[Flashcoders] Re: Flash CS3: CellRenderers in loaded swfs don't work if the parent swf exports a cellrenderer?

2008-05-30 Thread Rich Rodecker
Figured it out...it was due to hacking UIComponent:
http://www.visible-form.com/blog/one-note-about-hacking-cs3s-uicomponent-to-fix-eventrender/

On Fri, May 30, 2008 at 11:09 AM, Rich Rodecker <[EMAIL PROTECTED]> wrote:

> I have a situation where I have a swf, let's call it child.swf, contains a
> List component which makes use of a custom cell renderer,
> CustomCellRenderer, which extends CellRenderer.  On it's own, everything
> works fine.
> My problem is trying to load it into Main.swf, which also has a List in
> it's library, and thus the CellRenderer and CellRendererSkins component
> assets exported with it.  When i load child.swf into Main.swf, it finds the
> CustomCellRenderer class fine, but that class is throwing errors saying that
> the assets which are supposed to be on stage are not found, which sounds
> like it can no longer pull the library symbol for CustomCellRenderer.  I
> have custom skins for the scrollbar in the List though that work fine.
>
> I have narrowed it down to the CellRenderer symbol being exported in
> Main.swf.  Right now, I am setting LoaderContext.applicationDomain =
> ApplicationDomain.currentDomain for the Loader which is loading child.swf,
> but I've tried every combo of application/security domain and it's still a
> no go.
>
> It does work if I export the CustomCellRenderer symbol in Main.swf's
> library, but that is not ideal.
>
> Any ideas?
>
>
>
>
>
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[Flashcoders] Flash CS3: CellRenderers in loaded swfs don't work if the parent swf exports a cellrenderer?

2008-05-30 Thread Rich Rodecker
I have a situation where I have a swf, let's call it child.swf, contains a
List component which makes use of a custom cell renderer,
CustomCellRenderer, which extends CellRenderer.  On it's own, everything
works fine.
My problem is trying to load it into Main.swf, which also has a List in it's
library, and thus the CellRenderer and CellRendererSkins component assets
exported with it.  When i load child.swf into Main.swf, it finds the
CustomCellRenderer class fine, but that class is throwing errors saying that
the assets which are supposed to be on stage are not found, which sounds
like it can no longer pull the library symbol for CustomCellRenderer.  I
have custom skins for the scrollbar in the List though that work fine.

I have narrowed it down to the CellRenderer symbol being exported in
Main.swf.  Right now, I am setting LoaderContext.applicationDomain =
ApplicationDomain.currentDomain for the Loader which is loading child.swf,
but I've tried every combo of application/security domain and it's still a
no go.

It does work if I export the CustomCellRenderer symbol in Main.swf's
library, but that is not ideal.

Any ideas?
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RE: [Flashcoders] windows user login data and active directory

2008-05-30 Thread Merrill, Jason
It's possible if your enterprise uses Windows Single Sign On ( I know
because I've done it :) ) - you would need access to that data and then,
for example, a .NET script to pass that information via Flashvars or
ExternalInterface or whatever to Flash.  But it's not possible using
Flash alone, and I doubt it's possible, (due to basic security
restrictions in both the OS, the browser, and the Flash player) on the
generic world wide web user base without some kind of third party app
install on the user machine first.

So in short, it seems to me:
within a controlled enterprise setup, yes, but not via Flash alone...
within the generic world wide web, no (unless with some third party
install by the user).

I could be wrong though,  but that's my understanding.


Jason Merrill 
Bank of America 
Global Technology & Operations & Global Risk L&LD 
eTools & Multimedia 

Join the Bank of America Flash Platform Developer Community 

Are you a Bank of America associate interested in innovative learning
ideas and technologies?
Check out our internal  GT&O Innovative Learning Blog & subscribe. 

