Re: [Flashcoders] IPAD App code optimization
Have a look at all possible ways of optimization: https://deepanjandas.wordpress.com/category/code-optimization/ Best Deepanjan Das On Fri, Jan 11, 2013 at 4:27 PM, Sumeet Kumar sume...@sebiz.net wrote: Hi All, I am creating a very basic IPAD app. Adobe says we need to build the app with code optimization. I have completed development of the app. For code optimization, I am removing listeners, using sprites instead of movieclip, clearing Timers etc...what else I can do to optimize my code..or What do adobe really mean by code optimization. Can anyone please guide me in this regard. Regards Sumeet Kumar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Greetings! Hope this message of mine finds you in best of health and spirits. .. Warm Regards Deepanjan Das +91.9836582808 Techie-Experts India || Om Manasamarthadata Shri Aniruddhaya Namah ||http://www.manasamarthyadata.com/ *Think of the environment before printing this email __ * ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Actionscript lives on.
Ah this gives me more confident to stay where I am and continue upgrading myself in action script sphere. I have been into action scripting for now nearly a decade and recently was getting a bit confused of where will it actually lead to. Though my knowledge of action scripting helped me a lot to pick up android native development in java, still I have started to miss the charm of as3. But with this discussion my hopes seem to have brighten up. Thanks guys for bringing up this topic. Warm Regards Deepanjan Das Sent from my iPad On 18-Sep-2012, at 11:40 PM, Ima Newsletta bignewsletter...@gmail.com wrote: Adobe Flash CS5.5 updated to AIR3.2, I'm really satisfied with it. I've made this application (100,000+ downloads, more than 1,000 feebacks for an avarage rate of 4.6) https://play.google.com/store/apps/details?id=air.com.int33h.kfm It took me about a year to design, program and testing and I'm still releasing updates with new features every 1-2 months. It's completly free, no in app purchase to advance in the game (I hate that model of business). It uses heavy mysql and heavy computing and it runs fine on my Galaxy S. On devices such as = Galaxy S2 the app doesn't seem to be build on Flash, it seems made natively. The same app is available for iOS but under a small fee. Hope this helps Il 18/09/2012 19:49, Gustavo Duenas ha scritto: what program did you use for creating apps for android and ios? Gus On Sep 18, 2012, at 11:02 AM, Ima Newsletta wrote: Actionscript can manipulate DOM... because as1 is quite the same as js. My personal experience: I'm a flash developer since 2002, I've begun with Flash 6 (before I was a classic programmer, c, clipper and so on). I appreciated very much when As3 came out because I was freed by that nightmare of implementing class with prototype, by passing always the context and so on... Now, because I have family, I was forced to learn html+js (and obviously jQuery) and I'm back into prototypes and context nightmare. Ok let's say that I feel pretty strong and confortable with them, but it's a jump of at least 6 years in the past. However, the REAL NIGHTMARE that I had forgottend since 2002 is that OBVIOUSLY html+js (also by using jQuery) differs from browser to browser. jQuery helps a lot, however you have to test your webapp on many browser and a lot of times what works on one, doesn't on another. The real bad thing is that also on the language javascript there are important differences among the browser and you'll learn these only when they are in front of you. For example, setTimeout(myFunction, 1000, myParam) won't work on explorer and you have to write it in this way: setTimeout(function(){myFunction(myParam)} , 1000); And this is just an example... Btw I didn't left Flash, I use it for making Android and iOS apps and it works very well. I made 4 apps, free on Android (with advertising banners by using an ANE) and with fee on Apple Store. P.S. Sorry for my English, it's not my native tongue. Il 18/09/2012 15:22, Merrill, Jason ha scritto: Make it an EMCA viable script language. Like Actionscript becoming Javascripts competitor. Make it so Actionscript can control and manipulate DOM. Just sayin.. THAT would be AWESOME and make me VERY HAPPY. Jason Merrill Instructional Technology Architect II Bank of America Global Learning -- This message w/attachments (message) is intended solely for the use of the intended recipient(s) and may contain information that is privileged, confidential or proprietary. If you are not an intended recipient, please notify the sender, and then please delete and destroy all copies and attachments, and be advised that any review or dissemination of, or the taking of any action in reliance on, the information contained in or attached to this message is prohibited. Unless specifically indicated, this message is not an offer to sell or a solicitation of any investment products or other financial product or service, an official confirmation of any transaction, or an official statement of Sender. Subject to applicable law, Sender may intercept, monitor, review and retain e-communications (EC) traveling through its networks/systems and may produce any such EC to regulators, law enforcement, in litigation and as required by law. The laws of the country of each sender/recipient may impact the handling of EC, and EC may be archived, supervised and produced in countries other than the country in which you are located. This message cannot be guaranteed to be secure or free of errors or viruses. References to Sender are references to any subsidiary of Bank of America Corporation. Securities and Insurance Products: * Are Not FDIC Insured * Are Not Bank Guaranteed * May Lose Value * Are Not a Bank Deposit * Are Not a Condition to Any Banking
Re: [Flashcoders] ExternalInterface arguments?
What kind of parameters are you passing and how are you passing? Try to pass strings and it should work. Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah ||http://www.manasamarthyadata.com/ *Think of the environment before printing this email __ * On Wed, Nov 2, 2011 at 1:35 AM, Nathan Mynarcik nat...@mynarcik.com wrote: Do you have a reference of how you are using it? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Convert flash animation with sound to Ipad
Hi Natavi, You need to use Adobe Flash CS5 to export flash for iPad. Remember to use touch events and no mouse over and mouse outs in Ipad. Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah ||http://www.manasamarthyadata.com/ *Think of the environment before printing this email __ * On Wed, Sep 21, 2011 at 4:29 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: Hi I want to convert Flash application to iPad. Flash is frame based animation with streaming sound, masks and buttons Back/Next/Stop/Play. I googled this subject and did not find any useful information with examples. Please give me advice where to learn more. Thank you in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] webcam wackiness...
