RE: [Flashcoders] Windowing in AIR

2008-01-21 Thread Matthew James Poole
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sidney de Koning Sent: 18 January 2008 18:27 To: Flash Coders List Subject: Re: [Flashcoders] Windowing in AIR I'm using XP, i have noticed that on Vista it doesn't do it, on mac it is also a bit weird. I think i

Re: [Flashcoders] Windowing in AIR

2008-01-18 Thread Sidney de Koning
Sent: 17 January 2008 10:52 To: Flash Coders List Subject: Re: [Flashcoders] Windowing in AIR Well, kindof, if you install that EmployeeDirectory app, you see that when you drag, the size of the window is only as big as the content, and then your operating system displays an border for how big

RE: [Flashcoders] Windowing in AIR

2008-01-18 Thread Matthew James Poole
PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sidney de Koning Sent: 18 January 2008 10:45 To: Flash Coders List Subject: Re: [Flashcoders] Windowing in AIR Hi Matthew, I have placed the screenshots online at: http://www.funky-monkey.nl/flashcoders/ The border you see, is the border

Re: [Flashcoders] Windowing in AIR

2008-01-18 Thread Sidney de Koning
January 2008 10:45 To: Flash Coders List Subject: Re: [Flashcoders] Windowing in AIR Hi Matthew, I have placed the screenshots online at: http://www.funky-monkey.nl/flashcoders/ The border you see, is the border that appears when i drag the app. I have placed the EmployeeDirectory also

RE: [Flashcoders] Windowing in AIR

2008-01-17 Thread Matthew James Poole
Hi Sid, 1. NativeWindow's have height and width properties, so you should be able just to set these directly 2. A NativeWindow is just that - an OS native windo - so at best you can have a MC in a NativeWindow 3. see 2 - a NativeWindow can have many MC's inside it... 4. Not really, though if it

Re: [Flashcoders] Windowing in AIR

2008-01-17 Thread Sidney de Koning
Hi Matthew, Thanks for the answers; like i said: The problem that i dont want is that when my app unfolds, my 'appllication canvas' is actully bigger that what the user sees. When you dragg the app i want the draggeble area to be confined to the size of the current state of my application).

RE: [Flashcoders] Windowing in AIR

2008-01-17 Thread Matthew James Poole
: [Flashcoders] Windowing in AIR Hi Matthew, Thanks for the answers; like i said: The problem that i dont want is that when my app unfolds, my 'appllication canvas' is actully bigger that what the user sees. When you dragg the app i want the draggeble area to be confined to the size of the current state of my

RE: [Flashcoders] Windowing in AIR

2008-01-17 Thread Matthew James Poole
? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sidney de Koning Sent: 17 January 2008 10:01 To: Flash Coders List Subject: Re: [Flashcoders] Windowing in AIR Hi Matthew, Thanks for the answers; like i said: The problem that i dont want is that when my app unfolds

Re: [Flashcoders] Windowing in AIR

2008-01-17 Thread Sidney de Koning
, but put it on your next container inside that... Does that answer your question? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sidney de Koning Sent: 17 January 2008 10:01 To: Flash Coders List Subject: Re: [Flashcoders] Windowing in AIR Hi Matthew

RE: [Flashcoders] Windowing in AIR

2008-01-17 Thread Matthew James Poole
Coders List Subject: Re: [Flashcoders] Windowing in AIR Well, kindof, if you install that EmployeeDirectory app, you see that when you drag, the size of the window is only as big as the content, and then your operating system displays an border for how big the app is(only if you dragg it). when