/Polymorphism_(computer_science)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Meinte
van't Kruis
Sent: 25 August 2006 14:14
To: Flashcoders mailing list
Subject: Re: [Flashcoders] OOP methodology and flash. I'm loosing my
faith...
well, I get Interfaces
mailing list
Subject: Re: [Flashcoders] OOP methodology and flash. I'm loosing my
faith...
well, I get Interfaces, but thanks for explaining :).
I just don't think actionscript, or java, has any polymorphism, since
the definition of that is, in my opinion, a class having more than one
parent class (ie
All I have to say about this is tellTarget and _global
tellTarget was deprecated in Flash 5 and has been removed in AS3. Not
sure what you mean about _global, or why the conversation is over.
If the original poster wants to build scalable and easily maintained
apps, suggesting he use
I wrote:
All I have to say about this is tellTarget and _global.
Conversation over.
Mike wrote:
tellTarget was deprecated in Flash 5 and has been removed in AS3. Not
sure what you mean about _global, or why the conversation is over.
...
Maybe I'm missing something.
Yes, a sense of
Ok, I see its not so easy for everyone. Can anyone point out some
tutorial-like examples on internet or books. I know a lot of theory
(inheritance, polymorphism...) but I would like to see more applications for
it so I can be more confident when I use it.
On 8/24/06, slangeberg [EMAIL
Almost all of the examples of coding on Macromedia are OOP.
If you download any of the open source code in the
http://www.osflash.org/ site, you will find nicely written, peer
reviewed code written in Actionscript. For dozens of examples, download
ActionStep.
It is easy for everyone, some
going a bit offtopic here, but isnt polymorphism a non-issue in both flash
and java? People talk about like there can be such a thing in these
languages,
which isn't really true. It seems a bit silly to call something polymorphism
just because its implementing some interfaces.
oh well, that
Ricardo don't lose the faith! Ever! Sorry, I didn't see this post before : )
I'm using OOP Flash everyday, and yes, sometimes if makes you feel
stupid, but it's a matter of keep going until you feel comfortable.
Then, I have cristal clear that I'm not going to get mad with
patterns. Someone
: [Flashcoders] OOP methodology and flash. I'm loosing my faith...
Ok, I see its not so easy for everyone. Can anyone point out some
tutorial-like examples on internet or books. I know a lot of theory
(inheritance, polymorphism...) but I would like to see more applications for
it so I can be more
they are different, as far as I know
an interface, as in 'Interface' type does not itself have an
implementation, whereas a subclass which displays polymorphism does, the
difference comes from your design needs, for example:
(polymorphism)
class animal - can be a implemented class with
At 13:29 25/08/2006, you wrote:
I use pseudo-MVCs in almost every application, but I'm fairly sure
they are not strict MVCs. I don't care, to be honest. They do the
work, which is nothing else but help me.
yes. I don't use proper MVC pattern, but I find it very useful to divide
things into
well, I get Interfaces, but thanks for explaining :).
I just don't think actionscript, or java, has any polymorphism,
since the definition of that is, in my opinion, a class having more
than one parent class (ie, can extend 2 or more classes), which
isn't the case. So I don't understand why
That's really not what polymorphism is.
Polymorphism is where an Object can be used anywhere where an instance its
class's parent is supposed to be used.
And it has a lot of applications.
On 8/25/06, Meinte van't Kruis [EMAIL PROTECTED] wrote:
well, I get Interfaces, but thanks for
http://en.wikipedia.org/wiki/Polymorphism_(computer_science)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Meinte
van't Kruis
Sent: 25 August 2006 14:14
To: Flashcoders mailing list
Subject: Re: [Flashcoders] OOP methodology and flash. I'm loosing my
aaah ok, so polymorphism isnt multiple inheritance, well ok, got
it wrong all this time, lol.
thanks for the enlightenment :)
On 8/25/06, James [EMAIL PROTECTED] wrote:
in polymorphism using the previous example you could have a cat object
with
a 'make noise' method that prints 'meow' and a
yes, you are. If you read the first two paragraphs of the wikipedia
article you'd see it has nothing to do with multiple inheritance.
It has to do with multiple objects (poly) being contrained by the same
interface (form, morph), whether the interface is quite literally an
interface, or whether
All I have to say about this is tellTarget and _global.
Conversation over!
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I'll tell you a little secret about OOP.
Don't sweat it.
Sometimes the model jumps out at you but other times you
have to find it. How to find it? Write something that does
what you want. Then refactor it once you have a better idea
of how it works. The more you do that the more certain
OOP and Flash is indeed tricky to fully grasp. It has become easier and more
natural to implement OOP techniques on AS3 though.
@Neo: Completely agree with you.
On 8/24/06, neo binedell [EMAIL PROTECTED] wrote:
I'll tell you a little secret about OOP.
Don't sweat it.
Sometimes the model
My main motivation for this stuff in Flash is so that my code actually gets
checked by the compiler, vs. Flash's crappy built-in code-checking for the
stage. That is, it will tell me if I've mis-spelled something, created
duplicate variables, the list goes on...
In addition, I write my classes
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