RE: [Flashcoders] bounce easing function for tweener

2009-08-13 Thread Merrill, Jason
Greensock's TweenMax and TweenLite include source code you can modify
and they include Penner's easing equations which include Bounce easing.
You could try that.


Jason Merrill 

Bank of  America   Global Learning 
Shared Services Solutions Development 

Monthly meetings on the Adobe Flash platform for rich media experiences
- join the Bank of America Flash Platform Community 





-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of allandt
bik-elliott (thefieldcomic.com)
Sent: Thursday, August 13, 2009 12:09 PM
To: Flash Coders List
Subject: [Flashcoders] bounce easing function for tweener

hi guys
I've been looking around for a way of modifying the bounce easing
function
for Tweener but I'm not having much joy (I've taken to doing a series of
tweens in the onComplete function to fudge it).

I've seen
http://timotheegroleau.com/Flash/experiments/easing_function_generator.h
tm
which
is astounding but it doesn't include a bounce.

I've also seen http://www.uize.com/tools/curve-explorer.html which is a
javascript modifier but it only works with Uize (which i guess is a
javascript tweening library - who knows) and doesn't really go into the
formulae (you pass it a set of parameters and it does the rest)

Could anyone point me in the right direction, please?

thanks in advance
Alz
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Re: [Flashcoders] bounce easing function for tweener

2009-08-13 Thread jared stanley
go into the penner's easing classes, copy the bounce function class
and rename it, then mess with the constants in the math in there.






On Thu, Aug 13, 2009 at 10:28 AM, Merrill,
Jasonjason.merr...@bankofamerica.com wrote:
 Greensock's TweenMax and TweenLite include source code you can modify
 and they include Penner's easing equations which include Bounce easing.
 You could try that.


 Jason Merrill

 Bank of  America   Global Learning
 Shared Services Solutions Development

 Monthly meetings on the Adobe Flash platform for rich media experiences
 - join the Bank of America Flash Platform Community





 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com
 [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of allandt
 bik-elliott (thefieldcomic.com)
 Sent: Thursday, August 13, 2009 12:09 PM
 To: Flash Coders List
 Subject: [Flashcoders] bounce easing function for tweener

 hi guys
 I've been looking around for a way of modifying the bounce easing
 function
 for Tweener but I'm not having much joy (I've taken to doing a series of
 tweens in the onComplete function to fudge it).

 I've seen
 http://timotheegroleau.com/Flash/experiments/easing_function_generator.h
 tm
 which
 is astounding but it doesn't include a bounce.

 I've also seen http://www.uize.com/tools/curve-explorer.html which is a
 javascript modifier but it only works with Uize (which i guess is a
 javascript tweening library - who knows) and doesn't really go into the
 formulae (you pass it a set of parameters and it does the rest)

 Could anyone point me in the right direction, please?

 thanks in advance
 Alz
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Re: [Flashcoders] bounce easing function for tweener

2009-08-13 Thread Zeh Fernando
You can copy the original bounce function from the Equations class and then
use it as the transition parameter (like you probably already know). But
yeah, you'll need to change the original code to achieve whatever effect you
want. Usually tweaking some of the constant numbers is enough to make it
bounce the way you want it to, or even apply some of the other equations to
change the effect (ie, outExpo on top of the outBounce result makes it look
like a thud instead of the default bouncy bounce).

Zeh

On Thu, Aug 13, 2009 at 1:43 PM, jared stanley jared.stan...@gmail.comwrote:

 go into the penner's easing classes, copy the bounce function class
 and rename it, then mess with the constants in the math in there.






 On Thu, Aug 13, 2009 at 10:28 AM, Merrill,
 Jasonjason.merr...@bankofamerica.com wrote:
  Greensock's TweenMax and TweenLite include source code you can modify
  and they include Penner's easing equations which include Bounce easing.
  You could try that.
 
 
  Jason Merrill
 
  Bank of  America   Global Learning
  Shared Services Solutions Development
 
  Monthly meetings on the Adobe Flash platform for rich media experiences
  - join the Bank of America Flash Platform Community
 
 
 
 
 
  -Original Message-
  From: flashcoders-boun...@chattyfig.figleaf.com
  [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of allandt
  bik-elliott (thefieldcomic.com)
  Sent: Thursday, August 13, 2009 12:09 PM
  To: Flash Coders List
  Subject: [Flashcoders] bounce easing function for tweener
 
  hi guys
  I've been looking around for a way of modifying the bounce easing
  function
  for Tweener but I'm not having much joy (I've taken to doing a series of
  tweens in the onComplete function to fudge it).
 
  I've seen
  http://timotheegroleau.com/Flash/experiments/easing_function_generator.h
  tm
  which
  is astounding but it doesn't include a bounce.
 
  I've also seen http://www.uize.com/tools/curve-explorer.html which is a
  javascript modifier but it only works with Uize (which i guess is a
  javascript tweening library - who knows) and doesn't really go into the
  formulae (you pass it a set of parameters and it does the rest)
 
  Could anyone point me in the right direction, please?
 
  thanks in advance
  Alz
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  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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Re: [Flashcoders] bounce easing function for tweener

2009-08-13 Thread jared stanley
i would listen to whatever zeh says :)

On Thu, Aug 13, 2009 at 11:05 AM, Zeh Fernandoz...@zehfernando.com wrote:
 You can copy the original bounce function from the Equations class and then
 use it as the transition parameter (like you probably already know). But
 yeah, you'll need to change the original code to achieve whatever effect you
 want. Usually tweaking some of the constant numbers is enough to make it
 bounce the way you want it to, or even apply some of the other equations to
 change the effect (ie, outExpo on top of the outBounce result makes it look
 like a thud instead of the default bouncy bounce).

 Zeh

 On Thu, Aug 13, 2009 at 1:43 PM, jared stanley jared.stan...@gmail.comwrote:

 go into the penner's easing classes, copy the bounce function class
 and rename it, then mess with the constants in the math in there.






 On Thu, Aug 13, 2009 at 10:28 AM, Merrill,
 Jasonjason.merr...@bankofamerica.com wrote:
  Greensock's TweenMax and TweenLite include source code you can modify
  and they include Penner's easing equations which include Bounce easing.
  You could try that.
 
 
  Jason Merrill
 
  Bank of  America   Global Learning
  Shared Services Solutions Development
 
  Monthly meetings on the Adobe Flash platform for rich media experiences
  - join the Bank of America Flash Platform Community
 
 
 
 
 
  -Original Message-
  From: flashcoders-boun...@chattyfig.figleaf.com
  [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of allandt
  bik-elliott (thefieldcomic.com)
  Sent: Thursday, August 13, 2009 12:09 PM
  To: Flash Coders List
  Subject: [Flashcoders] bounce easing function for tweener
 
  hi guys
  I've been looking around for a way of modifying the bounce easing
  function
  for Tweener but I'm not having much joy (I've taken to doing a series of
  tweens in the onComplete function to fudge it).
 
  I've seen
  http://timotheegroleau.com/Flash/experiments/easing_function_generator.h
  tm
  which
  is astounding but it doesn't include a bounce.
 
  I've also seen http://www.uize.com/tools/curve-explorer.html which is a
  javascript modifier but it only works with Uize (which i guess is a
  javascript tweening library - who knows) and doesn't really go into the
  formulae (you pass it a set of parameters and it does the rest)
 
  Could anyone point me in the right direction, please?
 
  thanks in advance
  Alz
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Re: [Flashcoders] bounce easing function for tweener

2009-08-13 Thread Zeh Fernando
What I said probably applies to 99% of the tweening engines available out
there anyway.

PS. Awesome link on that uize tool. I didn't know that. There are some very
good equation samples - based on Penner's work but much more flexible to
animation use. With some ingenuity the code can probably be easily adapted
to tweener/tweenmax/tweenetc. It's GPL though.

Zeh

On Thu, Aug 13, 2009 at 2:13 PM, jared stanley jared.stan...@gmail.comwrote:

 i would listen to whatever zeh says :)

 On Thu, Aug 13, 2009 at 11:05 AM, Zeh Fernandoz...@zehfernando.com wrote:
  You can copy the original bounce function from the Equations class and
 then
  use it as the transition parameter (like you probably already know). But
  yeah, you'll need to change the original code to achieve whatever effect
 you
  want. Usually tweaking some of the constant numbers is enough to make it
  bounce the way you want it to, or even apply some of the other equations
 to
  change the effect (ie, outExpo on top of the outBounce result makes it
 look
  like a thud instead of the default bouncy bounce).
 
  Zeh
 
  On Thu, Aug 13, 2009 at 1:43 PM, jared stanley jared.stan...@gmail.com
 wrote:
 
  go into the penner's easing classes, copy the bounce function class
  and rename it, then mess with the constants in the math in there.
 
 
 
 
 
 
  On Thu, Aug 13, 2009 at 10:28 AM, Merrill,
  Jasonjason.merr...@bankofamerica.com wrote:
   Greensock's TweenMax and TweenLite include source code you can modify
   and they include Penner's easing equations which include Bounce
 easing.
   You could try that.
  
  
   Jason Merrill
  
   Bank of  America   Global Learning
   Shared Services Solutions Development
  
   Monthly meetings on the Adobe Flash platform for rich media
 experiences
   - join the Bank of America Flash Platform Community
  
  
  
  
  
   -Original Message-
   From: flashcoders-boun...@chattyfig.figleaf.com
   [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of
 allandt
   bik-elliott (thefieldcomic.com)
   Sent: Thursday, August 13, 2009 12:09 PM
   To: Flash Coders List
   Subject: [Flashcoders] bounce easing function for tweener
  
   hi guys
   I've been looking around for a way of modifying the bounce easing
   function
   for Tweener but I'm not having much joy (I've taken to doing a series
 of
   tweens in the onComplete function to fudge it).
  
   I've seen
  
 http://timotheegroleau.com/Flash/experiments/easing_function_generator.h
   tm
   which
   is astounding but it doesn't include a bounce.
  
   I've also seen http://www.uize.com/tools/curve-explorer.html which is
 a
   javascript modifier but it only works with Uize (which i guess is a
   javascript tweening library - who knows) and doesn't really go into
 the
   formulae (you pass it a set of parameters and it does the rest)
  
   Could anyone point me in the right direction, please?
  
   thanks in advance
   Alz
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