RE: [Flashcoders] puzzle: how to verify piece-fitting?

2006-03-14 Thread Mike Mountain
; To: Flashcoders mailing list > Subject: Re: [Flashcoders] puzzle: how to verify piece-fitting? > > yeah, kind of. one thing makes it easy that is that all > pieces can only be placed in a pre-defined area (a shape > showing the outline of the puzzle), but i'm still looking

Re: [Flashcoders] puzzle: how to verify piece-fitting?

2006-03-10 Thread lars
yeah, kind of. one thing makes it easy that is that all pieces can only be placed in a pre-defined area (a shape showing the outline of the puzzle), but i'm still looking for some kind of algorythm that makes the already fitted pieces drag/drop together... like having a,b,c mixed up, all single dra

RE: [Flashcoders] puzzle: how to verify piece-fitting?

2006-03-10 Thread Fitzpatrick, Kevin
I can't off the top of my head think of any visual ways of doing it, but you can check the relationship of the pieces to each other. For instance if piece A can only fit to the left of B and the bottom of C (it's the lower left hand corner) then you could check those two distance relationships and

Re: [Flashcoders] puzzle: how to verify piece-fitting?

2006-03-10 Thread Danny Kodicek
sounds not that hard, nevertheless any examples would be great A very nice Shocwave 3d example I've always liked is here: http://www.madfishstudios.com/puzzle/libraryTest1.htm Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscript

Re: [Flashcoders] puzzle: how to verify piece-fitting?

2006-03-10 Thread lars
sounds not that hard, nevertheless any examples would be great Am 10.03.2006 14:18 Uhr schrieb "Danny Kodicek" unter <[EMAIL PROTECTED]>: > >> hi all. i'm looking for some example on puzzle games which "detect" >> (show the user) that the pieces are arranged correct. those i know >> are "simple

Re: [Flashcoders] puzzle: how to verify piece-fitting?

2006-03-10 Thread Danny Kodicek
hi all. i'm looking for some example on puzzle games which "detect" (show the user) that the pieces are arranged correct. those i know are "simple" drag and drop together ones with do not detect that the pieces are arranged correct and fit. any examples or ideas on how to "detect" that (when hav