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*Sent:* Thursday, March 01, 2007 3:22 PM
*To:* flexcoders@yahoogroups.com
*Subject:* Re: [flexcoders] Save a BitmapData as a local file
jwopitz wrote:
> I don't quite understand the question here. Are you asking can you save
> some var myPic:BitmapData to your localSharedObject?
>
; Multimedia Team
From: flexcoders@yahoogroups.com
[mailto:[EMAIL PROTECTED] On Behalf Of Jim Cheng
Sent: Thursday, March 01, 2007 3:22 PM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Save a BitmapData as a local file
jwopitz wrote:
jwopitz wrote:
> I don't quite understand the question here. Are you asking can you save
> some var myPic:BitmapData to your localSharedObject?
>
> That's how I understand it. I have never tried but I assume that you
> could. We have been able to save some very complex object type to our LSOs
ecpmaz wrote:
> ... and that without passing by the server :S
>
> I don't know if my question is stupid.. but all I've been able to do
> till now was to send as a POST var my bytes to my server to assemble
> them, and send them back to the user as a JPEG...
>
> It seems not to be an optimal solut
I don't quite understand the question here. Are you asking can you save
some var myPic:BitmapData to your localSharedObject?
That's how I understand it. I have never tried but I assume that you
could. We have been able to save some very complex object type to our LSOs
without any issue.
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