[Flashcoders] Flash to HTML

2014-06-19 Thread John R. Sweeney Jr.
The group has been quite for awhile. Anyone still here? I know things are constantly evolving, I’m curious if anyone has found a good tool that will convert a rather complex game from Flash to HTML? I know Adobe has tools to convert timeline animations and graphics and minimal code and Google

Re: [Flashcoders] Flash to HTML

2014-06-19 Thread Mike Starr
John, Have yough considered writing up some simple pseudocode for us to build upon? On Thu, Jun 19, 2014 at 1:02 PM, John R. Sweeney Jr. jr.swee...@comcast.net wrote: The group has been quite for awhile. Anyone still here? I know things are constantly evolving, I’m curious if anyone has

RE: [Flashcoders] Flash to HTML

2014-06-19 Thread Merrill, Jason
New version of Flash just came out that claims to export to HTML5 Canvas and do Actionscript to Javascript translations. Worth checking out? https://helpx.adobe.com/flash/how-to/creating-publishing-html5-canvas-document.html Jason Merrill Instructional Technology Architect II Bank of America  

Re: [Flashcoders] Flash to HTML

2014-06-19 Thread John R. Sweeney Jr.
Hi Mike, Not sure what you mean? I have a game that is written in AS3 and deployed via AIR to PC and MAC desktop, iPad’s and Android. Now my client wants to take it online, but I can’t use it as a Flash site, but then IOS and Android tablets won’t be able to access the app. So it will have to

Re: [Flashcoders] Flash to HTML

2014-06-19 Thread John R. Sweeney Jr.
Has anyone played with this? Everything I’ve read, timeline animations can get converted and simple code. I have a 5 frame app that has 50 layers, 1000+ library elements and thousands of lines of code that the client now wants to go online for all platforms. What a surprise. ;) I’ll look into

Re: [Flashcoders] Flash to HTML

2014-06-19 Thread James Merrill
I would really consider saying no to that request, and suggesting a rebuild that uses modern web standards. There are a lot of web optimizations that I would almost guarantee an export wouldn't consider... You'd definitely want to be lazy loading a lot of those assets so the preloading is

Re: [Flashcoders] Flash to HTML

2014-06-19 Thread Kerry Thompson
It doesn't sound that tough a choice to me. Adobe will support Flash for years, for sure--it still supports Director, with regular Shlockwave updates. Whether there will be a market for us coders is another question. I have a job, with a real salary (I had to put the retirement thing on hold when

Re: [Flashcoders] Flash to HTML

2014-06-19 Thread John R. Sweeney Jr.
The toughest choice for them is cost. This game was expensive and took about a year to build and then don’t want to shell out the same amount for a complete rebuild. So I’m at least doing the research. Thanks, John R. Sweeney Jr. Senior Interactive Multimedia Developer OnDemand Interactive

Re: [Flashcoders] Flash to HTML

2014-06-19 Thread Paul A.
It's wishful thinking that there is a magic button anywhere that is going to convert any flash app of any real complexity into a fully functional HTML app. I think Adobe are making strides in this area, but it's nowhere near what you need. If it was, Adobe would be blasting it from the

Re: [Flashcoders] Flash to HTML

2014-06-19 Thread John R. Sweeney Jr.
Howdy, I know that and I’m sure most developers do too, but I promised the client I would do my best to look into it, before I give him the inevitable bad news. The assets are the problem as much as the extensive coding. This is a real-time simulation of living on your own for a year (52 weeks