Re: [Flashcoders] @#$% New iPhone Developer Agr eement Bans the Use of Adobe’s Flash-to-iPhon e Compiler

2010-04-10 Thread Mario Gonzalez
Here's an interesting point I forgot about (not the timing but these specific repercussions): But they announced it within 3 days (!!!) of the Adobe CS5 release. Meaning Adobe has no chance to do anything about it - information about Flash on iPhone is all over CS5 boxes, webpages, press

Re: [Flashcoders] Known memory leaks in FP10

2010-02-01 Thread Mario Gonzalez
the SWF once it's loaded. What I had to do was divert any loading of content, asset heavy classes till a few seconds after the initial startup Mario Gonzalez, http://onedayitwillmake.com On Jan 31, 2010, at 2:39 PM, Jer Brand wrote: I'm sure someone will correct me if I'm wrong, but it's

[Flashcoders] gotoStopAndWait

2009-08-04 Thread Mario Gonzalez
___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

[Flashcoders] re: gotoStopAndWait

2009-08-04 Thread Mario Gonzalez
, that it needs a step sometimes to process the assets in the frame. Does anyone have a kind of magic bullet solution or workaround for this or in general i'm interested in hearing how you guys have dealt with this problem. -- Mario Gonzalez http://www.onedayitwillmake.com

Re: [Flashcoders] Just a stupid question (hope you can help me)

2009-07-20 Thread Mario Gonzalez
I'm not familiar with the Gaia framework, so I'm not sure what some of those function calls (alignSite()) or properties are (__WIDTH). However all you need to do, is call this on onResize -- x = int(stage.stageWidth/2 - width/2); y = int(stage.stageHeight/2 - height/2); - Another thing to note,

Re: [Flashcoders] Event.RESIZE

2009-07-02 Thread Mario Gonzalez
You have to becareful how you call that, because as you're dragging it out, calling about 3-4 times a second. That could be related to your problem. You're correct in that they are actually the same thing. If you're trying to stretch it to the width of the stage, and it started out as the

Re: [Flashcoders] does anyone use MonsterDebugger

2009-06-09 Thread Mario Gonzalez
___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

RE: [Flashcoders] unexpected result with linked classes in embedded swfs

2009-05-19 Thread Mario Gonzalez
You should look into LoaderContext and ApplicationDomain. I just finished battling a similar problem where flash would tell me at runtime. Cannot convert elements.gamescr...@b785a to elements.GameScreen You can control which class flash uses with the loaded class, by specifying it in the

RE: [Flashcoders] Try... catch......

2009-05-10 Thread Mario Gonzalez
AVM1 style. Just something to note, Mario Gonzalez http://onedayitwillmake.com/ http://wonderfl.kayac.com/user/onedayitwillmake/ From: flashcoders-boun...@chattyfig.figleaf.com [flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Andrews [p

Re: [Flashcoders] Flash player crashes

2008-06-23 Thread mario gonzalez
I have that happen to me too ALL the time, once it starts on a project it's very very hard to track down. Usually related to garbage collection it only crashes in the IDE right? I wish i had better advice, but one thing you can do is when you test your movie, test using the debugger

Re: [Flashcoders] Flash player crashes

2008-06-23 Thread mario gonzalez
___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] movement

2008-04-10 Thread mario gonzalez
only difference between the two is the tag as you can see in the source. Hope this helps, cus it sure has helped me a ton. Mario Gonzalez. Cory Petosky wrote: My buddy and I were playing with some performance benchmarks we wrote (put 100 bitmaps on the screen by manual blits to a backing

Re: [Flashcoders] possible reasons for crash on compile in flashcs3?

2008-04-08 Thread mario gonzalez
/blog/?p=109 On Mon, Apr 7, 2008 at 9:29 PM, mario gonzalez [EMAIL PROTECTED] wrote: What might be some possible reasons why the flash IDE crashes on compile? The problem is that it doesn't crash EACH time, just once in a blue. This just started though recently when i took an item

[Flashcoders] possible reasons for crash on compile in flashcs3?

2008-04-07 Thread mario gonzalez
What might be some possible reasons why the flash IDE crashes on compile? The problem is that it doesn't crash EACH time, just once in a blue. This just started though recently when i took an item that was a class (the path was: landingpage.modules.browser.BrowserContainer), and broke it into a

Re: [Flashcoders] Why would this happen?