 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of tom rhodes
>>Sent: Friday, May 30, 2008 8:42 AM
>>To: flashcoders
>>Subject: [Flashcoders] windows user login data and active directory
>>
>>hi all,
>>
>>i would like to know if it is possible to access windows user 
>>login data, to use the same information in a flash intranet 
>>as a login, also is it possible to get at active directory 
>>data to use as part of a flash app? the client would like 
>>this project to be an active desktop but i think it may be 
>>more suited to a zinc app.
>>
>>any thoughts?
>>
>>tia,
>>
>>tom.
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RE: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when a MovieClipis on it's last frame.

2008-05-30 Thread Merrill, Jason
>>Thanks Glenn - I wan't worried about using the frame count, I 
>>just wondered if there was another mechanism I hadn't thought of.

Another possible mechanism is to broadcast a custom event from the swf's
timeline when the end is reachded and listen for it elsewhere.  However,
if one .swf is AVM1 and the other is AVM2, the techniques mentioned for
AVM communication between .swfs may or may not work.

And yeah, even though some things are possible when you mix a AS2 and
AS3 swfs, you're mostly asking for trouble.



Jason Merrill 
Bank of America 
Global Technology & Operations & Global Risk L&LD 
eTools & Multimedia 

Join the Bank of America Flash Platform Developer Community 

Are you a Bank of America associate interested in innovative learning
ideas and technologies?
Check out our internal  GT&O Innovative Learning Blog & subscribe. 

 
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[Flashcoders] windows user login data and active directory

2008-05-30 Thread tom rhodes
hi all,

i would like to know if it is possible to access windows user login data, to
use the same information in a flash intranet as a login, also is it possible
to get at active directory data to use as part of a flash app? the client
would like this project to be an active desktop but i think it may be more
suited to a zinc app.

any thoughts?

tia,

tom.
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Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when aMovieClip is on it's last frame.

2008-05-30 Thread Paul Andrews

Thanks, I'll check that out.

Paul
- Original Message - 
From: "Rich Shupe" <[EMAIL PROTECTED]>

To: "FlashCoders" 
Sent: Friday, May 30, 2008 11:51 AM
Subject: Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when 
aMovieClip is on it's last frame.




Paul,

This post includes sending data between AVM2 and AVM1 but it also shows
manipulation of a movie clip. You could apply the same technique to the 
SWF

PPT.

http://www.learningactionscript3.com/2007/12/14/sending-data-from-avm2-to-av
m1/

Rich
http://www.LearningActionScript3.com


On 5/30/08 5:56 AM, "Paul Andrews" <[EMAIL PROTECTED]> wrote:


I realise that AS3.0 cannot
directly control an AS2.0 swf that's been loaded, but are there any
completely reliable solutions to communicating between these to allow the
AS3.0 application to send one-way messages to the AS2.0 swf?



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Re: [Flashcoders] Cross domain AS3

2008-05-30 Thread BlackMail
Are you working in one domain (sandbox) ? I so, then probably you need
to fix the relative path. If your swf is stored in some folder ie:
http://www.mydomain.co.uk/banner/flash/MY.SWF

and it needs to load the image from:
http://www.mydomain.co.uk/banner/flash/uploadedimage/45/sunset.jpg

You can pass to getURL() (or whatever you use for loading) a value:
"uploadedimage/45/sunset.jpg"  ... just the way it already like it works for you

1)
If you need the absolute URL then you can use:
var myURL:String = _root._url

Its value will be: http://www.mydomain.co.uk/banner/flash/MY.SWF
(only when on-line)

2)
Next, cut off the swf file:
myURL = myURL.substr(0,myURL.lastIndexOf("/"))
trace(myURL); // outputs: http://www.mydomain.co.uk/banner/flash/

3)
...and add you relative path:
myURL += "uploadedimage/45/sunset.jpg";

If you SWF is not in a folder directly above the JPG, then you can cut
off more directories in point 2)

g

 29 06 2008 (11:11:50) wrote:

SJM> Hi Guys

SJM> My question; Is it possible in an XML file, to have an absolute
SJM> link to an image ie. /banner/flash/uploadedimage/45/sunset.jpg. 

