I will totally be buying Flash professional CS5
http://labs.adobe.com/wiki/index.php/Applications_for_iPhone
Compiling for the iphone will work on windows systems too, and still be
able to published on the app store.
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makes the 4 books on iphone development i bought a bit of a non-starter - i
wonder if you can edit the iphone project once it's done and how they're
dealing with multitouch / accelerometer data (or is that already built in to
FP10.1?)
On Thu, Oct 8, 2009 at 7:15 AM, Anthony Pace
I would take those 4 books and get to know them inside and out. While
compiling AS3 to iPhone app is neat, there is no substitute for knowing how
to make an iPhone app with access to all of the APIs natively. Learning
Objective-C is quite useful and will help round out your toolset.
If you want to
But if the Adobe 'AS3 to iPhone' developpers (the ones working on the
Objective-C code generator) do their work correctly, there is little
room for an AS3 developper to fill in.
I mean, in the end, it is about optimization; this will make the
difference. If optimization is fine, then this
I wonder if you can edit the iphone project once it's done and how
they're
dealing with multitouch / accelerometer data
Well, you would edit the code in your Flash project and re-publish, like
you do with your .swf projects. There are some new classes they made
available, I think the event
I'm trying to track down an issue with a cross-domain policy violation.
Something in one of my movies is making requests to an outside server,
but I can't seem to track it down. I get a request for resource at
www.domain.com was denied message, but I need to figure out what
exactly was being
I like using 'Charles' - an HTTP sniffer from http://xk72.com/
C:
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Andrew
Sinning
Sent: Friday, 9 October 2009 8:28 AM
To: Flash Coders
Subject:
Httpfox is not the most powerful tool out ther but will do the job, I think,
and is simple enough.
https://addons.mozilla.org/en-US/firefox/addon/6647
However, I don't think you will see the denied request. The request is sent
by the player only when there are no crossdomain issues.
It might
All,
Apologies in advance... this is a very specific question that's not
exactly about programming. Rather, a problem I'm having when
programming in the Flash CS3 IDE.
Here's the issue.
Occasionally, when I'm working on an application that uses very small
fonts, I find that I get better results
I think that is a misguided statement, not based on any fact. Why do
you assume / suggest that using Flash will be inferior for building
all types of iPhone applications and content?
mike chambers
m...@adobe.com
On Oct 8, 2009, at 5:50 AM, Eric E. Dolecki wrote:
If you want to *really*
Oops - forgot to include the thread I mentioned...
http://www.actionscript.org/forums/showthread.php3?t=139754
C:
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of matt
stuehler
Sent: Friday, 9 October
Hi Matt,
I haven't experienced your problem, but (if it persists) then I'd
recommend making use of JSFL to eliminate the time wasted by manually
re-setting the textfields.
This thread shows a couple of relevant examples, and I've attached a
couple of short JSFL script I wrote to do a similar
Yes, it is an assumption not based on any fact. My opinion right now as I
believe I stated originally.
I saw what is supported and I know the vast ocean of iPhone APIs that are
available when developing natively. I won't assume that the level of control
Adobe will offer in the conversion compile
Well, it is not a simulator. The SWF is compiled using LLVM to native
arm code.
Is every native iphone available? No. However, for the APIs that are
available, there is no reason to expect that you couldn't build as
full featured apps / games / content as you could with any other
What I meant by simulator is that there is a layer of stuff between you and
the final bits when using CS5. That's probably great for some things.
However, you are handicapped for obvious reasons. I am not saying CS5 won't
be great for some kind of things, but I don't believe that it can approach
Well... if by adding here Unity3D you mean things in 3D (and not the 2D
engine of Unity3D), then i could point out Shockwave and Director...
I'm still puzzled with Adobe moves with Director.
;)
On 09-10-2009 1:22, Mike Chambers wrote:
Well, it is not a simulator. The SWF is compiled using
nice tool, but you're right about not seeing the denied request. thank
Juan.
Juan Pablo Califano wrote:
Httpfox is not the most powerful tool out ther but will do the job, I think,
and is simple enough.
https://addons.mozilla.org/en-US/firefox/addon/6647
However, I don't think you will see
Chris,
I can't thank you enough... This is an awesome solution to the problem.
More importantly, the whole concept of JSFL is new to me, but it looks
like a powerful time saver. I really appreciate this pointer.
And the scripts you provided are perfect examples.
Again, many, many thanks!
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