RE: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Anthony Lee
 You literally can't buy a new handset in Japan that doesn't support Flash
 Lite.

1.1 and you have to register with the carrier to be a content provider.
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RE: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Robin Burrer
Well that might be case for Japan but I haven't seen a flash lite
enabled mobile here in Australia. I just went to Europe a couple of
weeks ago and Flash Lite dose not seem to be a big thing there either.
Furthermore, I really can't be bothered developing Flash lite v.1.1. 

 If Flash Lite were on every handset in the world and had full
projector
capability ( integration with hardware and OS ) - what would you do with
it?


Well - you could for example create widgets for mobile phones or games.
Or you could use it as marketing tool, similar to a CD-ROM. However you
would download the application via Bluetooth for a Flash lite terminal
...

I think what we need is something like the Frog in the Blender
application. I can remember that after this silly flash movie was sent
around as an email attachment people suddenly knew what Flash was.
Obviously we would need something more mature now. My point is Flash
became successful because people can easily create Flash content and it
can be played on almost any computer. But it's pointless to create
content for something, which only exists on the Adobe site or in Japan
(unless you happen to live in Japan)


   

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Keldon
Rush
Sent: Monday, 7 August 2006 3:40 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Flash Lite - what's happening

http://www.google.com/search?hl=enq=vzw+flash+lite 

You literally can't buy a new handset in Japan that doesn't support
Flash
Lite.

You can buy an LG 8300 today in a Verizon Wireless store that supports
Flash
animated wallpapers, not the same thing as the BREW Flash Lite
extension,
but it is Flash on a phone in N. America.

My question is:

If Flash Lite were on every handset in the world and had full projector
capability ( integration with hardware and OS ) - what would you do with
it?

Keldon

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Re: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Martin Wood
Tony, your clock is set to the epoch (1970)
or its your mail transport agent.

come and join the future :)

Anthony Lee wrote:
 You literally can't buy a new handset in Japan that doesn't support Flash
 Lite.
 
 1.1 and you have to register with the carrier to be a content provider.
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Re: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Nick Gerig
carriers have total control in Japan which is what makes such a great
development environment for content - you have 2 carriers with
consistent platforms across devices - add to that DRM and you have a
very nice platform for development. The thing with FL over there is that
its used as a very basic content type, so animation and erm
animation rule. There is very little usage beyond that. What is
happening outside of Japan is that the content is completely different -
there will be some cross over where concepts that worked in Japan will
happen outside with FL but I think that will be a very small percentage
of FL content outside Japan.

In terms of FL2.0 timeframes - handsets have a long production
lifecycle, end of story. So the only way FL could be here quicker is if
FL2.0 was created sooner ;)


Cheers

Nick

Anthony Lee wrote:

i read somewhere that flash lite is far
more popular in Japan



Popular yes, but not due to a more conducive environment. Last time I
looked the only carrier to have Flash Lite 2 handsets deliberately
reengineered them to not work. Who knows why, probably some under the
table thing to protect their 1.1 content providers.

  

that the carries have far too much control over developers



I believe that's the case in Japan too.

Tony
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: RE: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Nick Gerig

1.1 and you have to register with the carrier to be a content provider.
___
  



thats not true - you have to register to be part of their official
portal - which is the same the world over. However you can distribute
content through unofficial portals or through content aggregators
without any operator contact. The key issue with any content provider is
that you need to be able to bill for it - which necessitates some
contact with an operator directly or indirectly.


Cheers

Nick



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Re: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread John Dowdell

Robin Burrer wrote:

[various statements/questions about Flash mobile adoption]


North American is behind the curve, agreed... you'll hear similar 
statements over the last few years of exec interviews.


Why? Partly because the early build-out of landlines in North America 
slowed the momentum for mobile communication -- there weren't coverage 
gaps as in other areas of the world, and so less necessity for mobile 
development. Another reason is that North America was an early adopter 
of widespread computer use, and so didn't have the necessity for data 
development either. There's no failure like success, and no success 
like failure.


Why's it baked into the phones? Because mobiles differ more than 
computers, and consumer installation would not be practical.


Where are the operators? In North America Verizon has already announced 
planned deployment, and the BREW announcements are now in public beta.


For going back to old formats, that's true -- we've had to refactor 
downwards for the less capable devices. This discrepancy will diminish 
over time, although there's also pressure for desktop-only stuff like 
hardware-assisted rendering, but the goal is to reduce the differences 
among device types.



 Why can't they provide a flash projector provider for mobile phones?