SJM> I  need the url to be capable of being absolute and to contain
SJM> the domain e.g.
SJM> http://www.mydomain.co.uk/banner/flash/uploadedimage/45/sunset.jpg

SJM> I currently have it set up but the image does not show. It only
SJM> shows if the url is relative ie. uploadedimage/45/sunset.jpg

SJM> SJM
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Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when a MovieClipis on it's last frame.

2008-05-30 Thread Ian Thomas
On Fri, May 30, 2008 at 11:41 AM, Paul Andrews <[EMAIL PROTECTED]> wrote:
> - Original Message - From: "Ian Thomas" <[EMAIL PROTECTED]>
> To: "Flash Coders List" 
> Sent: Friday, May 30, 2008 11:31 AM
> Subject: Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when a
> MovieClipis on it's last frame.
>
>
>> Hello Paul,
>>  Regarding messaging an AS2 swf within an AS3 swf, I've found Grant
>> Skinner's SWFBridge reliable:
>>
>> http://www.gskinner.com/blog/archives/2007/07/swfbridge_easie.html
>>
>> HTH,
>>  Ian
>
> Thanks Ian. It looks like it should do the trick - together with an AS2.0
> wrapper to control my repeating swfs.

Yes, that's exactly how I use it - an embedded AS2 movieclip that
loads the sub-clips.

Ian
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Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when a MovieClip is on it's last frame.

2008-05-30 Thread Rich Shupe
Paul,

This post includes sending data between AVM2 and AVM1 but it also shows
manipulation of a movie clip. You could apply the same technique to the SWF
PPT.

http://www.learningactionscript3.com/2007/12/14/sending-data-from-avm2-to-av
m1/

Rich
http://www.LearningActionScript3.com


On 5/30/08 5:56 AM, "Paul Andrews" <[EMAIL PROTECTED]> wrote:

> I realise that AS3.0 cannot
> directly control an AS2.0 swf that's been loaded, but are there any
> completely reliable solutions to communicating between these to allow the
> AS3.0 application to send one-way messages to the AS2.0 swf?


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Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when a MovieClipis on it's last frame.

2008-05-30 Thread Paul Andrews
- Original Message - 
From: "Ian Thomas" <[EMAIL PROTECTED]>

To: "Flash Coders List" 
Sent: Friday, May 30, 2008 11:31 AM
Subject: Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when a 
MovieClipis on it's last frame.




Hello Paul,
  Regarding messaging an AS2 swf within an AS3 swf, I've found Grant
Skinner's SWFBridge reliable:

http://www.gskinner.com/blog/archives/2007/07/swfbridge_easie.html

HTH,
  Ian


Thanks Ian. It looks like it should do the trick - together with an AS2.0 
wrapper to control my repeating swfs.


Thanks again.

Paul


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Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when aMovieClipis on it's last frame.

2008-05-30 Thread Paul Andrews
- Original Message - 
From: "Dennis - I Sioux" <[EMAIL PROTECTED]>

To: "Flash Coders List" 
Sent: Friday, May 30, 2008 11:20 AM
Subject: Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when 
aMovieClipis on it's last frame.




._totalframes would be the one then.
In a onEnterframe.. in combination with ._currentframe

With kind regards,

Dennis
Isioux


Thanks Dennis, that's my current plan.

Paul 


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Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when a MovieClipis on it's last frame.

2008-05-30 Thread Paul Andrews
Thanks Glenn - I wan't worried about using the frame count, I just wondered 
if there was another mechanism I hadn't thought of.


Unfortunately, I don't think this is acheivable from AS3 - it won't have 
access to control the AS2.0 clips timeline.


Paul
- Original Message - 
From: "Glen Pike" <[EMAIL PROTECTED]>

To: "Flash Coders List" 
Sent: Friday, May 30, 2008 11:18 AM
Subject: Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when a 
MovieClipis on it's last frame.



If you are loading an AS2 SWF into an AS2 swf, you can cast the loaded SWF 
to a class of your choice by using the __proto__ method which is shown 
below:


snip 


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Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when a MovieClip is on it's last frame.