2007-08-30 Thread mario gonzalez
Well I'm calling getObjectsUnderPoint from the TileEngine. I could see if i was calling it from the parent, or the document class, because TileEngine would be a child of it. However calling getObjectsUnderPoint, shouldn't return the calling object since that object is not a child of itself.

Re: [Flashcoders] Why would this happen?

2007-08-29 Thread mario gonzalez
. Anyone have any idea why this is? Mario Gonzalez wrote: Why might this happen. I'm calling getObjectsUnderPoint, and it's returning the calling object as part of the array. --- this.getObjectsUnderPoint(new Point(10, 10)); --- called from the TileEngine instance returns this array: -- [object

Re: [Flashcoders] Why would this happen?

2007-08-29 Thread Mario Gonzalez
My TileEngine class does extend the display list, which is how I'm calling 'getObjectsUnderPoint' as a method of TileEngine (by extension if sprite). The documentation states that, that method will return an array with all the (and only) CHILDREN of the display object that calls it. So if i

[Flashcoders] Why would this happen?

2007-08-25 Thread Mario Gonzalez
Why might this happen. I'm calling getObjectsUnderPoint, and it's returning the calling object as part of the array. --- this.getObjectsUnderPoint(new Point(10, 10)); --- called from the TileEngine instance returns this array: -- [object TileEngine],[object Tile] -- checking to see if it's

Re: [Flashcoders] Re: [OT] Improve my design skills

2007-08-18 Thread Mario Gonzalez
Developer is definitely the BEST term to describe that. I also gave up :) You say coder, to most people they already automatically think c++... which makes them intern assume you can't think with the left side of your brain. Graphic designer, from my experience people then assume you know

Re: [Flashcoders] stage.stageWidth annoyance

2007-08-07 Thread mario gonzalez
Anyone??? Is using timeout for this just standard practice? mario gonzalez wrote: When I compile the SWF (flash 9 / as3.0) I have a function which uses stage.stageWidth to create a grid. For the children of any object, I of course use Event.ADDED_TO_STAGE to avoid getting a null reference

[Flashcoders] stage.stageWidth annoyance

2007-08-06 Thread mario gonzalez
When I compile the SWF (flash 9 / as3.0) I have a function which uses stage.stageWidth to create a grid. For the children of any object, I of course use Event.ADDED_TO_STAGE to avoid getting a null reference to stage. However this is for my document class. The hacky work around that I have is

Re: [Flashcoders] just a site

2007-07-11 Thread mario gonzalez
disappears, no matter if I hold down shift or not. Could you open all the links in a new window? Besides that, cool stuff on there:)) greetz JC On 7/11/07, mario gonzalez [EMAIL PROTECTED] wrote: I been wanting to put my site together in some form, something simple that just parsed my directory

Re: [Flashcoders] just a site

2007-07-11 Thread mario gonzalez
Oh yeah, one neat thing to do is if you leave the mouse over the logo, they'll fly to it until you take your mouse off. http://onedayitwillmake.com/ mario gonzalez wrote: Thanks dude! I know it's a bit annoying in a sense, but the main reason i do that is so that whatever flash experiment

Re: [Flashcoders] just a site

2007-07-11 Thread mario gonzalez
Lol, you got it dude. Muzak wrote: http://osflash.org/flashcoders/etiquette ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by

[Flashcoders] just a site

2007-07-10 Thread mario gonzalez
I been wanting to put my site together in some form, something simple that just parsed my directory and spit out some xml of stuff i randomly make usually to test out something... so finally i put it together, and here's what i got... of the stuff i have on the site, since it is what it is...

[Flashcoders] Tweener as3 garbage collection

2007-07-01 Thread mario gonzalez
Hey dudes, We're working on a as3 project here using Tweener as our animation package, and i thought i'd pass along a tip that was driving me mad. Anyone who's used as3 knows the steep learning curve that is taming the memory usuage. Making sure nothing references an object, takes some

[Flashcoders] Embedding fonts from library AS3

2007-06-13 Thread mario gonzalez
What do you guys find the best way to embed fonts is? I tried embedding a font using the [embedd] metatag in the class, that was no go. Then I said, ah screw it, ill just create an empty dynamic textbox, and embed the font that way... that worked however I could not get the font to appear as