Hi Tom, I used the code for web camera below and the latest version of flash player - 10.3.183.7: private function showCameraLists():void { var cam:Camera = Camera.getCamera(); if(cam == null){ ExternalInterface.call('alert', No Web Camera found!); return; } var camNames:Array = Camera.names; var index:Number = 0; for ( var i : int = 0 ; i camNames.length ; i++ ) { if (camNames[i] == USB Video Class Video ) { index = i; } } if(index 0){ createCamera(index.toString()); }else{ createCamera(); } } private function createCamera( cameraIndex:String=null ):void { webcam = Camera.getCamera( cameraIndex ); webcam.setMode( cameraWidth, cameraHeight, cameraFrameRate, true ); webcam.setMotionLevel(70, 2000); webcam.addEventListener( ActivityEvent.ACTIVITY, onCameraActivity, false, 0, true ); webcam.addEventListener( StatusEvent.STATUS, onCameraStatus ); videoMatrix = new Matrix(); videoMatrix.a = -1; // scale(-1, 0); // flip horizontal assuming that scaleX is currently 1 videoMatrix.tx = this.cameraWidth; video = new Video( webcam.width, webcam.height ); video.attachCamera( webcam ); } Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah ||http://www.manasamarthyadata.com/ *Think of the environment before printing this email __ * On Mon, Sep 19, 2011 at 12:16 PM, Dave Watts dwa...@figleaf.com wrote: I recently developing an AR apps and my clients also face the same problem. I asked them to update their flash player to 10.3.183.7 Check MAC flash player version by visiting the page - http://www.adobe.com/software/flash/about/ I'm using the latest FP version, and Tom's link didn't work for me. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ http://training.figleaf.com/ Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on GSA Schedule, and provides the highest caliber vendor-authorized instruction at our training centers, online, or onsite. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] webcam wackiness...
Dear Tom, I recently developing an AR apps and my clients also face the same problem. I asked them to update their flash player to 10.3.183.7 Check MAC flash player version by visiting the page - http://www.adobe.com/software/flash/about/ That solved the problem. The probable cause for the same may be due to latest OS upgrade and flash player upgrade. Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah ||http://www.manasamarthyadata.com/ *Think of the environment before printing this email __ * On Mon, Sep 19, 2011 at 4:34 AM, tom rhodes tom.rho...@gmail.com wrote: hey all, i want to confirm that this... http://46.4.226.29/camtest/ does not work on a mac, and in chrome 14 beta on the pc? massively simple webcam example, source below... code package { import flash.display.Sprite; import flash.events.Event; import flash.events.StatusEvent; import flash.media.Camera; import flash.media.Video; public class Main extends Sprite { private var cam:Camera; private var video:Video; public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // entry point cam = Camera.getCamera(); if (cam != null) { //cam.setMode(320, 240, 30, false); cam.setMode(400, 300, 30, false); video = new Video(cam.width, cam.height); video.attachCamera(cam); cam.addEventListener(StatusEvent.STATUS, startcam); addChild(video); } } private function startcam(event:StatusEvent):void { // stuff } } } /code i've NEVER experienced probs with webcam before, what is going on here? tom. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash Opportunity
Hi, Is remote development allowed for this requirement. Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah ||http://www.manasamarthyadata.com/ *Think of the environment before printing this email __ * On Fri, May 6, 2011 at 7:58 PM, Amanda Prostack aprost...@missionstaff.comwrote: I wanted to reach out and see if anyone could refer someone for the role below at our client in Newtown Square/Media. Its a long term contract, at least 40 hours a week. Please feel free to have anyone reach out to me who may be interested. Thanks! Amanda Prostack MissionStaff 215-545-1600 Ext. 16 www.MissionStaff.com Title: Flash Developer/Analyst Description of Duties: The core technology skill sets are: · Adobe Illustrator · Adobe Flash · HTML—general web page design skills · Action script writing · Adobe Photoshop The core business skills are: · Ability to take inventory of a large body of work and organize it into a working docket · Adhere to an asset creation and publishing process · Able to follow a multi-step process and improve upon it and document it. · Manage expectations of Marketing Department group responsible for the Marketing Portal content · Take responsibility for the asset Quality Assurance process and work in tandem with a Marketing Department Subject Matter Expert to obtain approval for them to be published to the portal The specific project/day-to-day responsibilities are: · Editing customizable marketing assets/materials in Photoshop and Flash, including cropping, text additions/updates, resolution settings, etc. · Editing action scripts · Creating (compiling) .swf files · Uploading assets to Production environment ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Why doesn't this work addChild() removeChild()
Hi Steve, This is because of timing. You are trying to remove an object which has not completed its addChild actions. Hence its not getting the instance when removing. Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah ||http://www.manasamarthyadata.com/ *Think of the environment before printing this email __ * On Fri, Apr 22, 2011 at 10:47 PM, Steve Abaffy st...@msmarketing.bizwrote: Hello, Why doesn't this work?? In the same function Var Mort:movieClip = new Mort(); addChild(Mort); removeChild(Mort); I get this error The supplied DisplayObject must be a child of the caller. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] in AS2, what is the correct way to update a DataGrid's dataProvider
Hi Andrew, Try this logic. So have an object which holds the sorting details, and another object/array which holds the unique ID/s of the selected rows. Now just implement the dataProvider of the new set on each data load. Then set the sorting and select the ID with try catch as the ID which you already selected might not be in the list. I guess, this will be faster and optimized based on sorting procedures as well. Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah ||http://www.manasamarthyadata.com/ *Think of the environment before printing this email __ * On Fri, Apr 22, 2011 at 1:52 AM, Andrew Sinning and...@learningware.comwrote: I have a screen with a DataGrid that displays live data, that is, data which is constantly changing. It's not a very large amount of data, so I just make a query to the server every 2 seconds to get the new data. When the new data comes in, the easiest thing to do would be to simply set the dataProvider of the DataGrid to the new data, but this is really crude. For starters, if over-writes imports properties such as how the array is sorted and which items are selected. So, to correct for these problems, what I do is iterate through each item in the dataProvider of the DataGrid, find the corresponding item in the new data and copy its properties to the item in dataProvider, remove any items from the dataProvider that are not in the new data, and then add any items from the new data that aren't in the dataProvider. Needless to say, this is terribly inefficient. So, what should I be doing? This has to be done in AS2 because it is being incorporated in a legacy application. Thanks! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How to access MovieClip declared in one function in an event listener
Steve, You can also track by using event.currentTarget, like this: function DoSomething(e:MouseEvent):void{ trace((event.currentTarget).TextField.text); } -- Greetings! Hope this message of mine finds you in best of health and spirits. On Fri, Apr 22, 2011 at 10:05 AM, Steve Abaffy st...@msmarketing.bizwrote: So basically the only way to make this work is to declare the myMovieClip as a global variable?? -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Gerry Sent: Thursday, April 21, 2011 9:28 PM To: Flash Coders List Subject: Re: [Flashcoders] How to access MovieClip declared in one function in an event listener Steve, You have some things confused. Like Ross said, read up on event.target. Your code should look something like this... Var myMovieClip:MovieClip; Var myButton:SimpleButton; DrawMyStuffOnScreen(); Function DrawMyStuffOnScreen():void{ myMovieClip = new DefinedMovieClip(); myButton = new DefinedButton(); myButton.addEventListener(MouseEvent.CLICK,DoSomething); //Defined Movie clip has several input fields in it myMovieClip.TextField.text = SomeText; addChild(myMovieClip); addChild(myButton); } Function DoSomething(e:MouseEvent):void{ //What goes in this function to be able to do something like Trace(myMovieClip.TextField.text); // This show a complier error of basically I don't know what myMovieClip is; } On Apr 21, 2011, at 9:44 PM, Steve Abaffy wrote: Hello, I basically have the follow: Function DrawMyStuffOnScreen():void{ Var myMovieClip:MovieClip = new DefinedMovieClip(); Var myButton:SimpleButton = new DefinedButton(); myButton.addEventListener(MouseEvent.CLICK,DoSomething); //Defined Movie clip has several input fields in it myMovieClip.TextField.text = SomeText; addChild(myMovieClip); } Function DoSomething(MouseEvent.CLICK):void{ What goes in this function to be able to do something like Trace(myMovieClip.TextField.text); // This show a complier error of basically I don't know what myMovieClip is; Then tried: Var myMC = new DefinedMovieClip(); Trace(myMC.TextField.text) // this works but is always empty since it initializes empty. So how do you access the textfield that is sitting on the stage??? } Thanks ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] from AS2 to AS3
You may try using getChildByName(instance name); also. var mc:MovieClip=_items.getChildByName(item2); -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email * On Thu, Jan 13, 2011 at 9:00 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: I need to convert game from AS2 to AS3. This game has movie clip “_items” on the stage with frames. Each frame has different mc. frame 1- has mc “item1” frame 2- has mc |”item2” … _items.gotoAndStop(2) trace(_items.item2) // for AS2 it gives mc In AS3 it gives none (it works correctly only _items.gotoAndStop(1); trace(_items.item1)) I need to have variable with reference var mc:MovieClip=_items.item2 How to solve this situation in AS3? Thank you in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] from AS2 to AS3
Hi, Is the item2 placed on first frame in item1? Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com On Thu, Jan 13, 2011 at 9:15 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: It is still null 2011/1/13 Deepanjan Das deepanjan@gmail.com: You may try using getChildByName(instance name); also. var mc:MovieClip=_items.getChildByName(item2); -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || Think of the environment before printing this email On Thu, Jan 13, 2011 at 9:00 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: I need to convert game from AS2 to AS3. This game has movie clip “_items” on the stage with frames. Each frame has different mc. frame 1- has mc “item1” frame 2- has mc |”item2” … _items.gotoAndStop(2) trace(_items.item2) // for AS2 it gives mc In AS3 it gives none (it works correctly only _items.gotoAndStop(1); trace(_items.item1)) I need to have variable with reference var mc:MovieClip=_items.item2 How to solve this situation in AS3? Thank you in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] from AS2 to AS3
I mean item2 placed in first frame of _item? DD On Thu, Jan 13, 2011 at 9:18 PM, Deepanjan Das deepanjan@gmail.comwrote: Hi, Is the item2 placed on first frame in item1? Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com On Thu, Jan 13, 2011 at 9:15 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: It is still null 2011/1/13 Deepanjan Das deepanjan@gmail.com: You may try using getChildByName(instance name); also. var mc:MovieClip=_items.getChildByName(item2); -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || Think of the environment before printing this email On Thu, Jan 13, 2011 at 9:00 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: I need to convert game from AS2 to AS3. This game has movie clip “_items” on the stage with frames. Each frame has different mc. frame 1- has mc “item1” frame 2- has mc |”item2” … _items.gotoAndStop(2) trace(_items.item2) // for AS2 it gives mc In AS3 it gives none (it works correctly only _items.gotoAndStop(1); trace(_items.item1)) I need to have variable with reference var mc:MovieClip=_items.item2 How to solve this situation in AS3? Thank you in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] from AS2 to AS3
Thats why you are getting a null value as the time when the script is executing, the frame 2 of _item is not available. For this you need to execute the script once you are sure the fame 2 of _item has loaded. Warm Regards Deepanjan Das On Thu, Jan 13, 2011 at 9:24 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: it placed in frame # 2. 2011/1/13 Deepanjan Das deepanjan@gmail.com: I mean item2 placed in first frame of _item? DD On Thu, Jan 13, 2011 at 9:18 PM, Deepanjan Das deepanjan@gmail.com wrote: Hi, Is the item2 placed on first frame in item1? Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com On Thu, Jan 13, 2011 at 9:15 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: It is still null 2011/1/13 Deepanjan Das deepanjan@gmail.com: You may try using getChildByName(instance name); also. var mc:MovieClip=_items.getChildByName(item2); -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || Think of the environment before printing this email On Thu, Jan 13, 2011 at 9:00 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: I need to convert game from AS2 to AS3. This game has movie clip “_items” on the stage with frames. Each frame has different mc. frame 1- has mc “item1” frame 2- has mc |”item2” … _items.gotoAndStop(2) trace(_items.item2) // for AS2 it gives mc In AS3 it gives none (it works correctly only _items.gotoAndStop(1); trace(_items.item1)) I need to have variable with reference var mc:MovieClip=_items.item2 How to solve this situation in AS3? Thank you in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || Think of the environment before printing this email -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || Think of the environment before printing this email -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] from AS2 to AS3
