[Flashcoders] Tab Problem with DB ?

2006-02-25 Thread CARABUS plus
Hi

http://www.cuisinec.com/monsite/images/index_fr.html

I got 2 level :
level0 or root where I got dynamic textfields
level1 where a movie is loaded

There is two textfield at level 1, when I press the tab key, level 0
textfield are selected and I cant back to level 1

Have you got an idea to avoid this ?

Thank you very much

Laurent



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Re: [Flashcoders] removing a treenode which is selected

2006-02-25 Thread Michael Stuhr

Scott Hyndman schrieb:

Nope. You're thinking of removeTreeNodeAt().

  

ouch! you're right ...
thanks

micha
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Re: [Flashcoders] haXe Flash

2006-02-25 Thread Stan Vassilev
But with the Flex compiler and framework coming for free, and haXe not 
being 100% compatible with AS3 (as before mtasc wasn't 100% compat too 
but the situation was different), I've yet to see a benefit to using it.


haXe is not only Flash. You can use the same language to develop the 
JavaScript part of the website, and the Server part as well. Hence having 
one single language on the two sides : client and server.


True but why would I need that? Why would I give up the ubiquity of 
technologies like PHP I can get at any cheap $5 hosting, and go for 
something totally new and unproved, that need a special Apache module and I 
don't even know if it runs in Windows.


Plus, the haXe language is by far more powerful and flexible than AS3, 
thanks to the flexible type system and new features such as iterators, 
type parameters and enums.


What I saw so far in haXe is that it goes to rename most of the core var 
types for the sake of being different.


What is with Bool instead of Boolean? Is it so much important to type 3 
letters less than reduce the gap between AS3 and haXe?


Same for Float instead of float (AS3) or Number (AS3, AS2). Have none 
of the haXe developers heard standard is better than better?


Why go against basics in ECMA4 prop. that don't affect the language 
functionality in the least?


We have flexible type system in AS2 and the whole flexible part was taxing 
the CPU and RAM significantly vs plain strict type vars.


So this is why although AS3 supports untyped parameters it also supports 
strict types, and I have no idea what flexible type system is, but it 
certainly isn't strict since AS1/2 VM doesn't understand strict typing.


Keep in mind the AS3 compiler is a lot more complex to develop, making as 
AS2 compiler is a toy compared (I hope I'm not being too extreme, but my 
impression so far) to this. So haXe will have to be really really good at 
the output and optimizations to match a native AS3 output.


There's been progress in this domain as well. You should expect haXe to be 
able to get AS3 speed and new APIs quite soon. Plus, you will still be 
able to use haXe to target Flash 6-7-8 player which is not the case for 
AS3.


Of course it's the case with AS3. It's perfectly possible to write AS3 code 
that compiles in AS2 too, the problem is, would we want to?


It's apparent if haXe is the matching subset of AS2 and AS3, it won't be 
powerful as neither of them.


Will haXe offer .watch() in AS2 which is not in AS3? Will it offer namespace 
and E4X which are in AS3 but not AS2?


And especially E4X, I'm curious to see if haXe supports that at all and 
especially when targeting Flash 6/7/8 


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Re: [Flashcoders] haXe Flash

2006-02-25 Thread Martin Wood
There's been progress in this domain as well. You should expect haXe 
to be able to get AS3 speed and new APIs quite soon. Plus, you will 
still be able to use haXe to target Flash 6-7-8 player which is not 
the case for AS3.


Of course it's the case with AS3. It's perfectly possible to write AS3 
code that compiles in AS2 too, the problem is, would we want to?


It's apparent if haXe is the matching subset of AS2 and AS3, it won't be 
powerful as neither of them.


i think you miss the distinction between a language and its libraries.

From my understanding the core language will provide most features that are 
available from each of the supported targets, but if you want to make use of 
specific parts of the target platform then you will need to use its libraries.


Its entirely possible to create a unified API that supports some subset of 
target specific features, but I expect that this kind of work would most likely 
be done by the users of haxe, not necessarily by Nicolas.


One advantage of something like haxe is that you reduce the amount of context 
switching your brain has to do as you move between targets. At the moment im 
writing an application that has a flash front end and a java backend.
Now they are fairly similar languages but I still have to re-adjust my brain as 
I move between the two.


