Hi,
I have a mc that I'm trying to blur, and it just doesn't. Actually no filter
works, at all.
I'm apply the filter simply like that:
var b:BlurFilter = new BlurFilter()
mymc.filters = [b];
The MC is a section container that has many other children MCs. They are
loading JPGs,
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-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of leolea
Sent: Friday, June 20, 2008 5:12 PM
To: Flash Coders List
Subject: [Flashcoders
exceeds the limit of 2880 pixels.
Is that likely to be the problem?
Ian
On Fri, Jun 20, 2008 at 10:12 PM, leolea [EMAIL PROTECTED] wrote:
Hi,
I have a mc that I'm trying to blur, and it just doesn't. Actually no filter
works, at all.
I'm apply the filter simply like
Make sure your graphics are on full pixels. Not ony the graphics, but also
their containers and the containers of their containers, and so on.
ex:
You have navMc.pixelButtonMc ( pixelButtonMc is contained in navMc )
pixelButtonMc.x = 10;
... but navMc.x = 5.6;
result: pixelButtonMc will not
Regarding those curve math questions... I truly appreciated everyone's help!
Here is the result (clothesline navigation!)
http://www.nfb.ca/cannes/
Many thanks!
On 5/2/07 5:14 AM, Ivan Dembicki [EMAIL PROTECTED] wrote:
Hello,
Thank you, I redid my whole thing using your classes!
Really
is within a certain distance, just check the
difference of the ys of your mc's position, and the
returned point.
--- leolea [EMAIL PROTECTED] wrote:
On 4/25/07 5:31 PM, Joshua Sera
[EMAIL PROTECTED] wrote:
If you know that the two endpoints of the curve
are
always going to have an equal x
)/(lastpoint.x - firstpoint.x)
Instead of:
ratio = (mc._x - firstpoint.x)/(lastpoint.x - firstpoint.x)
Many thanks !!
On 4/26/07 8:43 AM, leolea [EMAIL PROTECTED] wrote:
Thank you very much for this.
The function you provided works super fine, but only once!
If I call it in an onEnterFrame, here's
On 4/26/07 5:50 AM, Danny Kodicek [EMAIL PROTECTED] wrote:
Be aware, though, that the vertical line might well not give you the closest
point on the curve. If you want to find the closest point on the bezier to a
given point, that's a slightly different problem (for a quadratic bezier it
Thank you, I redid my whole thing using your classes!
Really super, more flexibility + less code !
Is there any doc online ?
On 4/26/07 7:10 AM, Ivan Dembicki [EMAIL PROTECTED] wrote:
Hello,
a little demo:
http://www.bezier.ru/tmp/answer_demo/
If you want to animate sequentially, I think you should use Fuse object.
Try this:
var f:Fuse = new Fuse();
f.push({target:mc, Blur_blur:10, time:2, ease:easeOutElastic});
f.push({target:mc, Blur_blur:0, time:2, ease:easeOutElastic});
f.start();
Every tween that you push in the fuse object
Hi,
I have a dynamically drawn curve. It's a simple curve, with 2 end points,
and its yfactor will vary.
I'm trying to figure out a way to have objects snap to this curved line. I
would distribute them over the _x axis, and I need a formula to get their _y
position on the curved line.
Here is a
Hi, thanks for your reply!
My curve isn't exactly a circle. Here's what my animated curve would look
like:
http://pages.videotron.com/poubou/flash/cannes01.html
The curve is drawn using the drawing API:
example:
mc.moveTo(0,0);
mc.curveTo(400,900,0,800);
So, I know the 3 bezier points that
On 4/25/07 4:43 PM, Jobe Makar [EMAIL PROTECTED] wrote:
Another trick is to position the clips on the line where they need to be
when the line is at rest. Then displace them vertically based on the
amplitude of the center displacement.
I thought about this method... I could go with it.
I
On 4/25/07 5:31 PM, Joshua Sera [EMAIL PROTECTED] wrote:
If you know that the two endpoints of the curve are
always going to have an equal x or y value, the you
can just use the quadratic formula, and get the right
Y value.
The two endpoints will never move. The middlepoint will be the only
http://www.gucci.com/
On 4/17/07 2:43 PM, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote:
can anyone provide links to some of the best ajax sites
thanks
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On 4/10/07 10:08 AM, Hairy Dog Digital [EMAIL PROTECTED] wrote:
P.S. I'm about to hit the send button at 10:08 AM EST (-500 GMT).
FYI: received at 10:33 AM EST ... Not so bad
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In Test Movie mode, it seems like Flash doesn't have any cache like the
browser does.
