_five.achievement2field.text;
variables.photo = mc_six.photo.fileDisplay_txt.text;
On May 26, 2011, at 3:41 PM, Karl DeSaulniers wrote:
> .selectedIndex ??
>
>
> On May 26, 2011, at 2:36 PM, DONALD TALCOTT wrote:
>
>> .sel
I have a list component (multiple selection) on the stage. I am trying to send
the selections from the list to sql database via php.
I'm using the script below to convert the data selected from the list to a
string. The trace works as designed.
What do I send in my variables to php script?
"tops
had somewhat the same problem, used as below to fix.
//SET THE MAILTO ADDRESS
var emailLink1:String = "mailto:...@i.com";;
//ADD EVENT LISTENER FOR EMAIL LINK
mailtoLink1.addEventListener(MouseEvent.MOUSE_DOWN,function():void {
navigateToURL(new URLRequest(emailLink1), "_self");}
);
> doIt();
> }
>
> function doIt():void
> {
> //doStuff.
> }
>
>
> Jason Merrill
> Instructional Technology Architect
> Bank of America Global Learning
>
>
>
>
>
> ___
>
> -Original Message
t; in your doSubmit function.
> On Dec 16, 2010 6:40 PM, "DONALD TALCOTT" wrote:
>> I have the following code below. When I compile the swf,I get the
> following error;
>> Line 187 1136: Incorrect number of arguments. Expected 1.
>>
>> Have been playi
I have the following code below. When I compile the swf,I get the following
error;
Line 187 1136: Incorrect number of arguments. Expected 1.
Have been playing with this all day, somewhat new to as3, and this has me
stumped.
Any help/insight would be greatly appreciated.
stage.addEv
I have a 3D portfolio built with papervision that works great. It opens with a
category image (cube). On mouseOVER, a matrix of thumbnail images
(categoryClicked) opens.
I would like to have the gallery of thumbnails open automatically without a
mouseEvent. I've tried using a TimerEvent and Ent
Yes you can upgrade to Flash Professional CS5 from from Adobe Flash CS4
Professional or CS3 Professional or Macromedia Flash Professional 8 or Basic
8 for $199.00.
http://www.adobe.com/products/flash/?promoid=BPDEE
If you use the complete CS4 Suite, and you upgrade any other components at a
latte
I have some static text boxes that I need to make dynamic.
Questions;
1. Do you have to render text as HTML in a Dynamic text box in order to use
multiple font sizes and colors within each box?
2. When I render the text as HTML, format the type, get it looking good. Then I
click outside the text
://keithreinfeld.home.comcast.net
>
>> -Original Message-
>> From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-
>> boun...@chattyfig.figleaf.com] On Behalf Of Donald Talcott
>> Sent: Wednesday, May 12, 2010 7:58 AM
>> To: Flash Coders List
>> S
Keith, Karl,
thanks, I have a clearer understanding now.
File structure; Frame labels on timeline order = mmPretzel,
3Musketeers_truffle, MilkyWay_Caramel, mmCO, mmCherry, Twix_java, VOTE, mmPB,
NASCAR.
Animations are setup to play to the end of one then bounce over to the next one
in the final
rather than
the
entire array.
So:
gotoAndPlay(mOnemTwo[index]);
Regards,
Keith Reinfeld
Home Page: http://keithreinfeld.home.comcast.net
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-
boun...@chattyfig.figleaf.com] On Behalf Of Donald Talcott
Have a file with 9 animations, each with a frame label on the timeline
I've created 2 arrays, sorted the 2nd one and concat() the two into a third
array.
I'm tracing all arrays and they are working as I'd like. Now I would like to
gotoAndPlay the final array.
Can this be done? See code below:
s
o produce the array with 9 products.
> --
> Kenneth Kawamoto
> http://www.materiaprima.co.uk/
>
> On 11 May 2010 01:44, Donald Talcott wrote:
>> Last year I created a small timeline based intro of products for a client
>> that used Math.random to produce a random star
Last year I created a small timeline based intro of products for a
client that used Math.random to produce a random start of the
animation sequence. This year they would like two specific product
animations to always start in the #1 and #2 position and the remaining
7 products to play in a
t.
Karl
On May 5, 2010, at 4:35 PM, Donald Talcott wrote:
I have an AS3 fla file with a mc and stop() on frame 1 and
different content on additional frames.
When the swf is launched, I would like to have a
MouseEvent.ROLL_OVER with a function to gotoAnd Play frame 2. Also
I
I have an AS3 fla file with a mc and stop() on frame 1 and different content on
additional frames.
When the swf is launched, I would like to have a MouseEvent.ROLL_OVER with a
function to gotoAnd Play frame 2. Also I would like to have a
MouseEvent.ROLL_OUT with a function to gotoAndSop on frame
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