Re: [Flashcoders] flash for Android: resources?
Adobe is now accepting applicants for the private beta for FP 10.1 and AIR 2 on Android 2.1: http://androidandme.com/2010/04/news/sign-up-for-flash-player-and-adobe-air-betas-for-android/ Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ http://training.figleaf.com/ Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on GSA Schedule, and provides the highest caliber vendor-authorized instruction at our training centers, online, or onsite. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash for Android: resources?
>From what I've tried on the Nexus One, there's no download or anything. playerversion.com says there's no flash installed either. I know some models (HTC Hero?) come with Flash Lite 4 installed, but they're all supposed to be replaced by Flash when it's released (automatically as an update, I'm guessing). So it's "flash capable", it's just not installed. Zeh On Fri, Apr 23, 2010 at 12:09 AM, Jared wrote: > Hmm...I assumed the devices were flash-capable and when flash was detected > it would dl the plugin...guess not? > > Sent from my iPhone > > > On Apr 22, 2010, at 6:50 PM, Zeh Fernando wrote: > > This is how it's gonna be soon, but not now. Android 2.1 (Nexus One, et >> al) >> come without any kind of Flash Player installed, so you can't see Flash >> content. >> >> Zeh >> >> On Thu, Apr 22, 2010 at 6:30 PM, jared stanley > >wrote: >> >> >>> And as far as I understand it: >>> >>> >>> flash player 10.1 is available on android, meaning you can view flash >>> content when you browse the web in android. >>> AIR 2 is available on android, and with this you can export files(apps) >>> to >>> be installed on your phone >>> I don't know the specifics on how to do so, but this article: >>> >>> http://blogs.adobe.com/air/2010/04/adobe_air_applications_for_and.html >>> >>> has links to multiple videos; this link implies that it's easy to do. >>> >>> Jared >>> >>> >>> >>> >>> >>> >>> >>> >>> On Thu, Apr 22, 2010 at 2:11 PM, Matt S. wrote: >>> >>> So (and pardon me if these are stupid questions), does the final "app" get converted to an Android format? Or does it actually go to the phone still in AIR format? Is there not equivalent conversion similar to packager for iPhone? .m On Thu, Apr 22, 2010 at 5:07 PM, Zeh Fernando >>> wrote: >>> It will be pretty much the same as 'normal' Flash, but with less > CPU/memory > and with additional APIs. > > For optimization tips: > http://help.adobe.com/en_US/as3/mobile/index.html > > For the additional APIs, I guess we have to wait for the proper (?) AIR > 2 >>> documentation. But NativeMenu and such should be a good indication of > how >>> things will work. I think I've seen a list of the tentative APIs (for > multi-touch, geo location, and such), but nothing too final. > > Zeh > > On Thu, Apr 22, 2010 at 4:46 PM, Matt S. wrote: > > I'm guessing some of y'all have already dove into the world of >> developing Flash for Android, I'm wondering if there are >> sites/books/resources you can recommend to get started? >> >> thanks, >> >> .matt >> ___ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ >>> Flashcoders mailing list >>> Flashcoders@chattyfig.figleaf.com >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >>> ___ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash for Android: resources?
Hmm...I assumed the devices were flash-capable and when flash was detected it would dl the plugin...guess not? Sent from my iPhone On Apr 22, 2010, at 6:50 PM, Zeh Fernando wrote: This is how it's gonna be soon, but not now. Android 2.1 (Nexus One, et al) come without any kind of Flash Player installed, so you can't see Flash content. Zeh On Thu, Apr 22, 2010 at 6:30 PM, jared stanley >wrote: And as far as I understand it: flash player 10.1 is available on android, meaning you can view flash content when you browse the web in android. AIR 2 is available on android, and with this you can export files (apps) to be installed on your phone I don't know the specifics on how to do so, but this article: http://blogs.adobe.com/air/2010/04/ adobe_air_applications_for_and.html has links to multiple videos; this link implies that it's easy to do. Jared On Thu, Apr 22, 2010 at 2:11 PM, Matt S. wrote: So (and pardon me if these are stupid questions), does the final "app" get converted to an Android format? Or does it actually go to the phone still in AIR format? Is there not equivalent conversion similar to packager for iPhone? .m On Thu, Apr 22, 2010 at 5:07 PM, Zeh Fernando wrote: It will be pretty much the same as 'normal' Flash, but with less CPU/memory and with additional APIs. For optimization tips: http://help.adobe.com/en_US/as3/mobile/index.html For the additional APIs, I guess we have to wait for the proper (?) AIR 2 documentation. But NativeMenu and such should be a good indication of how things will work. I think I've seen a list of the tentative APIs (for multi-touch, geo location, and such), but nothing too final. Zeh On Thu, Apr 22, 2010 at 4:46 PM, Matt S. wrote: I'm guessing some of y'all have already dove into the world of developing Flash for Android, I'm wondering if there are sites/books/resources you can recommend to get started? thanks, .matt ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash for Android: resources?
This is how it's gonna be soon, but not now. Android 2.1 (Nexus One, et al) come without any kind of Flash Player installed, so you can't see Flash content. Zeh On Thu, Apr 22, 2010 at 6:30 PM, jared stanley wrote: > > And as far as I understand it: > > > flash player 10.1 is available on android, meaning you can view flash > content when you browse the web in android. > AIR 2 is available on android, and with this you can export files(apps) to > be installed on your phone > I don't know the specifics on how to do so, but this article: > > http://blogs.adobe.com/air/2010/04/adobe_air_applications_for_and.html > > has links to multiple videos; this link implies that it's easy to do. > > Jared > > > > > > > > > On Thu, Apr 22, 2010 at 2:11 PM, Matt S. wrote: > > > So (and pardon me if these are stupid questions), does the final "app" > > get converted to an Android format? Or does it actually go to the > > phone still in AIR format? Is there not equivalent conversion similar > > to packager for iPhone? > > > > .m > > > > On Thu, Apr 22, 2010 at 5:07 PM, Zeh Fernando > wrote: > > > It will be pretty much the same as 'normal' Flash, but with less > > CPU/memory > > > and with additional APIs. > > > > > > For optimization tips: > > > http://help.adobe.com/en_US/as3/mobile/index.html > > > > > > For the additional APIs, I guess we have to wait for the proper (?) AIR > 2 > > > documentation. But NativeMenu and such should be a good indication of > how > > > things will work. I think I've seen a list of the tentative APIs (for > > > multi-touch, geo location, and such), but nothing too final. > > > > > > Zeh > > > > > > On Thu, Apr 22, 2010 at 4:46 PM, Matt S. wrote: > > > > > >> I'm guessing some of y'all have already dove into the world of > > >> developing Flash for Android, I'm wondering if there are > > >> sites/books/resources you can recommend to get started? > > >> > > >> thanks, > > >> > > >> .matt > > >> ___ > > >> Flashcoders mailing list > > >> Flashcoders@chattyfig.figleaf.com > > >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > >> > > > ___ > > > Flashcoders mailing list > > > Flashcoders@chattyfig.figleaf.com > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > ___ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash for Android: resources?
it's not available yet outside of the beta but you can go through the documentation here: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/package-summary.html and take a look at the accelerometer, etc And as far as I understand it: flash player 10.1 is available on android, meaning you can view flash content when you browse the web in android. AIR 2 is available on android, and with this you can export files(apps) to be installed on your phone I don't know the specifics on how to do so, but this article: http://blogs.adobe.com/air/2010/04/adobe_air_applications_for_and.html has links to multiple videos; this link implies that it's easy to do. Jared On Thu, Apr 22, 2010 at 2:11 PM, Matt S. wrote: > So (and pardon me if these are stupid questions), does the final "app" > get converted to an Android format? Or does it actually go to the > phone still in AIR format? Is there not equivalent conversion similar > to packager for iPhone? > > .m > > On Thu, Apr 22, 2010 at 5:07 PM, Zeh Fernando wrote: > > It will be pretty much the same as 'normal' Flash, but with less > CPU/memory > > and with additional APIs. > > > > For optimization tips: > > http://help.adobe.com/en_US/as3/mobile/index.html > > > > For the additional APIs, I guess we have to wait for the proper (?) AIR 2 > > documentation. But NativeMenu and such should be a good indication of how > > things will work. I think I've seen a list of the tentative APIs (for > > multi-touch, geo location, and such), but nothing too final. > > > > Zeh > > > > On Thu, Apr 22, 2010 at 4:46 PM, Matt S. wrote: > > > >> I'm guessing some of y'all have already dove into the world of > >> developing Flash for Android, I'm wondering if there are > >> sites/books/resources you can recommend to get started? > >> > >> thanks, > >> > >> .matt > >> ___ > >> Flashcoders mailing list > >> Flashcoders@chattyfig.figleaf.com > >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >> > > ___ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash for Android: resources?
So (and pardon me if these are stupid questions), does the final "app" get converted to an Android format? Or does it actually go to the phone still in AIR format? Is there not equivalent conversion similar to packager for iPhone? .m On Thu, Apr 22, 2010 at 5:07 PM, Zeh Fernando wrote: > It will be pretty much the same as 'normal' Flash, but with less CPU/memory > and with additional APIs. > > For optimization tips: > http://help.adobe.com/en_US/as3/mobile/index.html > > For the additional APIs, I guess we have to wait for the proper (?) AIR 2 > documentation. But NativeMenu and such should be a good indication of how > things will work. I think I've seen a list of the tentative APIs (for > multi-touch, geo location, and such), but nothing too final. > > Zeh > > On Thu, Apr 22, 2010 at 4:46 PM, Matt S. wrote: > >> I'm guessing some of y'all have already dove into the world of >> developing Flash for Android, I'm wondering if there are >> sites/books/resources you can recommend to get started? >> >> thanks, >> >> .matt >> ___ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash for Android: resources?
Flash 10.1 will be present in a number of different smartphone platforms (all of them except iPhone?), most prominently Android. AIR 2 (also in beta soon) will compile Android installers, so it should have a pretty solid workflow for Android applications. Zeh On Thu, Apr 22, 2010 at 2:57 PM, wrote: > On Thu, 22 Apr 2010 16:46:37 -0400, "Matt S." wrote: > > I'm guessing some of y'all have already dove into the world of > > developing Flash for Android, I'm wondering if there are > > sites/books/resources you can recommend to get started? > > Don't you mean the upcoming iPhone support in Flash CS5? I don't think > Flash for Android is available, right?? > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash for Android: resources?
Well, I was thinking more along the lines of AIR for Android, such as is seen here: Google Reinforces Commitment to Adobe and Flash http://theflashblog.com/?p=1926 But come to think of it, this might all be extremely Beta and not available to regular old flash developers just yet. I guess I should focus on AIR. .m On Thu, Apr 22, 2010 at 2:57 PM, wrote: > On Thu, 22 Apr 2010 16:46:37 -0400, "Matt S." wrote: >> I'm guessing some of y'all have already dove into the world of >> developing Flash for Android, I'm wondering if there are >> sites/books/resources you can recommend to get started? > > Don't you mean the upcoming iPhone support in Flash CS5? I don't think > Flash for Android is available, right?? > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash for Android: resources?
It will be pretty much the same as 'normal' Flash, but with less CPU/memory and with additional APIs. For optimization tips: http://help.adobe.com/en_US/as3/mobile/index.html For the additional APIs, I guess we have to wait for the proper (?) AIR 2 documentation. But NativeMenu and such should be a good indication of how things will work. I think I've seen a list of the tentative APIs (for multi-touch, geo location, and such), but nothing too final. Zeh On Thu, Apr 22, 2010 at 4:46 PM, Matt S. wrote: > I'm guessing some of y'all have already dove into the world of > developing Flash for Android, I'm wondering if there are > sites/books/resources you can recommend to get started? > > thanks, > > .matt > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash for Android: resources?
On Thu, 22 Apr 2010 16:46:37 -0400, "Matt S." wrote: > I'm guessing some of y'all have already dove into the world of > developing Flash for Android, I'm wondering if there are > sites/books/resources you can recommend to get started? Don't you mean the upcoming iPhone support in Flash CS5? I don't think Flash for Android is available, right?? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] flash for Android: resources?
I'm guessing some of y'all have already dove into the world of developing Flash for Android, I'm wondering if there are sites/books/resources you can recommend to get started? thanks, .matt ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders