amonn
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
] On Behalf Of Alistair Colling
Sent: 07 November 2008 11:09
To: Flash Coders List
Subject: [Flashcoders] Can't remove loaded SWF AS3
Hi there, I'm aware that if you load a SWF in AS3 it will still exist
unles
}else{
loadedSWF.x = -345;
}
}
------
Alistair Colling
Interactive Developer
FPP Brand Communications (Newcastle upon Tyne)
The Courtyard
Dinsdale Place
Sandyford
Newcastle upon Tyne NE2 1BD
Telephone: +
on onInit():Void
{
trace(">>>>>>>>>onInit");
}
}
--
Alistair Colling
Interactive Developer
FPP Brand Communications (Newcastle upon Tyne)
The Courtyard
Dinsdale Place
Sandyford
Newcastle upon Tyne NE2 1BD
Telephone: +44 (0)191 261
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Alistair Colling
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FPP Brand Commu
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Alistair Colling
Interactive Developer
FPP Brand Communications (Newc
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oders
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Alistair Colling
Interactive Developer
FPP Brand Communications (Newcastle upon Tyne)
The Courtyard
Dinsdale Place
Sandyford
Newcastle upon Tyne NE2 1BD
Telephone: +44 (0)191 261 6662
Fax: +44 (0)191 233 2511
This transmissi
oders mailing list
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Alistair Colling
Interactive Developer
FPP Brand Communications (Newcastle upon Tyne)
The Courtyard
Dinsdale
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Alistair Colling
Interactive Developer
FPP Brand Communications (Newcastle upon Tyne)
The Courtyard
Dinsdale Place
Sandyford
Newcastle upon Tyne NE2 1BD
Telephone: +44 (0)191 261 6662
Hiya, is there a way I can add breakpoints to my code and execute it
block by block now I am not using the Flash IDE?
Thanks,
Alistair
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Alistair Colling
Interactive Developer
FPP Brand Communications (Newcastle upon
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ke.co.uk <http://www.glenpike.co.uk>
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Alistair Colling
Interac
Cheers Rich, I had to get this project finished for a deadline so
I've gone through and converted my aifs to mp3s and am loading these
in at the start.
Thanks for your reply though, I'll remember this next time (or maybe
try and use all external resources so everyhthing is more flexible).
Hi there thanks for reading my post. I've been working on a project
that has a bunch of sounds in the library that have linkage
identifiers. I have classes that target these sounds and these are
instantiated in the main movie clip.
Now I have made a loader for the main movie clip the sounds
hmm, the string that is being targeted is held in a variable that is
set from an xml file so should just be a regular string, i'll look
into this tho.
Thanks Rich
On 8 May 2008, at 13:38, Rich Shupe wrote:
I think the problem is that you're pulling your string from another
text
field. In
ultiline = true;
tmpField.wordWrap = true;
tmpField.text = Q.monkeyStr;
tmpField.setTextFormat(myM);
Any suggestions flashers?
On 8 May 2008, at 10:06, Christoffer Enedahl wrote:
Try "\n" or "\r\n"
HTH/Christ
ultiline = true;
tmpField.wordWrap = true;
tmpField.text = Q.monkeyStr;
tmpField.setTextFormat(myM);
Any suggestions flashers?
On 8 May 2008, at 10:06, Christoffer Enedahl wrote:
Try "\n" or "\r\n"
HTH/C
wordWrap = true;
Hth,
Bob
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Alistair
Colling
Sent: Wednesday, May 07, 2008 10:03 AM
To: Flash Coders List
Subject: [Flashcoders] Why isn't my TextField multiline? AS2
Hi there, thanks for checking thi
Hi there, thanks for checking this.
I'm generating a textfield from within a custom class but I can't
seem to make it multiline, I can see the border of the textfield is
the right size my text only appears on the first line and also my
carriage returns "\r" are having no effect.
I've tried
}
}
Hope this helps...
Karim
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Alistair
Colling
Sent: 01 May 2008 12:21
To: Flash Coders List
Subject: [Flashcoders] How do I remove methods of superclass in AS2?
Hiya, thanks for checking this. I hav
rride
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Alistair
Colling
Verzonden: donderdag 1 mei 2008 13:21
Aan: Flash Coders List
Onderwerp: [Flashcoders] How do I remove methods of superclass in AS2?
Hiya, thanks for checking this. I have a custom class
Hiya, thanks for checking this. I have a custom class that I am using
as kind of button. The thing is I now want to remove the onPress and
onRelease methods as there is a nested movieclip I want to attach
these events to.
What I would like to know is can I remove or nullify the methods of
Just out of interest really :)
And why would you switch it off?
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Hi there, this is a weird problem that I am sure has a really simple
solution.