So you check for null before executing the script: addEventListener( Event.ENTER_FRAME, onEnterFrameHandler, false, 0, true ); var mc:MovieClip; function onEnterFrameHandler( event:Event ):void{ mc=_items.getChildByName(item2); if( mc ){ removeEventListener( Event.ENTER_FRAME, onEnterFrameHandler ); //do your code here } } -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* On Thu, Jan 13, 2011 at 10:05 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: Yes I understand. What possible to do? 2011/1/13 Deepanjan Das deepanjan@gmail.com: Thats why you are getting a null value as the time when the script is executing, the frame 2 of _item is not available. For this you need to execute the script once you are sure the fame 2 of _item has loaded. Warm Regards Deepanjan Das On Thu, Jan 13, 2011 at 9:24 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: it placed in frame # 2. 2011/1/13 Deepanjan Das deepanjan@gmail.com: I mean item2 placed in first frame of _item? DD On Thu, Jan 13, 2011 at 9:18 PM, Deepanjan Das deepanjan@gmail.com wrote: Hi, Is the item2 placed on first frame in item1? Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com On Thu, Jan 13, 2011 at 9:15 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: It is still null 2011/1/13 Deepanjan Das deepanjan@gmail.com: You may try using getChildByName(instance name); also. var mc:MovieClip=_items.getChildByName(item2); -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || Think of the environment before printing this email On Thu, Jan 13, 2011 at 9:00 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: I need to convert game from AS2 to AS3. This game has movie clip “_items” on the stage with frames. Each frame has different mc. frame 1- has mc “item1” frame 2- has mc |”item2” … _items.gotoAndStop(2) trace(_items.item2) // for AS2 it gives mc In AS3 it gives none (it works correctly only _items.gotoAndStop(1); trace(_items.item1)) I need to have variable with reference var mc:MovieClip=_items.item2 How to solve this situation in AS3? Thank you in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || Think of the environment before printing this email -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || Think of the environment before printing this email -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] E4X filtered statement returns null
Did you try this: var topic:XML = topicData[0]; // gets the below xml, came from an xmllist var wording:String = Presentation; var assets:XMLList = topicData[0]..asset; trace(assets.(@title == wording)); -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* On Thu, Nov 18, 2010 at 12:19 AM, Mendelsohn, Michael michael.mendels...@fmglobal.com wrote: Hi list... I have an E4X statement that breaks when I add a filter to it to get a specific node. I keep getting null when I include hasOwnProperty() to the statement. // I want to get giraffe.ppt or asset title=Presentation fileName=giraffe.ppt/ var topic:XML = topicData[0]; // gets the below xml, came from an xmllist var wording:String = Presentation; // I get an xmllist for this: var assets:XMLList = topicData[0]..asset; // but I keep getting null returned for these: var assets:XMLList = topicData[0]..asset.(hasOwnProperty(@title)); var assets:XMLList = topic..asset.(hasOwnProperty(@title) attribute(title) == wording)@filename; Why does the statement break with the E4X filter? Thanks...any help is appreciated, - Michael M. topic title=abc keywordsdog,cat,bird/keywords descriptionblah blah/description asset title=Presentation fileName=giraffe.ppt/ asset title=Document 1 fileName=a.mpg/ asset title=Document 2 fileName=b.mpg/ /topic ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Calling a Static Function
Hi Kerry, The problem is in these lines: var AssetLibrary:Class; AssetLibrary=pEvent.target.applicationDomain.getDefinition(AssetLibrary) as Class; You are calling a stattic function; so this is correct AssetLibrary.initAssets(); But why are you defining the same class variable ahead, thats wrong. Static methods mean you can directly call those APIs without creating an instance. So just call AssetLibrary.initAssets() provided you have a AssetLibrary.as imported. -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* On Wed, Nov 10, 2010 at 6:47 AM, Kerry Thompson al...@cyberiantiger.bizwrote: AS3, Flex 4. I have an asset swf I'm downloading. It has a public static function I want to call to initialize some stuff. FlashBuilder 4 is giving me an error, though, and an odd one--Incorrect number of arguments. Expecting one. The function I'm trying to call is declared with no arguments: public static function initAssets(): void and I'm calling it when the load is complete: private function handleLoadComplete(pEvent:Event):void { var AssetLibrary:Class; AssetLibrary= pEvent.target.applicationDomain.getDefinition(AssetLibrary) as Class; try { AssetLibrary.initAssets(); //--the error is here } catch (e:ArgumentError) { trace (e); } } They are separate projects in Flex. What am I missing? Do they both need to be in the same package? At the moment I don't have a package named. Or do they need to be part of the same working set, perhaps? Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FLV audio doesn't stop
Hello Jason, I am using this to clear the FLVPlayback: I have added the FLVPlayback component through code doing an addChild. Then I have passed the custom NCManagerLimelight Class which overrites the inbuilt NCManager class. The NCManagerLimelight is an opensource code you will get from net. this.video = new FLVPlayback(); VideoPlayer.iNCManagerClass = NCManagerLimelight; if (this.video.ncMgr.netConnection != null) { if (this.video.ncMgr.netConnection.connected) { if(this.video.getVideoPlayer(0).netStream != null){ this.video.getVideoPlayer(0).close(); //TraceDebug.print(NET_STREAM ON RESET : + this.video.getVideoPlayer(0).netStream); } } } Hope this helps. -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* On Thu, Sep 30, 2010 at 11:17 PM, Merrill, Jason jason.merr...@bankofamerica.com wrote: I am also using the FLVPlayback Component, but accessed the NetStream from the component to close it: this.video.getVideoPlayer(0).close(); this.video.getVideoPlayer(0).netStream.close(); I get a null error when I run that: if (_flvPlayback != null) { _flvPlayback.getVideoPlayer(0).close(); _flvPlayback.getVideoPlayer(0).netStream.close(); //--Null error here ... The null error is on the second statement (_flvPlayback.getVideoPlayer(0).netStream.close();), not the first (_flvPlayback.getVideoPlayer(0).close();). ?? Jason Merrill Instructional Technology Architect Bank of America Global Learning ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FLV audio doesn't stop
Hi Jason, Try to close the stream after stopping the playpack. Cheers Deepanjan Das On Fri, Oct 1, 2010 at 8:14 AM, Deepanjan Das deepanjan@gmail.comwrote: Hello Jason, I am using this to clear the FLVPlayback: I have added the FLVPlayback component through code doing an addChild. Then I have passed the custom NCManagerLimelight Class which overrites the inbuilt NCManager class. The NCManagerLimelight is an opensource code you will get from net. this.video = new FLVPlayback(); VideoPlayer.iNCManagerClass = NCManagerLimelight; if (this.video.ncMgr.netConnection != null) { if (this.video.ncMgr.netConnection.connected) { if(this.video.getVideoPlayer(0).netStream != null){ this.video.getVideoPlayer(0).close(); //TraceDebug.print(NET_STREAM ON RESET : + this.video.getVideoPlayer(0).netStream); } } } Hope this helps. -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* On Thu, Sep 30, 2010 at 11:17 PM, Merrill, Jason jason.merr...@bankofamerica.com wrote: I am also using the FLVPlayback Component, but accessed the NetStream from the component to close it: this.video.getVideoPlayer(0).close(); this.video.getVideoPlayer(0).netStream.close(); I get a null error when I run that: if (_flvPlayback != null) { _flvPlayback.getVideoPlayer(0).close(); _flvPlayback.getVideoPlayer(0).netStream.close(); //--Null error here ... The null error is on the second statement (_flvPlayback.getVideoPlayer(0).netStream.close();), not the first (_flvPlayback.getVideoPlayer(0).close();). ?? Jason Merrill Instructional Technology Architect Bank of America Global Learning ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FLV audio doesn't stop
Json, Your logic seems to be absolutely fine, which suggests that the stream is not getting closed even after deletion. This happens sometimes when the player might be bufferring. So at this time you might have stopped the video, but the steam is open, so when the buffering in the background (rmember you has stopped the player) completed it passes the steam, now by this time your sprite has been removed, so you cannot see the video but just listen to the audio as the stream is still open. I has a similar experience and that got solved only by being able to close the stream directly. Also try setting the playback component to null on deletion. -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* On Fri, Oct 1, 2010 at 8:33 AM, Merrill, Jason jason.merr...@bankofamerica.com wrote: Could you set the code that starts the new video to check for a boolean before playing a new video? Well, thanks, but that isn't my setup. If I did that, then the new video would have to wait for the old video (now not on the screen, the user told it to disappear, but you still hear the audio for some reason) to finish playing - not a good user experience. They are two different instances - a player in one container sprite and after that sprite is removed, a player in a new sprite container. My code does the following when a video is supposed to be removed before a new one is created and played: 1. The Flvplayback component instance is told to stop. 2. Any listeners are removed from Flvplayback component instance 3. The Flvplayback component instance is removed from container sprite's display list 4. The Flvplayback component instance set to null 5. The Sprite that the FLVplayback component was in is removed from the display list. 6. Any listeners attached to the container Sprite instance are removed 7. The container Sprite instance is set to null. 8. Then the new sprite is created, and the new FLV component created which plays the video. Jason Merrill Instructional Technology Architect Bank of America Global Learning -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto: flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers Sent: Thursday, September 30, 2010 10:56 PM To: Flash Coders List Subject: Re: [Flashcoders] FLV audio doesn't stop Hi Jason, Could you set the code that starts the new video to check for a boolean before playing a new video? I am thinking you may already have this. var isPlaying:Boolean = true; and set this when a video actually starts playing? Best, Karl On Sep 30, 2010, at 9:51 PM, Merrill, Jason wrote: Thanks, tried that too. Seems the problem occurs if the user goes to look at a new video before the previous video in the previous sprite starts playing. Jason Merrill Instructional Technology Architect Bank of America Global Learning -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders- boun...@chattyfig.figleaf.com] On Behalf Of Deepanjan Das Sent: Thursday, September 30, 2010 10:46 PM To: Flash Coders List Subject: Re: [Flashcoders] FLV audio doesn't stop Hi Jason, Try to close the stream after stopping the playpack. Cheers Deepanjan Das On Fri, Oct 1, 2010 at 8:14 AM, Deepanjan Das deepanjan@gmail.comwrote: Hello Jason, I am using this to clear the FLVPlayback: I have added the FLVPlayback component through code doing an addChild. Then I have passed the custom NCManagerLimelight Class which overrites the inbuilt NCManager class. The NCManagerLimelight is an opensource code you will get from net. this.video = new FLVPlayback(); VideoPlayer.iNCManagerClass = NCManagerLimelight; if (this.video.ncMgr.netConnection != null) { if (this.video.ncMgr.netConnection.connected) { if(this.video.getVideoPlayer(0).netStream != null){ this.video.getVideoPlayer(0).close(); //TraceDebug.print(NET_STREAM ON RESET : + this.video.getVideoPlayer(0).netStream); } } } Hope this helps. -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* On Thu, Sep 30, 2010 at 11:17 PM, Merrill, Jason jason.merr...@bankofamerica.com wrote: I am also using the FLVPlayback Component, but accessed the NetStream from the component to close it: this.video.getVideoPlayer(0).close(); this.video.getVideoPlayer(0).netStream.close(); I get a null error when I run that: if (_flvPlayback != null) { _flvPlayback.getVideoPlayer(0).close(); _flvPlayback.getVideoPlayer(0).netStream.close(); //--Null error here ... The null error is on the second statement
Re: [Flashcoders] FLV audio doesn't stop
Hi Jason, How are you removing the video? Are you closing the NetStream and setting it to null for performance, please check. In my case that solved this problem as far as I remember. -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* On Thu, Sep 30, 2010 at 7:32 AM, Merrill, Jason jason.merr...@bankofamerica.com wrote: Weird issue, I seem to remember a bug similar to this in Flash player 9 where audio does not get released from memory, but I thought I read it had been fixed in Flash player 10. Yet, we are seeing this problem in flash player 10,1,xx I am playing a series of flv videos. Each video is placed inside a class that extends sprite. When the user clicks a button, there is code to remove the sprite that contains the video and any listeners associated with it, create a new sprite with a new movie. I'm doing all the right things to wait for the video to load before playing, etc. This works great locally - video gets removed, new one plays. However, when viewing my app online, sometimes (not always) when the user clicks the button, the new video plays as it should, but the audio from the previous video that was removed continues to play. I can't seem to track down why this is happening or how to fix. Anyone encounter this before and have any good fixes or workaround? Thanks. Jason Merrill Instructional Technology Architect Bank of America Global Learning ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FLV audio doesn't stop
Hi, I am also using the FLVPlayback Component, but accessed the NetStream from the component to close it: this.video.getVideoPlayer(0).close(); this.video.getVideoPlayer(0).netStream.close(); -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* On Thu, Sep 30, 2010 at 8:11 AM, Merrill, Jason jason.merr...@bankofamerica.com wrote: Hmm, thanks. I'm not using Netstream, I'm using an Actionscript-created instance of the flvplaybackcomponent. Jason Merrill Instructional Technology Architect Bank of America Global Learning -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto: flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Deepanjan Das Sent: Wednesday, September 29, 2010 10:36 PM To: Flash Coders List Subject: Re: [Flashcoders] FLV audio doesn't stop Hi Jason, How are you removing the video? Are you closing the NetStream and setting it to null for performance, please check. In my case that solved this problem as far as I remember. -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah || *Think of the environment before printing this email* On Thu, Sep 30, 2010 at 7:32 AM, Merrill, Jason jason.merr...@bankofamerica.com wrote: Weird issue, I seem to remember a bug similar to this in Flash player 9 where audio does not get released from memory, but I thought I read it had been fixed in Flash player 10. Yet, we are seeing this problem in flash player 10,1,xx I am playing a series of flv videos. Each video is placed inside a class that extends sprite. When the user clicks a button, there is code to remove the sprite that contains the video and any listeners associated with it, create a new sprite with a new movie. I'm doing all the right things to wait for the video to load before playing, etc. This works great locally - video gets removed, new one plays. However, when viewing my app online, sometimes (not always) when the user clicks the button, the new video plays as it should, but the audio from the previous video that was removed continues to play. I can't seem to track down why this is happening or how to fix. Anyone encounter this before and have any good fixes or workaround? Thanks. Jason Merrill Instructional Technology Architect Bank of America Global Learning ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Create your own t-shirt
Hi, Learn more on Adobe Scene 7. This might help you. Warm Regards Deepanjan Das http://deepanjandas.wordpress.com/ On Wed, Aug 4, 2010 at 7:56 PM, Karl DeSaulniers k...@designdrumm.comwrote: Well, I did say I'd purchase it. But I hear your point. I know how to do all those things, but needed this in somewhat of a hurry and was seeing if I could find a fish instead of congering one out of mid air. So to speak. But thank you for your response. No harm no foul. Best, Karl Sent from losPhone On Aug 4, 2010, at 8:55 AM, Merrill, Jason jason.merr...@bankofamerica.com wrote: Does anyone know where I might find an AS2 (preferably) or AS3 create your own t-shirt tutorial or any advice on one that is made and for sale? Does your t-shirt maker also have to have sharks and lasers? I had no luck on google, but I may not be searching for the right key phrase. Try this search: Flash Tutorial T-Shirt Maker Sharks Lasers Seriously though, you're thinking about this the wrong way - looking for an EXTREMELY specific example. You need to not think about the specific result you want (because it's extremely unlikely you'll find a tutorial on it), and instead ask questions and find tutorials on knowledge gaps in Actionscript and Flash related to the problem you are trying to solve. For example: How do I detect when two graphics are overlapping? How would I go about allowing the user to draw on the screen? How can I send graphics to a printer? Is there a tutorial out there on loading XML? etc. By asking for a tutorial very specific to your project, it seems like you just want something to show you everything you should do for your project, instead of learning the Flash/Actionscript things you need to learn to tackle any project. So I would advise you to learn to fish instead of ask for a fish. Sorry if that sounds harsh, I don't mean it to be - it's just the best advice I can give you. Jason Merrill Instructional Technology Architect Bank of America Global Learning Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (Note: these resources are only available for Bank of America associates) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Create your own t-shirt
But Guys, I appreciate all of your suggestions, but I guess none of them will allows blennding of text or image on your wrinkled t-shirt. Thats what is there in the demo shown. Cheers Deepanjan Das http://deepanjandas.wordpress.com/ On Thu, Aug 5, 2010 at 5:50 AM, Mike Duguid mike.dug...@gmail.com wrote: And you need to find out how to send a ByteArray back to a backend service to save said t-shirt as an image file. With that and Jack's TransformManager, those are the two main building blocks. Having created quite a few online designers / product customisation tools, I'd add that for print resolution imagery involving bitmaps you certainly -don't- want to be transferring large amounts of pixel data back to the server, compression or not (unless you don't mind long waits or low resolution output affecting your customer abandonment rates). Better to keep all high resolution processing (and files) on the server and to essentially only transfer user interaction data back to the server to render out the print ready, high resolution final format there, while keeping the whole process snappy. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flex not playing in browser
Do you have the appropriate flash player installed for your browser? Warm Regards Deepanjan Das http://deepanjandas.wordpress.com/ On Thu, Jul 29, 2010 at 6:38 PM, Lehr, Theodore ted_l...@federal.dell.comwrote: I am working on my first flex file - just a simple thing displaying a few components... nothing interacting with data or anything yet... I can open it directly by double clicking on the .swf file and it opens in the player fine... I try to load the .swf file in the browser and it does not display - no errors or anything - just shows nothing... any reason why? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flex not playing in browser
So, can you share the embed code Cheers Deepanjan Das On Thu, Jul 29, 2010 at 8:18 PM, Lehr, Theodore ted_l...@federal.dell.comwrote: yeah - it is the same version as when I load the swf straight into the player From: Deepanjan Das [deepanjan@gmail.com] Sent: Thursday, July 29, 2010 9:15 AM To: Flash Coders List Cc: Lehr, Theodore Subject: Re: [Flashcoders] Flex not playing in browser Do you have the appropriate flash player installed for your browser? Warm Regards Deepanjan Das http://deepanjandas.wordpress.com/ On Thu, Jul 29, 2010 at 6:38 PM, Lehr, Theodore ted_l...@federal.dell.com mailto:ted_l...@federal.dell.com wrote: I am working on my first flex file - just a simple thing displaying a few components... nothing interacting with data or anything yet... I can open it directly by double clicking on the .swf file and it opens in the player fine... I try to load the .swf file in the browser and it does not display - no errors or anything - just shows nothing... any reason why? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.commailto:Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AIR flv encoder
Hi, You may find it in this blog - http://www.joristimmerman.be/ -- Warm Regards Deepanjan Das M: +91 9836582808 W: http://deepanjandas.wordpress.com Think of the environment before printing this email On Tue, Jul 20, 2010 at 8:52 PM, David Hunter davehunte...@hotmail.comwrote: Hi List, I've been on google all day and still not found what I'm looking for. I need to record video and audio from a webcam and save it to disk. This is a kiosk project rather being on the web, so I am looking to do this in AIR. They could be stored as FLV or some other video format, but I really need it to be one file rather than separate files for video and audio. I have found a couple libraries for writing FLVs but nothing that also writes the audio part. Microphone data has recently been exposed so maybe someone has incorporated it into an FLV writer. The video format isn't important as they can be converted at a later date, but a single file combining audio and video is important. I have also looked at red5 and FFmpeg as solutions, but FMS is too expensive. Any shared knowledge on flv encoders or other techniques you've come across to record both video and audio from a webcam are greatly received! Thanks, David _ http://clk.atdmt.com/UKM/go/195013117/direct/01/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Help with addChild
