Re: [Flashcoders] Preloading FLV with NetStream

2009-08-07 Thread Hans Wichman
Hi,

I stumbled on this thread and kind of need to do the same thing.
I have an area where a number of persons should be walking around randomly.

I was thinking about something like this:
* each person gets 4 flv's: (or 2 if i mirror them): turn right, walk right,
turn left, walk left
* all the flv's get preloaded
* a player class plays 'walk right' for x times, then 'turn left', 'walk
left' for y times (x  y are random), 'turn right' and repeat

Is this feasible? Can I put 6 video objects on stage without any problems?
And concerning the preloading, I was thinking about simply setting
bufferTime to a very high value or is that naive?
Is preloading all the flv's in the cache and keeping the bufferTime as
normal a better option?
What happens if the user has disabled his/her browser cache?

Another option would be to load the walk cycles as still images, not sure
what the better option, your opinion is appreciated:)

regards
JC




On Wed, Apr 4, 2007 at 6:49 PM, Jack Doyle j...@greensock.com wrote:

 The PreloadAssetManager class simply preloads your assets into your
 browser's cache; it is not meant to be used for playback or managing your
 FLVs once they're preloaded. There's nothing special that you need to do
 in
 order to access the preloaded FLVs - just call them as you normally would
 either using a NetStream object of your own or an FLVPlayback component or
 whatever. The user's browser will be smart enough to used the cached FLVs
 instead of going out to the web and downloading them again.

 You might want to search the Flash Help files for NetStream or
 FLVPlayback.

 Jack

 -Original Message-
 Date: Wed, 04 Apr 2007 10:59:02 -0400
 From: leolea pou...@videotron.ca
  Subject: Re: [Flashcoders] Preloading FLV with NetStream
 To: flashcoders@chattyfig.figleaf.com
 Message-ID: 
 c2393576.e280%pou...@videotron.cac2393576.e280%25pou...@videotron.ca
 
 Content-Type: text/plain; charset=US-ASCII


 Preloading works super fine! Thank you very much for this class.

 I am preloading a bunch of FLVs. Once they get at 100%, how do I access
 them
 using a NetStream object (or other) ?

 (I need to implement something that initates the playback of the first
 one,
 when it reaches the end I must start the second one, so on...)


 On 4/3/07 6:42 PM, Jack Doyle j...@greensock.com wrote:

  Yep, you can preload FLVs with the NetStream. Check out the
  PreloadAssetManager class which will handle it all for you:
  http://www.greensock.com/ActionScript/PreloadAssetManager
 
  Jack
 
  -Original Message-
  Date: Tue, 03 Apr 2007 16:04:35 -0400
  From: leolea pou...@videotron.ca
  Subject: [Flashcoders] Preloading FLV with NetStream
  To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
  Message-ID: 
  c2382b93.e226%pou...@videotron.cac2382b93.e226%25pou...@videotron.ca
 
  Content-Type: text/plain; charset=US-ASCII
 
  Hi,
 
  Is it possible, using the NetStream object, to preload a FLV.
 
  I have multiple FLV videos that I need to play back-to-back smoothly. I
 want
  all of them to be preloaded so that when I start playback it doesn't
 buffer
  or lag in any way.
 
  I can't seem to find a way so my next alternative would be to use SWF
 with
  MovieClipLoader. I'd like to avoid that.
 
  Thanks




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 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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Re: [Flashcoders] Preloading FLV with NetStream

2009-08-07 Thread Hans Wichman
Hmm Jack is there an as3 version of that cool PreloadManager as well:)?
greetz
JC

On Fri, Aug 7, 2009 at 10:13 AM, Hans Wichman 
j.c.wich...@objectpainters.com wrote:

 Hi,

 I stumbled on this thread and kind of need to do the same thing.
 I have an area where a number of persons should be walking around randomly.