Anyone know if there is a way to enable caching ?
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You could try creating a container movieclip inside your clip and load the
image inside that clip.
for (i=0; imodels.length; i++){
movieName = models[i];
var newMC = this.container1.createEmptyMovieClip(movieName, 0+i);
// here, create a mc inside newMC
var imageMC =
I've read the docs and the livedocs, and I don't see a ready event.
Does this mean that this last suggestion of yours won't work ?
netStream.play(flvPath);
netStream.seek(5);
On 4/4/07 7:14 PM, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:
You have to wait for the ready event before you
I had the same problem, and according to Adobe this is a known issue in
Quicktime 7.
http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=60dcf627
They suggest downgrading to QT 6.5. I wasn't motivated enough to do that, so
I went for PNG sequence.
On 4/5/07 9:54 AM, John
sorry if i
Tools that I know can convert to FLV server-side :
Sorenson Squeeze using command-line or watch folder ($$$)
On2 Publisher (they ask to write for pricing so I don't know)
FFmpeg (free)
Check out this thread: http://www.jeroenwijering.com/?thread=152
Useful stuff.
On 4/4/07 9:07 AM, Tom
-
Date: Tue, 03 Apr 2007 16:04:35 -0400
From: leolea [EMAIL PROTECTED]
Subject: [Flashcoders] Preloading FLV with NetStream
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID: [EMAIL PROTECTED]
Content-Type: text/plain; charset=US-ASCII
Hi,
Is it possible, using
If they both have the same duration, then you can use the percentage from
the SWF and apply it to the FLV...
var swfPercent:Number = swfmc._currentframe / swfmc._totalframes;
flvNetStream.seek(flvDuration * swfPercent);
Should work.
On 4/4/07 1:42 PM, robert [EMAIL PROTECTED] wrote:
Im
On 4/4/07 2:56 PM, Muzak [EMAIL PROTECTED] wrote:
I found the sorenson vp6 encoding to be *very very* slow and stopped using it.
I had the same experience, and didn't see much of a difference compared to
the Flash 8 Video Encoder, which works must faster. FVE also dealt better
with alpha
Hi,
Has anyone used the Start:Number parameter from the NetStream.Play() method
?
There isn't much documentation from Adobe. I want to start the playback of a
FLV at, say, 5 seconds... So logically I would do:
netStream.play(flvPath, 15);
But it's always playing from 0...
:[EMAIL PROTECTED] On Behalf Of leolea
Sent: Wednesday, April 04, 2007 12:20 PM
To: Flashcoders mailing list
Subject: [Flashcoders] NetStream.play() - Start parameter
Hi,
Has anyone used the Start:Number parameter from the
NetStream.Play() method ?
There isn't much documentation from
manipulating the stream, I would recommend to set the video
object to visible false and the set it to visible true on the metadata
event, then you should be able to seek it to any point
hth,
a
On 4/4/07, leolea [EMAIL PROTECTED] wrote:
No workee.
Still plays from 0 and spits
Hi,
I need to have a smaller keyframe interval on my FLV files.
Does anyone know a tool to update a FLV keyframe interval without
re-encoding it ?
Thanks
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Hi,
Is it possible, using the NetStream object, to preload a FLV.
I have multiple FLV videos that I need to play back-to-back smoothly. I want
all of them to be preloaded so that when I start playback it doesn't buffer
or lag in any way.
I can't seem to find a way so my next alternative would
/ActionScript/PreloadAssetManager
Jack
-Original Message-
Date: Tue, 03 Apr 2007 16:04:35 -0400
From: leolea [EMAIL PROTECTED]
Subject: [Flashcoders] Preloading FLV with NetStream
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID: [EMAIL PROTECTED]
Content-Type
3rd-party softare, such as Sorenson Squeeze, offer VBR - variable bitrate -
which means the bitrate will be higher only if required (high motion, fast
movements). You can also adjust parameters such as brightness/contrast and
de-interlace the source video, which produces better looking results.
Hi,
I export an FLV that has an alpha channel + audio using Squeeze 4.3 and when
I try to import it in Flash, it crashes as soon as I select it (right before
the video import wizard)
The exact same source exported without audio didn't crash.
Also, I asked someone to import the FLV using a PC
with Flash when importing
FLVs with alpha and audio.
On 3/8/07 8:46 PM, leolea [EMAIL PROTECTED] wrote:
Hi,
I export an FLV that has an alpha channel + audio using Squeeze 4.3 and when
I try to import it in Flash, it crashes as soon as I select it (right before
the video import wizard
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