: [Flashcoders] puzzle: how to verify piece-fitting?
yeah, kind of. one thing makes it easy that is that all
pieces can only be placed in a pre-defined area (a shape
showing the outline of the puzzle), but i'm still looking for
some kind of algorythm that makes the already fitted pieces
drag
hi all. i'm looking for some example on puzzle games which detect
(show the user) that the pieces are arranged correct. those i know
are simple drag and drop together ones with do not detect that the
pieces are arranged correct and fit. any examples or ideas on how
to detect that (when having
hi all. i'm looking for some example on puzzle games which detect
(show the user) that the pieces are arranged correct. those i know
are simple drag and drop together ones with do not detect that the
pieces are arranged correct and fit. any examples or ideas on how
to detect that (when having
sounds not that hard, nevertheless any examples would be great
Am 10.03.2006 14:18 Uhr schrieb Danny Kodicek unter
[EMAIL PROTECTED]:
hi all. i'm looking for some example on puzzle games which detect
(show the user) that the pieces are arranged correct. those i know
are simple drag and
sounds not that hard, nevertheless any examples would be great
A very nice Shocwave 3d example I've always liked is here:
http://www.madfishstudios.com/puzzle/libraryTest1.htm
Danny
___
Flashcoders@chattyfig.figleaf.com
To change your
Chester Pike
Newtown Square, PA 19073
C (267) 254-6225
E [EMAIL PROTECTED]
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of lars
Sent: Friday, March 10, 2006 8:04 AM
To: Flashcoders mailing list
Subject: [Flashcoders] puzzle: how to verify piece-fitting?
hi all
[EMAIL PROTECTED]
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of lars
Sent: Friday, March 10, 2006 8:04 AM
To: Flashcoders mailing list
Subject: [Flashcoders] puzzle: how to verify piece-fitting?
hi all. i'm looking for some example on puzzle
7 matches
Mail list logo