 I was thinking about something like this:
 * each person gets 4 flv's: (or 2 if i mirror them): turn right, walk
 right, turn left, walk left
 * all the flv's get preloaded
 * a player class plays 'walk right' for x times, then 'turn left', 'walk
 left' for y times (x  y are random), 'turn right' and repeat

 Is this feasible? Can I put 6 video objects on stage without any problems?
 And concerning the preloading, I was thinking about simply setting
 bufferTime to a very high value or is that naive?
 Is preloading all the flv's in the cache and keeping the bufferTime as
 normal a better option?
 What happens if the user has disabled his/her browser cache?

 Another option would be to load the walk cycles as still images, not sure
 what the better option, your opinion is appreciated:)

 regards
 JC




 On Wed, Apr 4, 2007 at 6:49 PM, Jack Doyle j...@greensock.com wrote:

 The PreloadAssetManager class simply preloads your assets into your
 browser's cache; it is not meant to be used for playback or managing your
 FLVs once they're preloaded. There's nothing special that you need to do
 in
 order to access the preloaded FLVs - just call them as you normally would
 either using a NetStream object of your own or an FLVPlayback component or
 whatever. The user's browser will be smart enough to used the cached FLVs
 instead of going out to the web and downloading them again.

 You might want to search the Flash Help files for NetStream or
 FLVPlayback.

 Jack

 -Original Message-
 Date: Wed, 04 Apr 2007 10:59:02 -0400
 From: leolea pou...@videotron.ca
  Subject: Re: [Flashcoders] Preloading FLV with NetStream
 To: flashcoders@chattyfig.figleaf.com
 Message-ID: 
 c2393576.e280%pou...@videotron.cac2393576.e280%25pou...@videotron.ca
 
 Content-Type: text/plain; charset=US-ASCII


 Preloading works super fine! Thank you very much for this class.

 I am preloading a bunch of FLVs. Once they get at 100%, how do I access
 them
 using a NetStream object (or other) ?

 (I need to implement something that initates the playback of the first
 one,
 when it reaches the end I must start the second one, so on...)


 On 4/3/07 6:42 PM, Jack Doyle j...@greensock.com wrote:

  Yep, you can preload FLVs with the NetStream. Check out the
  PreloadAssetManager class which will handle it all for you:
  http://www.greensock.com/ActionScript/PreloadAssetManager
 
  Jack
 
  -Original Message-
  Date: Tue, 03 Apr 2007 16:04:35 -0400
  From: leolea pou...@videotron.ca
  Subject: [Flashcoders] Preloading FLV with NetStream
  To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
  Message-ID: 
  c2382b93.e226%pou...@videotron.cac2382b93.e226%25pou...@videotron.ca
 
  Content-Type: text/plain; charset=US-ASCII
 
  Hi,
 
  Is it possible, using the NetStream object, to preload a FLV.
 
  I have multiple FLV videos that I need to play back-to-back smoothly. I
 want
  all of them to be preloaded so that when I start playback it doesn't
 buffer
  or lag in any way.
 
  I can't seem to find a way so my next alternative would be to use SWF
 with
  MovieClipLoader. I'd like to avoid that.
 
  Thanks




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 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
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Re: [Flashcoders] Preloading FLV with NetStream

2009-08-07 Thread Hans Wichman
Hi Paul,

ok thanks cool.
Meanwhile I've whipped up a sample using flv's but I might have to switch to
images like you said!
If anyone would care to see if this works okay on their browsers it'd be
appreciated:
http://www.wichman-media.com/misc/bin/

The awesome floor texture:) will become a 3d background, the arrows will
become persons walking to and fro, the line will become a microphone
allowing you to interview people. And yes its a prototype and looks like
crap ;)

player 10 required btw

tia!
Hans



On Fri, Aug 7, 2009 at 11:42 AM, Paul Andrews p...@ipauland.com wrote:

 Hans Wichman wrote:

 Hi,

 I stumbled on this thread and kind of need to do the same thing.
 I have an area where a number of persons should be walking around
 randomly.

 I was thinking about something like this:
 * each person gets 4 flv's: (or 2 if i mirror them): turn right, walk
 right,
 turn left, walk left
 * all the flv's get preloaded
 * a player class plays 'walk right' for x times, then 'turn left', 'walk
 left' for y times (x  y are random), 'turn right' and repeat

 Is this feasible? Can I put 6 video objects on stage without any problems?
 And concerning the preloading, I was thinking about simply setting
 bufferTime to a very high value or is that naive?
 Is preloading all the flv's in the cache and keeping the bufferTime as
 normal a better option?
 What happens if the user has disabled his/her browser cache?

 Another option would be to load the walk cycles as still images, not sure
 what the better option, your opinion is appreciated:)


 I have done this for people silhouettes using walk cycles generated with
 poser!

 Basically it was used to build a pseudo crowd-scene (lots of instances of
 the movieclips) with the movement of the people controlled with
 actionscript. No video,  just frame by frame walk cycles playing in a
 movieclip controlled by actionscript. Given your application I would use
 that exact same technique again, or at least experiment with it.

 Paul

 regards
 JC


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Re: [Flashcoders] Preloading FLV with NetStream

2009-08-07 Thread Paul Andrews

Hans Wichman wrote:

Hi Paul,

ok thanks cool.
Meanwhile I've whipped up a sample using flv's but I might have to switch to
images like you said!
If anyone would care to see if this works okay on their browsers it'd be
appreciated:
http://www.wichman-media.com/misc/bin/

The awesome floor texture:) will become a 3d background, the arrows will
become persons walking to and fro, the line will become a microphone
allowing you to interview people. And yes its a prototype and looks like
crap ;)
  
Seems to work OK. The sound man is already ready - I can see his mike at 
the top of the movie!  ;-)


Just one thing to be careful about when doing this kind of thing where 
the feet are visible (this is an old walk cycle problem).


If the feet are visible and the character is moving, the speed at which 
the character can be moved without looking as though they are doing some 
variant of a MJ moonwalk will be determined by the walkcycle animation. 
Move too fast and they look like they are being dragged along the 
ground. Too slow and the moonwalk springs to mind.


Paul




player 10 required btw

tia!
Hans



On Fri, Aug 7, 2009 at 11:42 AM, Paul Andrews p...@ipauland.com wrote:

  

Hans Wichman wrote:



Hi,

I stumbled on this thread and kind of need to do the same thing.
I have an area where a number of persons should be walking around
randomly.

I was thinking about something like this:
* each person gets 4 flv's: (or 2 if i mirror them): turn right, walk
right,
turn left, walk left
* all the flv's get preloaded
* a player class plays 'walk right' for x times, then 'turn left', 'walk
left' for y times (x  y are random), 'turn right' and repeat

Is this feasible? Can I put 6 video objects on stage without any problems?
And concerning the preloading, I was thinking about simply setting
bufferTime to a very high value or is that naive?
Is preloading all the flv's in the cache and keeping the bufferTime as
normal a better option?
What happens if the user has disabled his/her browser cache?

Another option would be to load the walk cycles as still images, not sure
what the better option, your opinion is appreciated:)


  

I have done this for people silhouettes using walk cycles generated with
poser!

Basically it was used to build a pseudo crowd-scene (lots of instances of
the movieclips) with the movement of the people controlled with
actionscript. No video,  just frame by frame walk cycles playing in a
movieclip controlled by actionscript. Given your application I would use
that exact same technique again, or at least experiment with it.

Paul



regards
JC


  

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Re: [Flashcoders] Preloading FLV with NetStream

2009-08-07 Thread Hans Wichman
lol it's the vanishing point actually:) but thanks for checking and the tip
about the feet!

On Fri, Aug 7, 2009 at 1:22 PM, Paul Andrews p...@ipauland.com wrote:

 Hans Wichman wrote:

 Hi Paul,

 ok thanks cool.
 Meanwhile I've whipped up a sample using flv's but I might have to switch
 to
 images like you said!
 If anyone would care to see if this works okay on their browsers it'd be
 appreciated:
 http://www.wichman-media.com/misc/bin/

 The awesome floor texture:) will become a 3d background, the arrows will
 become persons walking to and fro, the line will become a microphone
 allowing you to interview people. And yes its a prototype and looks like
 crap ;)


 Seems to work OK. The sound man is already ready - I can see his mike at
 the top of the movie!  ;-)

 Just one thing to be careful about when doing this kind of thing where the
 feet are visible (this is an old walk cycle problem).

