...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Sumeet Kumar
Sent: Monday, January 14, 2013 12:32 PM
To: 'Flash Coders List'
Subject: RE: [Flashcoders] IPAD App code optimization
Thanks Hans and Deepanjan for your guidancei will try these methods and
then post where I reached
and
then post where I reached.
Thanks again.
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Hans Wichman
Sent: Friday, January 11, 2013 7:40 PM
To: Flash Coders List
Subject: Re: [Flashcoders] IPAD App code
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Sumeet Kumar
Sent: Monday, January 14, 2013 12:32 PM
To: 'Flash Coders List'
Subject: RE: [Flashcoders] IPAD App code optimization
Thanks Hans and Deepanjan for your guidancei will try these methods and
then post where I reached
Kumar
Sent: Monday, January 14, 2013 12:32 PM
To: 'Flash Coders List'
Subject: RE: [Flashcoders] IPAD App code optimization
Thanks Hans and Deepanjan for your guidancei will try these
methods and
then post where I reached.
Thanks again.
-Original Message-
From: flashcoders-boun
Sumeet Kumar
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of
Sumeet Kumar
Sent: Monday, January 14, 2013 12:32 PM
To: 'Flash Coders List'
Subject: RE: [Flashcoders] IPAD App code optimization
Thanks Hans
, 2013 7:40 PM
To: Flash Coders List
Subject: Re: [Flashcoders] IPAD App code optimization
Hi Sumeet,
some stuff is much more important than other stuff:
- DRY - don't repeat yourself: cache calculations (sinus tables, array
lengths, radian conversion etc)
- Create as few objects as possible, eg use
Have a look at all possible ways of optimization:
https://deepanjandas.wordpress.com/category/code-optimization/
Best
Deepanjan Das
On Fri, Jan 11, 2013 at 4:27 PM, Sumeet Kumar sume...@sebiz.net wrote:
Hi All,
I am creating a very basic IPAD app. Adobe says we need to build the app
Hi Sumeet,
some stuff is much more important than other stuff:
- DRY - don't repeat yourself: cache calculations (sinus tables, array
lengths, radian conversion etc)
- Create as few objects as possible, eg use ObjectPooling
- try to stay away from movieclips and sprites, use bitmaps and
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