just am happily having my whole xserver segv when any opengl app is run at
the moment so i can;'t test until i fix this.

 Hello,
 
 I'm not sure if there's a bug in the E17 fullscreen policy or in
 Blender, so I'll ask here before filing a bug.
 
  blender --help
 ...
 Window options:
   -wForce opening with borders (default)
   -WForce opening without borders
   -p sx sy w h  Open with lower left corner at sx, sy
 and width and height w, h
 
 
 Both options work well with other window managers (e.g. Metacity). But
 they both doesn't work as I expect with E17.
 
 If I use option -w it opens in a maximized window, but the window in
 as big as the complete screen and stays below my lower shelf. To get
 the desired result I need to resize the window to a small size and then
 maximize the window again with the maximize button.
 
 The option -W is also not working really good. The window is
 maximized without border, but does still stay below the bar.
 
 I know there're much possible configuration settings that influence
 this. But I'm very confused to finding out the correct ones.
 
 BTW: See my next mail about that topic.
 
 regards
 Andreas
 
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[E-devel] Blender fullscreen mode

2007-12-30 Thread Andreas Volz
Hello,

I'm not sure if there's a bug in the E17 fullscreen policy or in
Blender, so I'll ask here before filing a bug.

 blender --help
...
Window options:
  -wForce opening with borders (default)
  -WForce opening without borders
  -p sx sy w h  Open with lower left corner at sx, sy
and width and height w, h


Both options work well with other window managers (e.g. Metacity). But
they both doesn't work as I expect with E17.

If I use option -w it opens in a maximized window, but the window in
as big as the complete screen and stays below my lower shelf. To get
the desired result I need to resize the window to a small size and then
maximize the window again with the maximize button.

The option -W is also not working really good. The window is
maximized without border, but does still stay below the bar.

I know there're much possible configuration settings that influence
this. But I'm very confused to finding out the correct ones.

BTW: See my next mail about that topic.

regards
Andreas

-
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