Hi, I think the stage has not yet been initiated, hence the addChild is not working. Try to get hold of the stage first and then so an addChild. if(stage){ }else{ addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, false, 0, true); } private function onAddedToStage(e:Event):void { removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); addChild(...); } Hope this helps. Warm Regards Deepanjan Das M: +91 9836582808 W: http://deepanjandas.wordpress.com Think of the environment before printing this email On Fri, Jul 16, 2010 at 8:26 AM, J.C. Berry jcharlesbe...@gmail.com wrote: Dear Group, I wondered if I could bother you a minute with a simple question. I have a document class that extends MovieClip, but my problem arises when I use addChild to add some popups (movieclips) to the stage. They are only visible when I attach my popups to an on-stage button: mystagebtn.addChild(mypopup) but I get nothing when attaching using addChild() or this.addChild or this.parent.addChild What reasons can there be for my clips not being visible? As I said, my document class does extend MovieClip and I have searched for a few days now and reading on the doc class has not given me an answer. I wouldn't even mind a reference to a tutorial that could help me. Thanks. -JC On Wed, Jul 7, 2010 at 6:55 AM, allandt bik-elliott (thefieldcomic.com) alla...@gmail.com wrote: does this line work? DynaBtn.addEventListener(MouseEvent.MOUSE_OVER,DynaBtnRollOverHandler(CityNum)); i wouldn't have thought it would (by using the brackets you are calling that function straight away) it should be DynaBtn.addEventListener(MouseEvent.MOUSE_OVER,DynaBtnRollOverHandler); } private function DynaBtnRollOverHandler(e:Event):void { // handle event } and cityNum should be a property on DynaBtn so that you can use (e.target as DynaBtn).cityNum to recall the correct number best a On 7 July 2010 14:40, Kerry Thompson al...@cyberiantiger.biz wrote: J.C. Berry wrote: I wondered if I could bother you to review the code below and make comments and suggestions. It's not bad at all, especially for your first class. I didn't go through all your code, but one thing jumped out at me. These lines might give you problems: for(var i=0;iNumOfCities;i++){ CityNum = i; var DynaBtn = root['city'+CityNum+'_mc']; DynaBtn.gotoAndStop(1); DynaBtn.addEventListener(MouseEvent.MOUSE_OVER,DynaBtnRollOverHandler(CityNum)); DynaBtn.addEventListener(MouseEvent.MOUSE_OUT,DynaBtnRollOutHandler); First, you are going to have only one DynaBtn variable--the last one declared in the for loop. Each time you create an instance, it overwrites the last one. Fortunately for you, it works, but it won't always. The second issue is adding an event listener from outside the object. DynaBtn.addEventListener() will add the listener to the button, but you won't be able to remove the listener from outside the button. Instead, you should have a DynaBtn class, and add the listener in the constructor. Then you can remove the event listeners when you clean up. This applies, of course, to all the buttons you created. Nice job overall, though. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- J.C. Berry, M.A. UI Developer 619.306.1712(m) jcharlesbe...@gmail.com portfolio: http://Client:maz...@www.mindarc.com This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Error in displaying Hindi Text
Have you tried embedding the texts. Regards D On Thu, Jun 17, 2010 at 2:19 PM, Pankaj Singh singh.pankaj.iitkg...@gmail.com wrote: Hi, I am writing a slide show application in flash action script 3.0 . i am importing text from a external text file .. I am having no problem in windows 7 but it is showing boxes instead of texts in XP and Linux.. How to get out of this. -- -- -- Thanking You, Pankaj Kumar Singh, 2nd Year Undergraduate Student, Department of Agricultural and Food Engineering, Indian Institute of Technology, Kharagpur Mobile - (+91) 8001231685 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das M: +91 9836582808 W: http://deepanjandas.wordpress.com Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] contextMenu getting overridden
Hi Michael, This may be a problem of symbol hierarchy in Adobe CS 3 onwards, Warm Regards Deepanjan Das On Fri, Jun 18, 2010 at 1:13 AM, Mendelsohn, Michael michael.mendels...@fmglobal.com wrote: Hi list... I have a parent sprite with a custom contextMenu defined for it, and within that, there is a child sprite with a custom contextMenu defined for that. The issue is that the child sprite doesn't show its contextMenu. It only shows the parent contextMenu. Anyone know what I'm missing? It's only recently started with this problem. thanks! - Michael M. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das M: +91 9836582808 W: http://deepanjandas.wordpress.com Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Funny, Code Worked Before...
Hi John, No in this case no need to pass the Event. Try classifying the SWF file as local-with-networking or trusted. Check for allowScriptAccess=always in the containing document. You will not be able to navigate the windows _self, _top, or _parent if the SWF file is contained by an HTML page that has set the allowScriptAccess to none, or to sameDomain when the domains of the HTML file and the SWF file do not match. Check all of these Cheers Deepanjan Das On Thu, May 27, 2010 at 8:38 PM, John Singleton johnsingleton...@yahoo.comwrote: From: Deepanjan Das deepanjan@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Cc: johnsingleton...@yahoo.com Sent: Thu, May 27, 2010 10:57:38 AM Subject: Re: [Flashcoders] Funny, Code Worked Before... Just a guess as I am not aware of the whole picture: try this - function completePreloader(e:Event) Well, I tried that, but what argument am I supposed to pass? Again, this doesn't seem to be on track, because this same code works fine with another *.as file. All I've done is changed this: private function imageLoaded9(event:Event):void { imgFlag9 = true; if (imgFlag1 == true imgFlag2 == true imgFlag3 == true imgFlag4 == true imgFlag5 == true imgFlag6 == true imgFlag7 == true imgFlag8 == true imgFlag9 == true) { completePreloader(); } trace('9'); } which is called after each image is loaded (in this case the 9th). When all the images load, then completePreloader() is called, and it gets called because the trace in the same prints. But for some reason this: navigateToURL(new URLRequest('index.py')); never gets called. Why?? TIA, John as you call this on an event. Let me know. Also check if your debugger is on. On Thu, May 27, 2010 at 8:13 PM, John Singleton johnsingleton...@yahoo.com wrote: Hi; I have this code: function completePreloader() { navigateToURL(new URLRequest('index.py')); trace('yep'); } that is triggered after all the assets have loaded in the preloader. It prints the trace. But it doesn't surf to the URL. It just sits there. Also, when I run the other code that works, which is basically identical, it prints this error: Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found. because it can't surf to that relative URL. But my new *.as file doesn't print that error. Why? TIA, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das M: +91 9836582808 Think of the environment before printing this email -- Warm Regards Deepanjan Das M: +91 9836582808 Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Error 1009