 If the feet are visible and the character is moving, the speed at which the
 character can be moved without looking as though they are doing some variant
 of a MJ moonwalk will be determined by the walkcycle animation. Move too
 fast and they look like they are being dragged along the ground. Too slow
 and the moonwalk springs to mind.

 Paul




 player 10 required btw

 tia!
 Hans



 On Fri, Aug 7, 2009 at 11:42 AM, Paul Andrews p...@ipauland.com wrote:



 Hans Wichman wrote:



 Hi,

 I stumbled on this thread and kind of need to do the same thing.
 I have an area where a number of persons should be walking around
 randomly.

 I was thinking about something like this:
 * each person gets 4 flv's: (or 2 if i mirror them): turn right, walk
 right,
 turn left, walk left
 * all the flv's get preloaded
 * a player class plays 'walk right' for x times, then 'turn left', 'walk
 left' for y times (x  y are random), 'turn right' and repeat

 Is this feasible? Can I put 6 video objects on stage without any
 problems?
 And concerning the preloading, I was thinking about simply setting
 bufferTime to a very high value or is that naive?
 Is preloading all the flv's in the cache and keeping the bufferTime as
 normal a better option?
 What happens if the user has disabled his/her browser cache?

 Another option would be to load the walk cycles as still images, not
 sure
 what the better option, your opinion is appreciated:)




 I have done this for people silhouettes using walk cycles generated with
 poser!

 Basically it was used to build a pseudo crowd-scene (lots of instances of
 the movieclips) with the movement of the people controlled with
 actionscript. No video,  just frame by frame walk cycles playing in a
 movieclip controlled by actionscript. Given your application I would use
 that exact same technique again, or at least experiment with it.

 Paul



 regards
 JC




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 Flashcoders@chattyfig.figleaf.com

 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



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Re: [Flashcoders] Preloading FLV with NetStream

2007-04-04 Thread leolea

Preloading works super fine! Thank you very much for this class.

I am preloading a bunch of FLVs. Once they get at 100%, how do I access them
using a NetStream object (or other) ?

(I need to implement something that initates the playback of the first one,
when it reaches the end I must start the second one, so on...)




On 4/3/07 6:42 PM, Jack Doyle [EMAIL PROTECTED] wrote:

 Yep, you can preload FLVs with the NetStream. Check out the
 PreloadAssetManager class which will handle it all for you:
 http://www.greensock.com/ActionScript/PreloadAssetManager
 
 Jack
 
 -Original Message-
 Date: Tue, 03 Apr 2007 16:04:35 -0400
 From: leolea [EMAIL PROTECTED]
 Subject: [Flashcoders] Preloading FLV with NetStream
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Message-ID: [EMAIL PROTECTED]
 Content-Type: text/plain; charset=US-ASCII
 
 Hi,
 
 Is it possible, using the NetStream object, to preload a FLV.
 
 I have multiple FLV videos that I need to play back-to-back smoothly. I want
 all of them to be preloaded so that when I start playback it doesn't buffer
 or lag in any way.
 
 I can't seem to find a way so my next alternative would be to use SWF with
 MovieClipLoader. I'd like to avoid that.
 
 Thanks
 
 
 
 
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 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
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RE: [Flashcoders] Preloading FLV with NetStream

2007-04-04 Thread Jack Doyle
The PreloadAssetManager class simply preloads your assets into your
browser's cache; it is not meant to be used for playback or managing your
FLVs once they're preloaded. There's nothing special that you need to do in
order to access the preloaded FLVs - just call them as you normally would
either using a NetStream object of your own or an FLVPlayback component or
whatever. The user's browser will be smart enough to used the cached FLVs
instead of going out to the web and downloading them again.

You might want to search the Flash Help files for NetStream or FLVPlayback.