And another problem is that I end up duplicating a lot of concepts and code that 
represent data and business processes (which generally have little dependencies 
on target specific libraries).
Sure some of this can be automated, but I really like the idea of being able to 
create my value objects once, in one language. Same with business processes and 
other application logic.
Im sure you will have heard the hot new acronym DRY. Dont repeat yourself. With 
haxe you can take that idea and apply it across all targets where appropriate.


less code = less bugs.

personally i think its a great idea. Its not for everyone of course and you are 
right in that there is a certain barrier to using some aspects of it as its not 
yet likely to be found as part of some cheap hosting deal, but for those of us 
who have control of our deployment servers it offers a great opportunity.


A great quote I often remember which Nicolas should put as his sig :

'don't bite my finger, look where i am pointing'


thanks,

Martin
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Re: [Flashcoders] haXe Flash

2006-02-25 Thread Stan Vassilev

i think you miss the distinction between a language and its libraries.

From my understanding the core language will provide most features that 
are available from each of the supported targets, but if you want to make 
use of specific parts of the target platform then you will need to use its 
libraries.


Features such as E4X and regex are part of the core ECMA language, and are 
not part of the Flash's API-s or HTML API-s.


My question is: will those be missing from haXe or not? And if not, how can 
haXe be compatible with Flash 6/7/8 when these won't work there (or will 
work very very slow, emulated with bytecodes).


The time saved on having the same syntax for DHTML/Server/Flash might be 
easily be lost by the lack of the productivity features specific to each 
language.


And another problem is that I end up duplicating a lot of concepts and 
code that represent data and business processes (which generally have 
little dependencies on target specific libraries).
Sure some of this can be automated, but I really like the idea of being 
able to create my value objects once, in one language. Same with business 
processes and other application logic.


AS3 is 100% ECMA 4 compliant (portable profile), JS itself is the base of 
the ECMA spec. And there are several existing JS engines that work on the 
server side.


haXe is not 100% ECMA compliant, it's ECMA based, but what it is, isn't 
exactly standards compliant. Have the haXe devs never though we'll have to 
port our code from AS/JS to haXe in first place so to take advantage of the 
shared language platform?


personally i think its a great idea. Its not for everyone of course and 
you are right in that there is a certain barrier to using some aspects of 
it as its not yet likely to be found as part of some cheap hosting deal, 
but for those of us who have control of our deployment servers it offers a 
great opportunity.


I also think it's a great idea, but the issue isn't in the idea, but 
implementation: you may try to bring this idea closer to ECMA compliance to 
make it more useful for the rest of us who don't want to give up on the 
world to take benefit of haXe :)
I wish you luck with the platform and will be checking it out regularly  :) 


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[Flashcoders] access to list archives

2006-02-25 Thread Hairy Dog Digital
Howdy all,

I was going to search the archives for this list (as well as the
FlashNewbie) and found that both of the Archive links on figleaf.com at
http://www.figleaf.com/community/listserv.cfm are coming up with HTTP 404
errors. 

Is there any other way to get the archives? Are they down or gone?



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Re: [Flashcoders] Flash connecting to a database - all running on a DVD-ROM

2006-02-25 Thread Danny
I've programmed many databases both in Director and Flash, and find it 
much more code it myself than use an xtra like V12.
For your example, I would assign each module an ID number, then in Excel 
or FileMaker, what ever data base you want to use, match the ID number 
up with the paths to the content and description

ID, path, description
23498, moduleOne\myPDF.pdf, descriptionHere
23498, moduleOne\myPres.ppt, descriptionHere
9, moduleTwo\myPDF.pdf, descriptionHere
9, moduleTwo\myDoc.doc, descriptionHere

etc.

Save the data as a CSV file, and use Amber CSV Converter 
(http://www.processtext.com/abccsv.html) to convert it to XML.  This 
creates a very easily readable XML file without a lot of extra crap like 
you get if you convert directly from Filemaker.


There are plenty of examples of how to load the XML into Flash and save 
it in an Array.


Assign the ID numbers to the proper nodes in the tree using the data 
parameter.  When a user chooses a node, search your array for all the 
matches to the ID number and display the descriptions.