2008-05-30 Thread Ian Thomas
Hello Paul,
   Regarding messaging an AS2 swf within an AS3 swf, I've found Grant
Skinner's SWFBridge reliable:

http://www.gskinner.com/blog/archives/2007/07/swfbridge_easie.html

HTH,
   Ian

On Fri, May 30, 2008 at 10:56 AM, Paul Andrews <[EMAIL PROTECTED]> wrote:
> AS2.0 question:
>
> I have some AS2.0 swfs supplied to me (generated by captivate) that are
> loaded as part of my application. Unfortunately they don't have a stop() on
> the last frame, so they loop. Fortunately they are completely linear, so
> they play through from start to finish (and over again).
>
> I'd like to have them stop when they reach the last frame. About the only
> way to do it that I can think of  is to use onEnterFrame to monitor the
> playhead of the loaded swf and and stop it when it hits that last frame. Am
> I missing any other way of doing this?
>
> I'm trying to avoid having the swfs regenerated.
>
>
> AS3.0 question.
>
> Currently my main application is written using AS 3.0 and having AS2.0 swf
> supplied was a bit of an unexpected surprise. I realise that AS3.0 cannot
> directly control an AS2.0 swf that's been loaded, but are there any
> completely reliable solutions to communicating between these to allow the
> AS3.0 application to send one-way messages to the AS2.0 swf?
>
> Thanks,
>
> Paul
>
> [The swfs are actually swf versions of powerpoint slides. Sadly every
> mechanism I can find for generating swf from powerpoint or via screen
> capture only creates AS2.0 based swfs]
>
>
>
>
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Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when a MovieClipis on it's last frame.

2008-05-30 Thread Dennis - I Sioux

._totalframes would be the one then.
In a onEnterframe.. in combination with ._currentframe

With kind regards,

Dennis
Isioux


- Original Message - 
From: "Paul Andrews" <[EMAIL PROTECTED]>

To: "Flash Coders List" 
Sent: Friday, May 30, 2008 11:56 AM
Subject: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when a MovieClipis 
on it's last frame.




AS2.0 question:

I have some AS2.0 swfs supplied to me (generated by captivate) that are 
loaded as part of my application. Unfortunately they don't have a stop() 
on the last frame, so they loop. Fortunately they are completely linear, 
so they play through from start to finish (and over again).


I'd like to have them stop when they reach the last frame. About the only 
way to do it that I can think of  is to use onEnterFrame to monitor the 
playhead of the loaded swf and and stop it when it hits that last frame. 
Am I missing any other way of doing this?


I'm trying to avoid having the swfs regenerated.


AS3.0 question.

Currently my main application is written using AS 3.0 and having AS2.0 swf 
supplied was a bit of an unexpected surprise. I realise that AS3.0 cannot 
directly control an AS2.0 swf that's been loaded, but are there any 
completely reliable solutions to communicating between these to allow the 
AS3.0 application to send one-way messages to the AS2.0 swf?


Thanks,

Paul

[The swfs are actually swf versions of powerpoint slides. Sadly every 
mechanism I can find for generating swf from powerpoint or via screen 
capture only creates AS2.0 based swfs]





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Re: [Flashcoders] AS 2.0 (AS 3.0) question - knowing when a MovieClip is on it's last frame.

2008-05-30 Thread Glen Pike
If you are loading an AS2 SWF into an AS2 swf, you can cast the loaded 
SWF to a class of your choice by using the __proto__ method which is 
shown below:


Then you write a class that has an enter frame / tick, etc. to monitor 
playback and cast your loaded SWF to an instance of this (Animation is 
my class that monitors the _currentframe, etc.):


   private var _player:MovieClip;
   private var _currentAnim:Animation;
   private var _loader:MovieClipLoader;
  
   private function _loadAnim(file:String):Void {

   _loader.addListener(this);
   _loader.loadClip(file, _player);
   }
  
   //Implement MovieClipLoader listener functions

   private function onLoadInit(pClip:MovieClip) {
   _loader.removeListener(this);
   _player.stop();
   _player.__proto__ = Animation.prototype;
   _player.__constructor__ = Animation;
   _player.__constructor__.apply(_player);
   _player._lockroot = true;
   _currentAnim = Animation(_player);
   _currentAnim.addEventListener("animend", Delegate.create(this, 
_playNextIntro));

   _currentAnim.rewind();
   _currentAnim.stop();
   }


If you are loading into an AS3 swf, you can't do this and I am not sure, 
but I guess you do have to do the onEnterFrame work around.