I have written a custom class that is instantiated by another custom
class. I pass a few variables to the class and I can trace them going
in and check that they are set but when I go to use them again they
are
Hello, I would like to know if it is possible for flash to process a
regular photograph to produce a pop-arty image like this:
http://www.popartuk.com/g/l/lgpo7028+pop-art-andy-warhol-1962-che-
guevara-poster.jpg
The user would upload their photograph, I guess I would then need
flash to co
Hiya, I'm sure you guessed from the title this query is specific to
the Boostworthy AS2 animation system. I've been on with this for a
little while, if someone could give me a quick heads-up that would be
great.
I want to call a function at a certain point in my virtual timeline,
I'm gues
I have it, hope this is helpful to someone, you need to publish to FP
8 and enable the cacheAsBitmap property of the masker and maskee.
http://www.whatdoiknow.org/archives/002407.shtml
Thanks,
Ali
On 19 Feb 2008, at 11:44, Alistair Colling wrote:
Hiya, I think the title sums this up
Hiya, I think the title sums this up pretty well.
I have dynamically created a box that is filled with a gradient where
one of the colour's alphas is 100 and the other is 0, I have made the
ratios 0, 255 and have made sure the matrix box is the same
dimensions and xy placement as the box I a
ramming/
These guys have done lots of audio programming for Flash, so read
around those articles.
Alex Issac wrote a MIDI plugin for Flash that you can install as an
optional extra, think there are some sequencing classes in here.
http://www.alexisisaac.net/products/flashMidi/
HTH
Glen
ecker
// this class is passed am array and calls a function when all of the
objects in the array are loaded
//
// Created by Alistair Colling on 2008-01-30.
//
// pass mcs to load and start loading
// FLA CODE
// import mc.LoadObj
//
// import mc.LoadCh
Hiya, I'm looking into working on a project where a simple music
sequencer is created. Does anyone know of any pre-existing classes or
FLAs that do this, I have come across popforge, are there any others?
Thanks
Ali
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Hiya, how about logging the _root._xmouse properties (AS2) or log
the localX/ stageX properties of the MouseEvent class in AS3. The
timer can be triggered by moving over a movieclip or by whatever then
set the parameters of where your 'moving area' is to be on the stage
or let the user use
Thanks for the suggestion Erik, I've done a bit of research into
these classes and they are very interesting but it seems I am still
left with the same problem of figuring out how each character would
appear when written as this information isn't in the font data.
I'm not sure there is a lo
use XRAY from Blitz (http://osflash.org/xray) its is a very good
debug
/ logger tool.
and it just uses a SWF that you run.
Cheers,
Sid
Alistair Colling wrote:
Oops, sorry pressed send too quick on that one, here's the complete
message
Hiya, I have been using XTrace (http://mabblog.com/x
Oops, sorry pressed send too quick on that one, here's the complete
message
Hiya, I have been using XTrace (http://mabblog.com/xtrace.html) and
it is a great application as it allows me to view my trace messages
with different colours outside of the Flash IDE. My problem is that
after
PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Alistair
Colling
Sent: 31 January 2008 11:16
To: Flash Coders List
Subject: Re: [Flashcoders] AS2 Delegate event won't fire in my
multi swf
loadclass
Thanks for your quick reply Glen, thing is, I want to allow the
class to
trigger differ
ownloaded the passed function won't fire. If anyone could help me
figure
this that would be really helpful.Cheers,
Ali
//
// LoadChecker
// this class is passed am array and calls a function when all of the
objects in the array are loaded
//
// Created by Alistair Colling on 2008-01-30
Hi there, I have an AS3 movie in to which I load as AS2 movie, this
works great.
My problem starts when I then load another AS2 movie into the first
AS2 movie. I am using MovieClipLoader and although the swf I am
loading loads (I have put a trace on its timeline so I know it's
there), the o
Hiya everyone, good to see the list back up and running.
I'm trying to access a sprite that is inside of 2 other sprites and
I have 2 questions about this:
1) It seems that the syntax for targeting this sprite once it is
created is quite long winded (2 temporary vars have to be created):
Hi there, I would like to share my class library with other
developers on my local network. We are soon to be using Version Cue
or something similar but in the meantime it would be good if we could
al be working from the same class library (there are only 2 of us).
Almost every time we exch
Thanks Muzak for your solution I think it will be the simplest to
implement I'll check out your class also Alan, I guess I could create
the array dynamically quite easily rather than having to hard-code
the values.
Thanks for your super-quick responses guys :)
Dan
On 15 Aug 2007, at 12:52,
se the enhanced stroke effects
and the swf will work fine.
Giles
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Alistair
Colling
Sent: 13 June 2007 16:02
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] How do I get rid of enhanced stroke?
Hi there, I've received some graphics in an FLA from a designer and
they use enhanced stroke. I need to get rid of this as I'm publishing
to Flash Player 6 and I am getting compiler errors because of this.
I've tried doing this by breaking the images apart but the enhanced
stroke still rema
Muzak! thanks so much this is a massive help :) Have a great weekend!