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Re: [Flashcoders] Flash connecting to a database - all running on a DVD-ROM

2006-02-25 Thread Michael Bedar
As long as your dataset is relatively small, XML is fine, but at some  
point a real database is going to be needed.  I'm not sure how v12  
with flash is going to work, but I have used Valentina with Director,  
and when you have 10's of thousands of records, you can't afford the  
disk space or speed penalty of xml files on a CD




On Feb 25, 2006, at 12:37 PM, Danny wrote:

I've programmed many databases both in Director and Flash, and find  
it much more code it myself than use an xtra like V12.
For your example, I would assign each module an ID number, then in  
Excel or FileMaker, what ever data base you want to use, match the  
ID number up with the paths to the content and description

ID, path, description
23498, moduleOne\myPDF.pdf, descriptionHere
23498, moduleOne\myPres.ppt, descriptionHere
9, moduleTwo\myPDF.pdf, descriptionHere
9, moduleTwo\myDoc.doc, descriptionHere

etc.

Save the data as a CSV file, and use Amber CSV Converter (http:// 
www.processtext.com/abccsv.html) to convert it to XML.  This  
creates a very easily readable XML file without a lot of extra crap  
like you get if you convert directly from Filemaker.


There are plenty of examples of how to load the XML into Flash and  
save it in an Array.


Assign the ID numbers to the proper nodes in the tree using the  
data parameter.  When a user chooses a node, search your array for  
all the matches to the ID number and display the descriptions.

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AW: [Flashcoders] Flash connecting to a database - all running on aDVD-ROM

2006-02-25 Thread André Goliath
Hi List,

XML and CSV is fine for small data, and I would even prefer it about a
Database such as SQLite for rather small data or if you only need to search
for one key/index.

But if you need to do complex lookups or need to search for different
criteria I would strongly recommend SQlite or comparable,as a DB is hard to
beat if it comes to speed and flexibility. Using my SQlite Connector the
speed you gain is even faster then mySQL, and far better than XML. SQLite
imports/writes CSV files too, btw.

However, it´s really a design choice and what you're going to do with your
data.

hth

André Goliath




-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Michael
Bedar
Gesendet: Samstag, 25. Februar 2006 19:31
An: Flashcoders mailing list
Betreff: Re: [Flashcoders] Flash connecting to a database - all running on
aDVD-ROM

As long as your dataset is relatively small, XML is fine, but at some  
point a real database is going to be needed.  I'm not sure how v12  
with flash is going to work, but I have used Valentina with Director,  
and when you have 10's of thousands of records, you can't afford the  
disk space or speed penalty of xml files on a CD



On Feb 25, 2006, at 12:37 PM, Danny wrote:

 I've programmed many databases both in Director and Flash, and find  
 it much more code it myself than use an xtra like V12.
 For your example, I would assign each module an ID number, then in  
 Excel or FileMaker, what ever data base you want to use, match the  
 ID number up with the paths to the content and description
 ID, path, description
 23498, moduleOne\myPDF.pdf, descriptionHere
 23498, moduleOne\myPres.ppt, descriptionHere
 9, moduleTwo\myPDF.pdf, descriptionHere
 9, moduleTwo\myDoc.doc, descriptionHere

 etc.

 Save the data as a CSV file, and use Amber CSV Converter (http:// 
 www.processtext.com/abccsv.html) to convert it to XML.  This  
 creates a very easily readable XML file without a lot of extra crap  
 like you get if you convert directly from Filemaker.

 There are plenty of examples of how to load the XML into Flash and  
 save it in an Array.

 Assign the ID numbers to the proper nodes in the tree using the  
 data parameter.  When a user chooses a node, search your array for  
 all the matches to the ID number and display the descriptions.
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[Flashcoders] duplicating a movie clip into a new parent

2006-02-25 Thread Justin Bishop
let's say i have an instance already on the stage, call myClip.

I'd like to create a new movie clip:
createEmptyMovieClip(newClip, getNextHighestDepth());

and then duplicate myClip so that it's duplicate is a _child_ of
newclip.  i cannot find in the asdictionary anyway to essentially
alter the parent of a movie clip that is already on the stage or to
duplicate a movie clip into a new parent.

obviously if the movie clip is defined in the library i can attach a
new instance of it wherever with attachMovie, but this does not help
me.

duplicateMovieClip()'s parameter's don't seem to support any way to
alter who the parent of the new clip is going to be.  you can only
execute it within the scope of where the original clip is, and you can
only create the new clip within that same scope...is that correct?