Paul Andrews wrote:

AS2.0 question:

I have some AS2.0 swfs supplied to me (generated by captivate) that 
are loaded as part of my application. Unfortunately they don't have a 
stop() on the last frame, so they loop. Fortunately they are 
completely linear, so they play through from start to finish (and over 
again).


I'd like to have them stop when they reach the last frame. About the 
only way to do it that I can think of  is to use onEnterFrame to 
monitor the playhead of the loaded swf and and stop it when it hits 
that last frame. Am I missing any other way of doing this?


I'm trying to avoid having the swfs regenerated.


AS3.0 question.

Currently my main application is written using AS 3.0 and having AS2.0 
swf supplied was a bit of an unexpected surprise. I realise that AS3.0 
cannot directly control an AS2.0 swf that's been loaded, but are there 
any completely reliable solutions to communicating between these to 
allow the AS3.0 application to send one-way messages to the AS2.0 swf?


Thanks,

Paul

[The swfs are actually swf versions of powerpoint slides. Sadly every 
mechanism I can find for generating swf from powerpoint or via screen 
capture only creates AS2.0 based swfs]





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[Flashcoders] AS 2.0 (AS 3.0) question - knowing when a MovieClip is on it's last frame.

2008-05-30 Thread Paul Andrews

AS2.0 question:

I have some AS2.0 swfs supplied to me (generated by captivate) that are 
loaded as part of my application. Unfortunately they don't have a stop() on 
the last frame, so they loop. Fortunately they are completely linear, so 
they play through from start to finish (and over again).


I'd like to have them stop when they reach the last frame. About the only 
way to do it that I can think of  is to use onEnterFrame to monitor the 
playhead of the loaded swf and and stop it when it hits that last frame. Am 
I missing any other way of doing this?


I'm trying to avoid having the swfs regenerated.


AS3.0 question.

Currently my main application is written using AS 3.0 and having AS2.0 swf 
supplied was a bit of an unexpected surprise. I realise that AS3.0 cannot 
directly control an AS2.0 swf that's been loaded, but are there any 
completely reliable solutions to communicating between these to allow the 
AS3.0 application to send one-way messages to the AS2.0 swf?


Thanks,

Paul

[The swfs are actually swf versions of powerpoint slides. Sadly every 
mechanism I can find for generating swf from powerpoint or via screen 
capture only creates AS2.0 based swfs]





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Re: [Flashcoders] Firefox popup blocker and flash 9

2008-05-30 Thread Dennis - I Sioux

Viktor and  Glen are right..

The user has to initiate the geturl and it has to be on a onRelease so it's 
as user friendly as possible.. by this way after pressing he can decide to 
not releasing on the button anyway.


the "allowScript access" as a param is only needed when you'r swf is on a 
different subdomain ..
for instance your site is site.myurl.com and your swf comes from 
files.myurl.com


Dennis
Isioux



- Original Message - 
From: "Claus Wahlers" <[EMAIL PROTECTED]>

To: "Flash Coders List" 
Sent: Friday, May 30, 2008 12:37 AM
Subject: Re: [Flashcoders] Firefox popup blocker and flash 9



Dan Wade wrote:

Turning on popup blocker shouldn't block user initiated clicks that call 
a

js function to open a new window. Or, popup blocker should allow for a
simple getURL("url", "_blank"). I'm finding these calls are being blocked
some cases in Firefox on PC's with flash player 9.


The Flash Player is a browser plugin (and presumably looks like a black 
box to the browser), so when e.g. Firefox gets a request to open a new 
window from the Flash Player, it probably can't tell whether this request 
is user initiated (thus legit) or not, so the blocker kicks in and blocks 
it. At least that's my theory (i definately don't know the technical 
details), so someone please correct me if i'm wrong.


Cheers,
Claus.
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