Re: [Flashcoders] AS 2 Logging Library
i use a custom-built logging thing at work, at home i use ALCON - and have just started looking at xRay On 1/25/07, Andy Herrman [EMAIL PROTECTED] wrote: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
So, the stuff I've written myself is fairly close to what ALCON does (I was playing around with that earlier today). That's not really what I'm looking for though. I'm looking for something more along the lines of log4j, where you can have multiple loggers, formatters, and handlers. My own logging stuff has the beginnings of the multiple formatters/handlers, but making the jump from that to the flexibility of log4j would take a lot of time I don't really have. -Andy On 1/25/07, Trevor Burton [EMAIL PROTECTED] wrote: i use a custom-built logging thing at work, at home i use ALCON - and have just started looking at xRay On 1/25/07, Andy Herrman [EMAIL PROTECTED] wrote: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
Hi, you might want to take a look at xflas2, at osflash.org/xflas2 It says alpha, but I've used it (and wrote it) for the last year and haven't found any problems. It comes with a bunch of examples. What I like most about it, is the flexibililty and the filter options. Basicly if you use: Logger.log (foo); it will print: Classname-methodname says:foo Take a look if you like. Flash IDE and Mtasc compatible, no differences in usage or functionality. greetz JC On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] AS 2 Logging Library
You might also want to look at zeroi: http://osflash.org/zeroi Works with mtasc and trace-replacements and has is compatible with Luminix, Xray, SOS and could be extended easily. Cheers, Sönke -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andy Herrman Sent: Thursday, January 25, 2007 5:43 PM To: Flashcoders Subject: [Flashcoders] AS 2 Logging Library I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
ps with respect to the multiple logger thing, in xflas2 you dont create different loggers for a class, you simply create one logger and control the output for a class with filters etc. This allows you for example to: - print only output from certain classes - specify the detail for separate classes - print only info from certain methods in certain classes, ignoring others - print info from a method a maximum amount per time unit, eg onEnterFrame in a 120 fps movie, only output a log msg once every second All settings can be controlled through an XML file although that part hasnt fully been fleshed out. Serialisation and deserialisation of the loggers configuration to xml is operational, however the loading of the xml is not yet part of the logging framework. On 1/25/07, Hans Wichman [EMAIL PROTECTED] wrote: Hi, you might want to take a look at xflas2, at osflash.org/xflas2 It says alpha, but I've used it (and wrote it) for the last year and haven't found any problems. It comes with a bunch of examples. What I like most about it, is the flexibililty and the filter options. Basicly if you use: Logger.log (foo); it will print: Classname-methodname says:foo Take a look if you like. Flash IDE and Mtasc compatible, no differences in usage or functionality. greetz JC On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
i added to ALCON some bits and bobs to make it stamp the log with the classname - it prepends a timestamp, too... but obviously not enough for you needs... On 1/25/07, Hans Wichman [EMAIL PROTECTED] wrote: Hi, you might want to take a look at xflas2, at osflash.org/xflas2 It says alpha, but I've used it (and wrote it) for the last year and haven't found any problems. It comes with a bunch of examples. What I like most about it, is the flexibililty and the filter options. Basicly if you use: Logger.log (foo); it will print: Classname-methodname says:foo Take a look if you like. Flash IDE and Mtasc compatible, no differences in usage or functionality. greetz JC On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized
Re: [Flashcoders] AS 2 Logging Library
Thanks for all the suggestions! I'll go play around with them a bit. -Andy On 1/25/07, Trevor Burton [EMAIL PROTECTED] wrote: i added to ALCON some bits and bobs to make it stamp the log with the classname - it prepends a timestamp, too... but obviously not enough for you needs... On 1/25/07, Hans Wichman [EMAIL PROTECTED] wrote: Hi, you might want to take a look at xflas2, at osflash.org/xflas2 It says alpha, but I've used it (and wrote it) for the last year and haven't found any problems. It comes with a bunch of examples. What I like most about it, is the flexibililty and the filter options. Basicly if you use: Logger.log (foo); it will print: Classname-methodname says:foo Take a look if you like. Flash IDE and Mtasc compatible, no differences in usage or functionality. greetz JC On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
I like what I see so far for VEGAS, especially the XPanel target. However, I'm getting a weird problem where if I build the SWF using the Flash IDE everything works, but if I use MTASC the logs don't make it to XPanel. XPanel does clear the last set of logs, so it's at least initializing its connection, but the logs themselves don't seem to be making it. And it's all the same code. Here's my test code: -- import vegas.logging.Log; import vegas.logging.LogEventLevel; import vegas.logging.ILogger; import vegas.logging.targets.XPanelTarget; import vegas.logging.targets.TraceTarget; class TestMain { private static var LOG:ILogger; private var i:Number = 0; public static function main(rootMC:MovieClip):Void { Stage.align = LT; Stage.scaleMode = noScale; rootMC.stop(); var target:XPanelTarget = new XPanelTarget(Test); target.includeLines = true; target.includeLevel = true; target.includeTime = true; target.includeCategory = true; target.filters = [*]; target.level = LogEventLevel.ALL; Log.addTarget(target); var traceTarget:TraceTarget = new TraceTarget(); traceTarget.includeLines = true; traceTarget.includeLevel = true; traceTarget.includeTime = true; traceTarget.includeCategory = true; traceTarget.filters = [*]; traceTarget.level = LogEventLevel.ALL; Log.addTarget(traceTarget); LOG = Log.getLogger(TestMain); var t:TestMain = new TestMain(rootMC); } function TestMain(rootMC:MovieClip) { initMovie(); } function initMovie():Void { LOG.info(initMovie); setInterval(this, 'log', 2000); } private function log():Void { LOG.debug(Debug + i); LOG.error(Error + i); LOG.fatal(Fatal + i); LOG.info(Info + i); LOG.warn(Warn + i); LOG.info(Test {0} formatting {1} of {2} doom, true, i, testy); i++; } } -- The FLA has the following on the first frame: -- TestMain.main(this); -- The trace target always works, but the XPanel target only works when built from the Flash IDE. To build I'm using FlashDevelop, with code injection turned on, UseMain turned off, and UseMX turned on. Any idea why this might be happening? -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive:
Re: [Flashcoders] AS 2 Logging Library
Hello :) yes the unit tests of the XPanelTarget (and the vegas.logging package) are in progress... for the moment the XPanel bug in MTASC ! :( Sorry for this problem :) I want clear this bug in the class this next week-end PS : i have add a new target little time ago with the FireBugTarget and you can test now this target with the FireBug extension ( https://addons.mozilla.org/firefox/1843/) For the moment in my projects i use in windows the SOS console and in other system the FlashInspector... The Xpanel is a good panel but i must search the problem of my target in MTASC ! My objective is to do my personal console with Apollo when apollo will be in this beta or final version ! 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I like what I see so far for VEGAS, especially the XPanel target. However, I'm getting a weird problem where if I build the SWF using the Flash IDE everything works, but if I use MTASC the logs don't make it to XPanel. XPanel does clear the last set of logs, so it's at least initializing its connection, but the logs themselves don't seem to be making it. And it's all the same code. Here's my test code: -- import vegas.logging.Log; import vegas.logging.LogEventLevel; import vegas.logging.ILogger; import vegas.logging.targets.XPanelTarget; import vegas.logging.targets.TraceTarget; class TestMain { private static var LOG:ILogger; private var i:Number = 0; public static function main(rootMC:MovieClip):Void { Stage.align = LT; Stage.scaleMode = noScale; rootMC.stop(); var target:XPanelTarget = new XPanelTarget(Test); target.includeLines = true; target.includeLevel = true; target.includeTime = true; target.includeCategory = true; target.filters = [*]; target.level = LogEventLevel.ALL; Log.addTarget(target); var traceTarget:TraceTarget = new TraceTarget(); traceTarget.includeLines = true; traceTarget.includeLevel = true; traceTarget.includeTime = true; traceTarget.includeCategory = true; traceTarget.filters = [*]; traceTarget.level = LogEventLevel.ALL; Log.addTarget(traceTarget); LOG = Log.getLogger(TestMain); var t:TestMain = new TestMain(rootMC); } function TestMain(rootMC:MovieClip) { initMovie(); } function initMovie():Void { LOG.info(initMovie); setInterval(this, 'log', 2000); } private function log():Void { LOG.debug(Debug + i); LOG.error(Error + i); LOG.fatal(Fatal + i); LOG.info(Info + i); LOG.warn(Warn + i); LOG.info(Test {0} formatting {1} of {2} doom, true, i, testy); i++; } } -- The FLA has the following on the first frame: -- TestMain.main(this); -- The trace target always works, but the XPanel target only works when built from the Flash IDE. To build I'm using FlashDevelop, with code injection turned on, UseMain turned off, and UseMX turned on. Any idea why this might be happening? -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I
Re: [Flashcoders] AS 2 Logging Library
I found it to be pretty trivial to add a target for Alcon: http://fgpwiki.corewatch.net/wiki/Alcon and that's what I'm using right now. Though XPanel is a lot lighter weight (if you ignore the .NET requirement), so it would be nicer to use that if possible. I tried to look briefly through the code to figure out what the problem was, but couldn't narrow it down. One thing that I did run into with MTASC doing something different than the FlashIDE is if you have a function in your class called 'trace'. I had put a trace() statement in my class, and the FlashIDE resolved this as the trace that displays to the output window, but MTASC resolved it as `this.trace()`. That's probably not the problem you're having, but I figured I'd mention it just in case. :) -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) yes the unit tests of the XPanelTarget (and the vegas.logging package) are in progress... for the moment the XPanel bug in MTASC ! :( Sorry for this problem :) I want clear this bug in the class this next week-end PS : i have add a new target little time ago with the FireBugTarget and you can test now this target with the FireBug extension ( https://addons.mozilla.org/firefox/1843/) For the moment in my projects i use in windows the SOS console and in other system the FlashInspector... The Xpanel is a good panel but i must search the problem of my target in MTASC ! My objective is to do my personal console with Apollo when apollo will be in this beta or final version ! 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I like what I see so far for VEGAS, especially the XPanel target. However, I'm getting a weird problem where if I build the SWF using the Flash IDE everything works, but if I use MTASC the logs don't make it to XPanel. XPanel does clear the last set of logs, so it's at least initializing its connection, but the logs themselves don't seem to be making it. And it's all the same code. Here's my test code: -- import vegas.logging.Log; import vegas.logging.LogEventLevel; import vegas.logging.ILogger; import vegas.logging.targets.XPanelTarget; import vegas.logging.targets.TraceTarget; class TestMain { private static var LOG:ILogger; private var i:Number = 0; public static function main(rootMC:MovieClip):Void { Stage.align = LT; Stage.scaleMode = noScale; rootMC.stop(); var target:XPanelTarget = new XPanelTarget(Test); target.includeLines = true; target.includeLevel = true; target.includeTime = true; target.includeCategory = true; target.filters = [*]; target.level = LogEventLevel.ALL; Log.addTarget(target); var traceTarget:TraceTarget = new TraceTarget(); traceTarget.includeLines = true; traceTarget.includeLevel = true; traceTarget.includeTime = true; traceTarget.includeCategory = true; traceTarget.filters = [*]; traceTarget.level = LogEventLevel.ALL; Log.addTarget(traceTarget); LOG = Log.getLogger(TestMain); var t:TestMain = new TestMain(rootMC); } function TestMain(rootMC:MovieClip) { initMovie(); } function initMovie():Void { LOG.info(initMovie); setInterval(this, 'log', 2000); } private function log():Void { LOG.debug(Debug + i); LOG.error(Error + i); LOG.fatal(Fatal + i); LOG.info(Info + i); LOG.warn(Warn + i); LOG.info(Test {0} formatting {1} of {2} doom, true, i, testy); i++; } } -- The FLA has the following on the first frame: -- TestMain.main(this); -- The trace target always works, but the XPanel target only works when built from the Flash IDE. To build I'm using FlashDevelop, with code injection turned on, UseMain turned off, and UseMX turned on. Any idea why this might be happening? -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in