Jack

-Original Message-
Date: Wed, 04 Apr 2007 10:59:02 -0400
From: leolea [EMAIL PROTECTED]
Subject: Re: [Flashcoders] Preloading FLV with NetStream
To: flashcoders@chattyfig.figleaf.com
Message-ID: [EMAIL PROTECTED]
Content-Type: text/plain; charset=US-ASCII


Preloading works super fine! Thank you very much for this class.

I am preloading a bunch of FLVs. Once they get at 100%, how do I access them
using a NetStream object (or other) ?

(I need to implement something that initates the playback of the first one,
when it reaches the end I must start the second one, so on...)


On 4/3/07 6:42 PM, Jack Doyle [EMAIL PROTECTED] wrote:

 Yep, you can preload FLVs with the NetStream. Check out the
 PreloadAssetManager class which will handle it all for you:
 http://www.greensock.com/ActionScript/PreloadAssetManager
 
 Jack
 
 -Original Message-
 Date: Tue, 03 Apr 2007 16:04:35 -0400
 From: leolea [EMAIL PROTECTED]
 Subject: [Flashcoders] Preloading FLV with NetStream
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Message-ID: [EMAIL PROTECTED]
 Content-Type: text/plain; charset=US-ASCII
 
 Hi,
 
 Is it possible, using the NetStream object, to preload a FLV.
 
 I have multiple FLV videos that I need to play back-to-back smoothly. I
want
 all of them to be preloaded so that when I start playback it doesn't
buffer
 or lag in any way.
 
 I can't seem to find a way so my next alternative would be to use SWF with
 MovieClipLoader. I'd like to avoid that.
 
 Thanks




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[Flashcoders] Preloading FLV with NetStream

2007-04-03 Thread leolea
Hi,

Is it possible, using the NetStream object, to preload a FLV.

I have multiple FLV videos that I need to play back-to-back smoothly. I want
all of them to be preloaded so that when I start playback it doesn't buffer
or lag in any way.

I can't seem to find a way so my next alternative would be to use SWF with
MovieClipLoader. I'd like to avoid that.

Thanks






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RE: [Flashcoders] Preloading FLV with NetStream

2007-04-03 Thread Jack Doyle
Yep, you can preload FLVs with the NetStream. Check out the
PreloadAssetManager class which will handle it all for you:
http://www.greensock.com/ActionScript/PreloadAssetManager

Jack

-Original Message-
Date: Tue, 03 Apr 2007 16:04:35 -0400
From: leolea [EMAIL PROTECTED]
Subject: [Flashcoders] Preloading FLV with NetStream
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID: [EMAIL PROTECTED]
Content-Type: text/plain; charset=US-ASCII

Hi,

Is it possible, using the NetStream object, to preload a FLV.

I have multiple FLV videos that I need to play back-to-back smoothly. I want
all of them to be preloaded so that when I start playback it doesn't buffer
or lag in any way.

I can't seem to find a way so my next alternative would be to use SWF with
MovieClipLoader. I'd like to avoid that.

Thanks




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Re: [Flashcoders] Preloading FLV with NetStream

2007-04-03 Thread leolea

Sweet! Looks exactly like the thing I need. Gonna give it a try.

Thank you very much.


On 4/3/07 6:42 PM, Jack Doyle [EMAIL PROTECTED] wrote:

 Yep, you can preload FLVs with the NetStream. Check out the
 PreloadAssetManager class which will handle it all for you:
 http://www.greensock.com/ActionScript/PreloadAssetManager
 
 Jack
 
 -Original Message-
 Date: Tue, 03 Apr 2007 16:04:35 -0400
 From: leolea [EMAIL PROTECTED]
 Subject: [Flashcoders] Preloading FLV with NetStream
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Message-ID: [EMAIL PROTECTED]
 Content-Type: text/plain; charset=US-ASCII
 
 Hi,
 
 Is it possible, using the NetStream object, to preload a FLV.
 
 I have multiple FLV videos that I need to play back-to-back smoothly. I want
 all of them to be preloaded so that when I start playback it doesn't buffer
 or lag in any way.
 
 I can't seem to find a way so my next alternative would be to use SWF with
 MovieClipLoader. I'd like to avoid that.
 
 Thanks
 
 
 
 
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 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
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