Thanks for your help.

-Justin Bishop
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Re: [Flashcoders] duplicating a movie clip into a new parent

2006-02-25 Thread JesterXL
You can create MovieClip's in any scope/timeline.  However, no, you cannot 
re-parent them in Flash Player 8 and below, only Flash Player 8.5.

One alternative if you must use Flash 8 is to:
- copy the state
- remove the movieclip
- attach a new movieclip in the desired scope
- update the state of it from the copied state

- Original Message - 
From: Justin Bishop [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Saturday, February 25, 2006 4:08 PM
Subject: [Flashcoders] duplicating a movie clip into a new parent


let's say i have an instance already on the stage, call myClip.

I'd like to create a new movie clip:
createEmptyMovieClip(newClip, getNextHighestDepth());

and then duplicate myClip so that it's duplicate is a _child_ of
newclip.  i cannot find in the asdictionary anyway to essentially
alter the parent of a movie clip that is already on the stage or to
duplicate a movie clip into a new parent.

obviously if the movie clip is defined in the library i can attach a
new instance of it wherever with attachMovie, but this does not help
me.

duplicateMovieClip()'s parameter's don't seem to support any way to
alter who the parent of the new clip is going to be.  you can only
execute it within the scope of where the original clip is, and you can
only create the new clip within that same scope...is that correct?

Thanks for your help.

-Justin Bishop
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[Flashcoders] Cannot attach movieclip to root???

2006-02-25 Thread judah
I have two swfs. The first swf loads in the second swf. The second swf 
uses a function that *finds* the real _root and then uses attachMovie to 
attach a movieclip to it. The second swf works by itself but it does 
*not* work when loaded into another swf. Specifically, if I use:


var root_mc:MovieClip = getRoot(this);
var d_mc = root_mc.attachMovie(dndNodeDragger, d_mc, 
DepthManager.kTop++);

trace(d_mc=+d_mc)

I get a reference when it is not loaded into another swf. I could really 
use some insight on this.


Judah

--
Always bear in mind that your own resolution to succeed is more important than any 
one thing.

You can have anything you want - if you want it badly enough. You can be anything you want to be, do anything you set out to accomplish if you hold to that desire with singleness of purpose. 


- Abraham Lincoln

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Re: [Flashcoders] Cannot attach movieclip to root???

2006-02-25 Thread Ryan Matsikas
I would guess your getRoot() function is returning the incorrect root and
trying to attach and then failing.

What's the method look like?

On 2/25/06, judah [EMAIL PROTECTED] wrote:

 I have two swfs. The first swf loads in the second swf. The second swf
 uses a function that *finds* the real _root and then uses attachMovie to
 attach a movieclip to it. The second swf works by itself but it does
 *not* work when loaded into another swf. Specifically, if I use:

 var root_mc:MovieClip = getRoot(this);
 var d_mc = root_mc.attachMovie(dndNodeDragger, d_mc,
 DepthManager.kTop++);
 trace(d_mc=+d_mc)

 I get a reference when it is not loaded into another swf. I could really
 use some insight on this.

 Judah

 --
 Always bear in mind that your own resolution to succeed is more important
 than any one thing.

 You can have anything you want - if you want it badly enough. You can be
 anything you want to be, do anything you set out to accomplish if you hold
 to that desire with singleness of purpose.

 - Abraham Lincoln

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Re: [Flashcoders] Cannot attach movieclip to root???

2006-02-25 Thread judah

Here is what I'm using...

   // find root movieclip
   public function getRoot(mc) {
   var rootReference:MovieClip;
   rootReference = mc;
   trace(getting root =  + rootReference);
  
   // find root

   while (rootReference._parent !=undefined){
   rootReference = rootReference._parent;
   trace(getting root =  + rootReference)
   }
  
   // return reference to root movieclip

   return rootReference;
   }


Ryan Matsikas wrote:


I would guess your getRoot() function is returning the incorrect root and
trying to attach and then failing.

What's the method look like?

On 2/25/06, judah [EMAIL PROTECTED] wrote:
 


I have two swfs. The first swf loads in the second swf. The second swf
uses a function that *finds* the real _root and then uses attachMovie to
attach a movieclip to it. The second swf works by itself but it does
*not* work when loaded into another swf. Specifically, if I use:

var root_mc:MovieClip = getRoot(this);
var d_mc = root_mc.attachMovie(dndNodeDragger, d_mc,
DepthManager.kTop++);
trace(d_mc=+d_mc)

I get a reference when it is not loaded into another swf. I could really
use some insight on this.

Judah

--
Always bear in mind that your own resolution to succeed is more important
than any one thing.

You can have anything you want - if you want it badly enough. You can be
anything you want to be, do anything you set out to accomplish if you hold
to that desire with singleness of purpose.

- Abraham Lincoln

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--
Always bear in mind that your own resolution to succeed is more important than any 
one thing.

You can have anything you want - if you want it badly enough. You can be anything you want to be, do anything you set out to accomplish if you hold to that desire with singleness of purpose. 


- Abraham Lincoln

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[Flashcoders] [a little OT] vp6 plugin for squeeze

2006-02-25 Thread Alfonso Florio

Maybe it's a little OT...

i've downloaded the trial of squeeze 4.3, and I'm trying to compress 
with the vp6 coded.
I have a fast pc and the compression times are tremendously slow. At 
least 2 minutes to compress 20 seconds :(
I tried to compress a three minutes hires mpeg2, put a stupid 
deinterlace on it and after 10 minutes I was at 6% :((


Is this because the trial contains a beta or also the paid version 
has this compression times?


I love the squeeze interface, but if vp6 encoding is so slow this 
tool is pretty useless.


I will have to use the on2 flix pro, the interface is terrible, but 
encoding is near 1:1


thanks for your comments.

Alfonso Florio

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Re: [Flashcoders] [a little OT] vp6 plugin for squeeze

2006-02-25 Thread JesterXL
When I would encode Sorenson 3 for Quicktime, I'd start it Friday night, and 
when arriving back from the club at 5am, I'd pop in the office to see how 
the compression was going on a 40 second clip at 640x480.

Compression's just a slow business, bro.  Those who do it professionally use 
hardware instead of software for better speed, and overall better results. 
This is also why vp6 is not in Flash Media Server 2 for real-time encoding, 
hehe!

Close all programs, start the compression, minimize it, and go do something 
else.

- Original Message - 
From: Alfonso Florio [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Saturday, February 25, 2006 8:28 PM
Subject: [Flashcoders] [a little OT] vp6 plugin for squeeze


Maybe it's a little OT...

i've downloaded the trial of squeeze 4.3, and I'm trying to compress
with the vp6 coded.
I have a fast pc and the compression times are tremendously slow. At
least 2 minutes to compress 20 seconds :(
I tried to compress a three minutes hires mpeg2, put a stupid
deinterlace on it and after 10 minutes I was at 6% :((

Is this because the trial contains a beta or also the paid version
has this compression times?

I love the squeeze interface, but if vp6 encoding is so slow this
tool is pretty useless.

I will have to use the on2 flix pro, the interface is terrible, but
encoding is near 1:1

thanks for your comments.

Alfonso Florio

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Re: [Flashcoders] [a little OT] vp6 plugin for squeeze

2006-02-25 Thread Troy Rollins


On Feb 25, 2006, at 8:28 PM, Alfonso Florio wrote:

Is this because the trial contains a beta or also the paid version  
has this compression times?


I love the squeeze interface, but if vp6 encoding is so slow this  
tool is pretty useless.


I will have to use the on2 flix pro, the interface is terrible, but  
encoding is near 1:1


On2 Pro is pretty slow in any place, but Squeeze is a pig. The more  
you use it, the worse you will realize it is. The fact is, there  
isn't a decent compression tool available right now for encoding to  
On2 Pro. Even Flix is rather poorly designed, and doesn't offer the  
right features (no cuepoints, for instance.) My recent project, I had  
to revert to the Flash encoder and bump up the bitrate.


I'd be happy to pay for a decent compression tool which could make  
full and proper use of that codec.


--
Troy
RPSystems, Ltd.
http://www.rpsystems.net


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RE: [Flashcoders] access to list archives

2006-02-25 Thread Dave Watts
 I was going to search the archives for this list (as well as the
 FlashNewbie) and found that both of the Archive links on 
 figleaf.com at http://www.figleaf.com/community/listserv.cfm 
 are coming up with HTTP 404 errors. 
 
 Is there any other way to get the archives? Are they down or gone?
 
 
 
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