Hi Victor, Did u trace within Preloader Class? DD On Wed, Feb 24, 2010 at 7:48 PM, Victor Subervi victorsube...@gmail.comwrote: On Tue, Feb 23, 2010 at 11:02 PM, Deepanjan Das deepanjan@gmail.comwrote: Hey, I have not seen your debugger error. So how do I debug? I downloaded what I thought was the debugger and it was just another copy of Flash! but I feel its the stage that is getting null value. Please trace stage to find out. I traced stage from the preloader where I call the main script and it traced out Object stage. TIA, Victor -- Warm Regards Deepanjan Das M: +91 9836582808 Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Error 1009
Are you getting this error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at Preloader/init() at Preloader() at test_fla::MainTimeline/frame1() DD On Wed, Feb 24, 2010 at 7:59 PM, Victor Subervi victorsube...@gmail.comwrote: On Wed, Feb 24, 2010 at 10:22 AM, Deepanjan Das deepanjan@gmail.comwrote: Hi Victor, Did u trace within Preloader Class? yes. V -- Warm Regards Deepanjan Das M: +91 9836582808 Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Error 1009
Hey, I have not seen your debugger error. but I feel its the stage that is getting null value. Please trace stage to find out. Let me know. Cheers Deepanjan Das On Tue, Feb 23, 2010 at 11:45 PM, Victor Subervi victorsube...@gmail.comwrote: On Tue, Feb 23, 2010 at 12:04 PM, Glen Pike g...@engineeredarts.co.uk wrote: Are you listening for Event.INIT or Event.COMPLETE for your preloader? You should possibly use the former to make sure all your child clips are instanciated before you run AS3 code that accesses these child clips. Yes. I changed COMPLETE to INIT and got the same error: package { import flash.events.Event; import flash.events.MouseEvent; import flash.display.MovieClip; import com.greensock.*; import com.greensock.easing.*; import flash.display.Loader; import flash.events.ProgressEvent; import flash.text.TextField; import flash.text.TextFormat; import flash.text.TextFieldAutoSize; import flash.net.URLRequest; public class Preloader extends MovieClip { private var l:Loader = new Loader(); private var myTextField:TextField = new TextField(); function Preloader() { init(); } function init() { l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop); l.contentLoaderInfo.addEventListener(Event.COMPLETE, done); l.load(new URLRequest(Splash.swf)); addChild(myTextField); myTextField.width = 250; myTextField.x = stage.stageWidth/2 - 50; myTextField.y = stage.stageHeight/2; myTextField.selectable = false; myTextField.border = false; myTextField.borderColor = 0xAA; myTextField.autoSize = TextFieldAutoSize.LEFT; var myFormat:TextFormat = new TextFormat(); myFormat.color = 0xAA; myFormat.size = 24; myFormat.italic = true; //myTextField.setTextFormat(myFormat); myTextField.defaultTextFormat = myFormat; } function loop(e:ProgressEvent):void { var perc:Number = e.bytesLoaded/e.bytesTotal; myTextField.text = Math.ceil(perc*100).toString() + %; } function done(e:Event):void { removeChildAt(0); myTextField = null; addChild(l); } } } For Hendrik, I am currently downloading the debugger. It's big! TIA, Victor ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das M: +91 9836582808 Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Strange problem with a Flash animation.
Hi, This seems to be a javascript issue and nothing to do with flash. I think the flash is getting reloaded again and again and causing it to flicker. Cheers Deepanjan Das On Mon, Jan 18, 2010 at 12:42 AM, Juan Alberto V. acctoujo...@gmail.comwrote: Hi to all!, I have a strange problem with a flash embedded in a frame container. In Firefox, the URL:: http://www.paginasamarillas.com.ar/externalUrl.jsp?url=HTTP://WWW.LEOCARONLINE.COM/id=706289110178771 is working very well, but when I open the same URL in IExplorer, the flash is blinking all the time. And HTTP://WWW.LEOCARONLINE.COM is working good in IExplorer and Firefox. does anyone know why i have this behavior? Thanks, Juan. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das M: +91 9836582808 Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Holiday cards
Hi, Check this out http://purplecookies.com/cc_holidays.aspx This is a kids version. Cheers Deepanjan Das On Wed, Jul 15, 2009 at 7:08 PM, Mendelsohn, Michael michael.mendels...@fmglobal.com wrote: Hi list... Anyone know of any really superb examples of corporate holiday greeting cards? Just trying to brainstorm. Thanks! - Michael M. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Job offer in Berlin (ActionScript)
Hi Abe, I am a flash and Flex developer. I would like to know more about this opportunity. Can you please mail me the details at [EMAIL PROTECTED] Thank you for your time. Regards Deepanjan Das On Thu, Jun 12, 2008 at 12:21 PM, Jiri Heitlager [EMAIL PROTECTED] wrote: He Abe, I am a Dutch Flash developer and I am living in Berlin since 1 year now. Your email sounds quit interesting and I would like to get to know a bit more. Could you send me some more details. Thank you, Jiri Heitlager Abe Pazos wrote: The company where I work is growing and needs more AS3 developers. The project is called Panfu, one of the biggest virtual worlds for children, developed in AS3 and PureMVC. It's a large and young international team with programmers, designers, illustrators, translators, moderators and many others. Work conditions are quite good I think. Berlin is a great city to live in, specially in summer. It's full of cultural events, parks where you can relax, lakes, and people coming from all countries. You can go around with bicycle or using a very efficient public transportation. Flats and food are quite inexpensive compared to other large cities. For more details or for sending a CV please use my e-mail address. Hopefully one of you is working here with us soon! :) Abe ps. I'm sending this job offer to the list as it was said a couple of weeks ago it is ok to do so. Hopefully it does not upset anyone. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash 8, AS 2.0. I want to use symbols from child movie in parent movie. Possible?
Hi, You can use runtime shared libraries for this case I guess. You have the symbols in smiles.swf. go to the library and for each symbol define the linkage and set it to Export for runtime sharing. Then open the main movie and do ImportOpen External Library and drag the icon on stage and delete it Now you can use those symbols in main movie. Hope this helps Deepanjan Das On Jan 29, 2008 10:03 PM, Donald Trump [EMAIL PROTECTED] wrote: Hey! Suppose I load an SWF that contains symbols inside the main movie. Let it be smiles for chat application - smiles.swf. Then I want to instantiate some of these symbols putting them on the main movie _root. That is essential, I want to add the instances to the main movie _root or _root's descendants. Is it possible with Flash 8? I have made some experiments and have come to conlusion that Flash allows to create symbol instances only inside the movie that the symbol is coming from. Am I right? Well, I know one workaround - to paint a symbol to a bitmap and add this bitmap to the main movie. However in my application I deal with interactive symbols not the smile bitmaps, so this approach doesn't work for me. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Zoom size restriction in flash
Hi everyone, Can anyone tell me the image zoom max limit in flash, after which there is a memory overflow and the image cannot be seen. Thank you Best Deepanjan Das ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders