Frederico Ferro Schuh wrote:
Do you have any huge images in your project?
I have a 1600x1200 jpeg image that represents the track. Maybe that has
something to do with the crashes, since I don't remember having any
problems
when I was just prototyping the car's physics with no assets at all.
T
Hey,
We have some enormous images, but we're chopping them up into 256px
squares and tiling them with a scrolling engine, as the game would chug
badly on lesser graphics cards throwing images of that size around.
J
Frederico Ferro Schuh wrote:
That's odd, but good to hear that not everyone
That's odd, but good to hear that not everyone is having problems. Maybe
with some tweaking I may be able to avoid these crashes.
Do you have any huge images in your project?
I have a 1600x1200 jpeg image that represents the track. Maybe that has
something to do with the crashes, since I don't re
Hey Frederico,
I'm using 9 Alpha for a large game project, and the only problems I've
had have been with my code. It seems just as stable as the Flash 8 IDE.
There are a couple of things I'm not keen on though, and that's the
inability to assign more than one MC to any one Class (which has be
Hi all,
This is my first post in the list. I've been experimenting in some AS3
development with Flash 9 Public Alpha in our company, coding a racing game
prototype.
So far the experience has been great, at least from a coding perspective, as
I'm using Flex 2 to write the code and Flash 9 to compi
Of Cortlandt Winters
> Sent: 07 July 2006 03:31
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flash 9 Public Alpha ...
>
> Sorry Steven,
>
> I can promise that I'm not burned up about anything. Just
> stating what I think is important.
>
> And I tho
Sorry Steven,
I can promise that I'm not burned up about anything. Just stating what
I think is important.
And I thought you were responding to Pete's comment more seriously
than you apparently were.
And I'm sorry to spell your name wrong.
___
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> I submit that there would be very little progress made in any field,
if it
> required that you throw away all the assets you currently have.
Point taken. I'm going back to Flash 5 components. Reduce, Reuse,
Recycle.
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Weyert de Boer
> Sent: Thursday, July 06, 2006 2:53 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flash 9 Public Alpha ...
>
> Win2000 is missing cool Win32 APIs. Beside of that I don't see any
> reason yet to install Vista next
Win2000 is missing cool Win32 APIs. Beside of that I don't see any
reason yet to install Vista next year, though.
WindowsXP works fine.
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> Stephen
You can see in the "From" it's spelled with a v. It's not like you
heard my name and spelled it with a ph. You read the word right in
front of you with a v and yet you still misspelled it. Astounding. ;)
> you're misreading the information on that link.
And you're misreading the s
> There are plenty of reasons I don't work in corporate environments.
> Bureaucracy is one of them.
Well good for you, you free spirit you. But standardization != bureaucracy.
If you're responsible for a fleet of 10,000 workstations, you don't want to
have to manage them individually. Because that
Serious benefits you be would required
to rely on = Flash 9 IDE.
Ding! Nail... head... and so on...
ryanm
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Stephen you're misreading the information on that link. MS still
supports win2k they just don't sell NEW oem licences, that's a big
difference. If and when they try to discontinue support, expect some
serious legal reprecusions.
They support it for good reason, if they don't do so (at least until
> There are plenty of reasons why people in corporate environments run
> Windows
> 2000 Workstation, that have nothing to do with the speed of technology
or
> Moore's law (which has absolutely nothing to do with operating
systems).
There are plenty of reasons I don't work in corporate environments
I use Win2000 when working - there is no reason to use XP for us. I can
upgrade to XP whenever I choose, I just know I'll have fewer problems using
Win2000, etc.
I don't think its a wicked thing to use an older OS if a new one poses no
serious benefits I would be required to rely on.
On 7/6/06,
> It's time to stop holding on to the past and live in the
> present. It's 2006. You've had four years to upgrade your
> OS (XP is built on 2000, after all). That's like 28 years
> for a dog.
>
> If you find the speed of technology to be too fast for you,
> or you find Moore's law inconvenient
> I've often thought working in a toll booth would be a nice change.
Ba-dum-bum. Ching!
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Brought
If you find the speed of technology to be too fast for you, or you find
Moore's law inconvenient, perhaps you should get a job working for the
government or a bank (I think they're up to the Flash 6 player by now),
or choose a different career path, like plumbing, carpentry or anything
that doesn
> Are Adobe for real ? Some people in this world are running 2000 still
http://www.microsoft.com/windows/lifecycle/default.mspx
It's time to stop holding on to the past and live in the present. It's
2006. You've had four years to upgrade your OS (XP is built on 2000,
after all). That's like 28
From: "Nick Weekes" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Thursday, July 06, 2006 10:24 AM
Subject: Re: [Flashcoders] Flash 9 Public Alpha ...
Given that MS no longer support 2000 themselves, why are yo
Given that MS no longer support 2000 themselves, why are you still using
it? Just curious...
Pete Hotchkiss wrote:
Whilst I realize this up date to the Flash 8 IDE in sonly an Alpha -
I'll be somewhat pissed if the final release delivers the same message I
just received.
'Adobe Flash 9 Publi
EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Peter Hall
Sent: 06 July 2006 01:45 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flash 9 Public Alpha - Blaze Preview
> I really hope I'm missing something...
Yes, you are missing the fact that this is just a technology
Whilst I realize this up date to the Flash 8 IDE in sonly an Alpha -
I'll be somewhat pissed if the final release delivers the same message I
just received.
'Adobe Flash 9 Public Alpha requires that your computer be running
Windows XP'
Are Adobe for real ? Some people in this world are running 20
Those funcionalities are disable on Flash9 until the final release.
Check this release note:
http://labs.adobe.com/technologies/flash9as3preview/releasenotes.html#issues
On 7/6/06, Peter Hall <[EMAIL PROTECTED]> wrote:
> I really hope I'm missing something...
Yes, you are missing the fact that
I really hope I'm missing something...
Yes, you are missing the fact that this is just a technology preview.
You should expect things to work unexpectedly, and you should report
issues to Adobe, instead of ranting on a mailing list.
If you need a production-ready AS3 editor, use FlexBuilder2.
Is it just me or is it rather pointless that
AS files containing AS3 classes opened in the
IDE default to AS2 compilation?
Now maybe I'm just a moron but CTRL-T and it it spews
out a long list of errors. Alt-enter and run it and
everything is fine. Do I have to publish the fla
everytime I want to
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