More and more, people are realizing that they don't want to install 
native code from strangers onto their devices. The Adobe Flash Player 
provides a sandbox in which safe instructions can run. Trusting 
strangers often works out well, but




 Don't get me wrong I'm really impressed with the performance of Flash
 Lite 2.0 player and its capabilities. Maybe that's why frustrated...

I agree with you... it's hard waiting for the future to come. At least 
we've passed through the Grand Inquisition and the days before indoor 
plumbing by now, those were hard times, but there's still a long way to 
go ;-)


jd










--
John Dowdell . Adobe Developer Support . San Francisco CA USA
Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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Re: : RE: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Anthony Lee
1.1 and you have to register with the carrier to be a content provider.

 thats not true - you have to register to be part of their official
 portal

Happy to be corrected! I only know what I read on Japanese developer's
blogs, and from that I'd formed the opinion that it wasn't worth looking
further.

I am still a little perplexed that the exact model of Nokia phone that's
running FL2 in the States is known to not run it here. All I could gather
was that it was a 'business decision'.

Tony
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[Flashcoders] Flash Lite - what's happening

2006-08-06 Thread Robin Burrer
Hi there,

I think I don't really understand Adobe's policy regarding flash Lite.

First of all how come they talking about flash Lite for ages and I have
not met anybody (besides other flash developers) with flash enabled
mobile yet?

Secondly, why is the player not for free? I mean fair enough Adobe tries
to make money by selling the player to mobile phone manufacturers, but
somehow I think it would be more beneficial for flash platform and Adobe
if the player was for free. 

When you go to Adobe Flash Lite page and click on supported devices it
shows you a number of different mobile phones and 95% of them only
support v 1.1. My Nokia 6670 plays flash Lite 2.0 content just fine btw.


I mean what's the point in going six years back to Flash 4 and use this
technology for the latest handsets? I rather wait another ten years than
go back and write Flash 4 code again...

Why can't they provide a flash projector provider for mobile phones?
All flash lite applications I have seen so far were standalone
applications anyway. This way people could actually start developing
applications without having to worry if the user has the plug-in
installed.

Don't get me wrong I'm really impressed with the performance of Flash
Lite 2.0 player and its capabilities. Maybe that's why frustrated...

 
Robin

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Re: [Flashcoders] Flash Lite - what's happening

2006-08-06 Thread [b) a d i
Hello...
I feel your pain...are you in the u.s.? i think mobile development in the
u.s. on whole has long way to go.  i read somewhere that flash lite is far
more popular in Japan, but i haven't been there so i don't know for sure,
but i have been to europe where mobile development is miles (or kilometers)
ahead of what's being done in the states...the most obvious problem here is
that the carries have far too much control over developers when really it
should be the handset manufactures to manage that relationship...

.02

b


- Original Message -
From: Robin Burrer [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Sunday, August 06, 2006 6:57 PM
Subject: [Flashcoders] Flash Lite - what's happening


Hi there,

I think I don't really understand Adobe's policy regarding flash Lite.

First of all how come they talking about flash Lite for ages and I have
not met anybody (besides other flash developers) with flash enabled
mobile yet?

Secondly, why is the player not for free? I mean fair enough Adobe tries
to make money by selling the player to mobile phone manufacturers, but
somehow I think it would be more beneficial for flash platform and Adobe
if the player was for free.

When you go to Adobe Flash Lite page and click on supported devices it
shows you a number of different mobile phones and 95% of them only
support v 1.1. My Nokia 6670 plays flash Lite 2.0 content just fine btw.


I mean what's the point in going six years back to Flash 4 and use this
technology for the latest handsets? I rather wait another ten years than
go back and write Flash 4 code again...

Why can't they provide a flash projector provider for mobile phones?
All flash lite applications I have seen so far were standalone
applications anyway. This way people could actually start developing
applications without having to worry if the user has the plug-in
installed.

Don't get me wrong I'm really impressed with the performance of Flash
Lite 2.0 player and its capabilities. Maybe that's why frustrated...


Robin

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RE: [Flashcoders] Flash Lite - what's happening

2006-08-06 Thread Keldon Rush
http://www.google.com/search?hl=enq=vzw+flash+lite 

You literally can't buy a new handset in Japan that doesn't support Flash
Lite.

You can buy an LG 8300 today in a Verizon Wireless store that supports Flash
animated wallpapers, not the same thing as the BREW Flash Lite extension,
but it is Flash on a phone in N. America.

My question is:

If Flash Lite were on every handset in the world and had full projector
capability ( integration with hardware and OS ) - what would you do with it?

Keldon

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