Re: [flexcoders] Save a BitmapData as a local file

2007-03-01 Thread jwopitz
g *Sent:* Thursday, March 01, 2007 3:22 PM *To:* flexcoders@yahoogroups.com *Subject:* Re: [flexcoders] Save a BitmapData as a local file jwopitz wrote: > I don't quite understand the question here. Are you asking can you save > some var myPic:BitmapData to your localSharedObject? >

RE: [flexcoders] Save a BitmapData as a local file

2007-03-01 Thread Merrill, Jason
; Multimedia Team From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Jim Cheng Sent: Thursday, March 01, 2007 3:22 PM To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] Save a BitmapData as a local file jwopitz wrote:

Re: [flexcoders] Save a BitmapData as a local file

2007-03-01 Thread Jim Cheng
jwopitz wrote: > I don't quite understand the question here. Are you asking can you save > some var myPic:BitmapData to your localSharedObject? > > That's how I understand it. I have never tried but I assume that you > could. We have been able to save some very complex object type to our LSOs

Re: [flexcoders] Save a BitmapData as a local file

2007-03-01 Thread Jim Cheng
ecpmaz wrote: > ... and that without passing by the server :S > > I don't know if my question is stupid.. but all I've been able to do > till now was to send as a POST var my bytes to my server to assemble > them, and send them back to the user as a JPEG... > > It seems not to be an optimal solut

Re: [flexcoders] Save a BitmapData as a local file

2007-03-01 Thread jwopitz
I don't quite understand the question here. Are you asking can you save some var myPic:BitmapData to your localSharedObject? That's how I understand it. I have never tried but I assume that you could. We have been able to save some very complex object type to our LSOs without any issue. On 2/