On 1 Jun 2007, at 17:25, Muzak wrote:
_list.drawFocus = null;
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seRollOver", false);
userList.setStyle("selectionColor", 0xFF);
}
regards,
Muzak
----- Original Message -
From: "Alistair Colling" <[EMAIL PROTECTED]>
To:
Sent: Friday, June 01, 2007 12:27 PM
Subject: [Flashcoders] Can't set selectionColor property
Hi there, I'm working on a class that is passed instances of
components so that nearly all of the code is inside the class. I want
to set the colour of selected items to white so the list always looks
the same. I am trying to set the selectionColor property from within
my class but I get th
riginal Message -
From: "Alistair Colling" <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 31, 2007 3:42 PM
Subject: [Flashcoders] How do i get rid of the green halo glow on
listbox?
Hi there, I want to remove the green glow that appears when you
rollOver items in a list box. I kn
mc.lineTo( this._width, 0 );
mc.lineTo( this._width, 21);
mc.lineTo( 0, 21);
mc.lineTo( 0, 0 );
}
};
On 5/31/07, Alistair Colling <[EMAIL PROTECTED]> wrote:
Hi there, I want to remove the green glow that appears when you
rollO
Hi there, I want to remove the green glow that appears when you
rollOver items in a list box. I know how to set the colour of the
theme and how to edit the graphical elements of the component from
the StandardComponents.fla but I can't find the rollOver highlight
MC. If someone could let me
or do you wish to
make an
outline for items?
- eric
On 5/25/07, Alistair Colling <[EMAIL PROTECTED]> wrote:
Hey there, I'm customizing the v2 list component but can't find the
assets in the sampletheme.fla library. I have customized the
scrollbar but I also want to change the
Hey there, I'm customizing the v2 list component but can't find the
assets in the sampletheme.fla library. I have customized the
scrollbar but I also want to change the outline of the list and I
can't find this.
Could someone point me in the right direction please?
Thanks guys , have a good
Thanks Merril and Rakos for yr quick responses that is brilliant :)
I'll have a shot of this on Monday. Have a great weekend :)
Ali
On 18 May 2007, at 16:57, Rákos Attila wrote:
Use some kind of delegation (e.g. mx.utils.Delegate). (off: using this
is not required in AS2 classes)
sendBtn.o
Hey, thanks for checking this. I am writing a class where the
onRelease event of the button is handled within the class. This is so
I can make a class that can be reused across re-skinned FLAs just by
passing the button instance to the class (so I don't need to assign a
method of the class
Thanks Danny, I think you're right, the XML Object is pretty fast and
if it is going to take a while to load then storing the ID somewhere
else and checking that file is probably the best way to approach this.
Cheers everyone!
Ali
On 15 May 2007, at 15:45, Danny Kodicek wrote:
Hi there, I am
Hi there, I am sure I remember coming across a way of reading an XML
file before it is fully loaded though I can't find it. What I would
like to do is load all the information from an XML file but only if
an attribute in the first node has changed (this is like an ID that
the Flash app can
bit more clear.
The only caveat is that, depending on the rest of your code, if you
have to
pass an unknown number of movie clips, there's a chance your original
function might actually make more sense...
Cheers,
Karina
-Original Message-----
From: Alistair Colling [mailto:[EMAI
Hi there, just a quick syntax question, I want to receive a function
that will centre the position of all objects passed to that of the
first object passed but the number of objects passed may vary. This
is the syntax I am currently using, is this the best way to do it?
Thanks for any commen
Wow, thanks for all your suggestions guys, Lists, I really appreciate
the time you took to write your detailed response, I like your third
option the best. David thanks for your suggestion I am going to do
some further experimentation. I'll also have a look into the Event
Dispatcher class a
ke this:
class Something
{
method1();
method2(a_number:Number);
}
Somewhere else:
var method_str:String = "method1";
var sm:Something = new Something();
sm[method_str](); // Will call method1 class method
sm["method2"](0x09F911029D74E35BD84156C5635688C0); // Also works ;-)
Hi there, I want to call a function but want to able to call it
dynamically so a string that is passed will determine which function
is called.
My reason for this is I have an interface with a number of buttons
that have different labels but that look the same and need to call
different fun
& examples are on the site. I think you'll find it
pretty easy
to implement.
Enjoy.
Jack Doyle
-Original Message-
Date: Wed, 2 May 2007 10:09:43 +0100
From: Alistair Colling <[EMAIL PROTECTED]>
Subject: [Flashcoders] The best way to monitor load progress of
multi
Hi there, I am trying to figure out the best way to monitor the load
progress of swfs that are loading into each other. There are 20 swfs
(of different sizes) that load into my main movie and I plan on
loading my main movie into a holder so I can monitor the progress of
it's download using
Hi there, this is my first post so hi everyone:)
I am trying to extend the WSC Class into a class that will call a web
service at a set interval so i can just create an instance of it in
any of my movies and a listener and it will just keep sending info to
the web service or trying to retrie
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