Thanks guys
Will look into this and get back. I'm using as2 where I think
asfunction does the job now performed by TextEvent.LINK, but I need to
check this out.
Paul
On Tue, Aug 4, 2009 at 6:53 PM, Merrill,
Jasonjason.merr...@bankofamerica.com wrote:
FYI - that's only good if you want the link
Assuming you have no listeners attached to it or other external
references to the object, try this:
mc.removeMovieClip();
mc = null;
delete mc;
Yes, it's a pain in the ass, but you need it to keep footprint low on
mobile devices.
HTH,
Juan
On Tue, Aug 4, 2009 at 10:15 PM, Jim
Thanks for the help so far. The asfunction code does indeed enable the
video player to go to a cue point. Thus
function clickMe(){
caption_flvp.seekToNavCuePoint(navpoint);
}
and
mainText.htmlText += a href=\asfunction:clickMe, navpoint\navpoint/a;
produces linktext navpoint which when clicked
You could try..
mainText.htmlText += 'a href=asfunction:clickMe,'+
cueArray[i]+''+cueArray[i]+'/a';
Haven't tested.
Or assign cueArray[i] to a var and insert that.
var newCuePoint = cueArray[i];
replace in above code, but call this line before it executes.
Lmk,
Karl
Sent from losPhone
On
Karl
Thanks for your suggestions, they make good sense and don't throw any
syntax errors.
However they both cause nothing to appear in mainText. If I trace
newCuePoint (in your example) or cueArray[i] I get the full array of
cuepoints, so the value is being passed along but isn't making it to
(Flash CS3 using ActionScript 3)
Not sure if anyone's done something similar, but am hitting a serious
frustration point. If I'm overly wordy, I apologize.
I'm working on a project where I need to create a modal menu dialog that
must be accessible, preferably telling MSAA that is is an actual
Complete shot in the dark, but have you tried upping the priority of the
event listener and continuing to use stopImmediatePropagation()? My thought
is that perhaps the focus change listener is occurring before your listener.
So, if it's possible to up the priority of your listener above that of
I would really suggest looking into it as it has streamlined a bunch
of my previous workflow. I use PureMVC ( with the fabrication utility
) a lot at work and really enjoy it. As with any framework that you
use, it might not fit every specific project need, but generally it's
been great.
As far
Senocular explained it well here:
http://www.kirupa.com/forum/showthread.php?p=2113726#post2113726
-Original Message-
From: Mario Gonzalez [mailto:ma...@wddg.com]
Sent: Tuesday, August 04, 2009 1:31 PM
To: Flash Coders List
Subject: [Flashcoders] re: gotoStopAndWait
(I think there was
When I list out the properties of this I am seeing something along the lines
of
_level0.movie1.aMovie0
Where movie1 is another movie clip that was also loaded. Shouldn't aMovie0
be removed since the movie clip was removed when I did:
my_mc.removeMovieClip();
Or is this the mysterious
Well, found a blog post that lead me in the right direction here:
http://www.yswfblog.com/blog/2009/01/12/creating-accessible-components-in-flash-and-flex-part-2/
If anyone's interested:
http://www.yswfblog.com/blog/2009/01/12/creating-accessible-components-in-flash-and-flex-part-2/#more-114The
Grant Skinner's gModeler was never updated for AS3 (and the last news on
his project page was in April 2004), are there any other good free UML
modeling tools out there for AS3? I googled a lot, but couldn't find
any - a lot of discussion about building one, but nothing I could
actually download.
Thanks to Paul, Ian , and Kerry for your responses.
I absolutely require additional knowledge of assembly and machine code
for me to compile the final result and to take advantage of the
different types of hardware the way I want/need to. I know I am a long
way away, even with my books; yet,
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