RE: [Flashcoders] bounce easing function for tweener

2009-08-13 Thread Merrill, Jason
Greensock's TweenMax and TweenLite include source code you can modify and they include Penner's easing equations which include Bounce easing. You could try that. Jason Merrill Bank of America Global Learning Shared Services Solutions Development Monthly meetings on the Adobe Flash

Re: [Flashcoders] bounce easing function for tweener

2009-08-13 Thread jared stanley
go into the penner's easing classes, copy the bounce function class and rename it, then mess with the constants in the math in there. On Thu, Aug 13, 2009 at 10:28 AM, Merrill, Jasonjason.merr...@bankofamerica.com wrote: Greensock's TweenMax and TweenLite include source code you can modify

Re: [Flashcoders] bounce easing function for tweener

2009-08-13 Thread Zeh Fernando
You can copy the original bounce function from the Equations class and then use it as the transition parameter (like you probably already know). But yeah, you'll need to change the original code to achieve whatever effect you want. Usually tweaking some of the constant numbers is enough to make it

Re: [Flashcoders] bounce easing function for tweener

2009-08-13 Thread jared stanley
i would listen to whatever zeh says :) On Thu, Aug 13, 2009 at 11:05 AM, Zeh Fernandoz...@zehfernando.com wrote: You can copy the original bounce function from the Equations class and then use it as the transition parameter (like you probably already know). But yeah, you'll need to change the

Re: [Flashcoders] bounce easing function for tweener

2009-08-13 Thread Zeh Fernando
What I said probably applies to 99% of the tweening engines available out there anyway. PS. Awesome link on that uize tool. I didn't know that. There are some very good equation samples - based on Penner's work but much more flexible to animation use. With some ingenuity the code can probably be