Hi all,
I want to share a few impressions from my first landing on the nimitz.
The carrier still does not move, but the wires are working with a demo
implementation in JSBSim.
Pics from the replay:
http://na.uni-tuebingen.de/~frohlich/carrier/
:)
More will come soon!
Greetings
M
On Thursday 04 November 2004 17:12, Melchior FRANZ wrote:
> * Roy Vegard Ovesen -- Thursday 04 November 2004 16:53:
> > I have used 'cvs -z3 up -dPA' with great success when I update.
>
> ... and I still hope that when people write things like that, they
> actually mean, that they created a ~/.cvsr
Roy Vegard Ovesen wrote:
> So... problem solved, or?
Yep - thanks,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
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Flightgear-
On Wed, 3 Nov 2004 20:21:15 -0500, David Megginson
<[EMAIL PROTECTED]> wrote:
> Obviously, when the dip is over 70 degrees, it doesn't take a steep
> turn to cause this effect. The question is, does the compass "hang
> up" (i.e. bind and refuse to turn), or does it swing around? If it
> hangs up
Thanks, that makes a lot more sense to me now.
I'll see what I can glean from the PPE code.
On Thursday, 4 November 2004 23:06, Norman Vine wrote:
> RE: [Flightgear-devel] Screen to cartesian co-ords?
> If you have enabled DepthBuffer operations in OpenGL
> the rasterizing process keeps track of
Paul Surgeon writes:
>
> On Thursday, 4 November 2004 22:02, Aaron Wilson
> wrote:
> > Paul,
> > NeHe has a good example of how to convert
> the screen coordinates
> > into OpenGL coordinates.
> >
> http://nehe.gamedev.net/data/articles/article.asp?article=13
> >
> > Aaron
>
> I found th
On Thursday, 4 November 2004 22:02, Aaron Wilson
wrote:
> Paul,
> NeHe has a good example of how to convert
the screen coordinates
> into OpenGL coordinates.
>
http://nehe.gamedev.net/data/articles/article.asp?article=13
>
> Aaron
I found that article very helpful.
The part I don't under
Paul,
NeHe has a good example of how to convert the screen coordinates
into OpenGL coordinates.
http://nehe.gamedev.net/data/articles/article.asp?article=13
Aaron
At 01:13 PM 11/4/2004, you wrote:
I've built a WGS84 model of the world using SimGear
routines and need some way of being abl
I've built a WGS84 model of the world using SimGear
routines and need some way of being able to click and
draw on the surface of the ellipsoid.
Does anyone know an "easy" way to transform a screen
co-ordinate into an OpenGL cartesian co-ordinate?
(Which I can then convert to polar co-ordinates)
T
* Roy Vegard Ovesen -- Thursday 04 November 2004 16:53:
> I have used 'cvs -z3 up -dPA' with great success when I update.
... and I still hope that when people write things like that, they
actually mean, that they created a ~/.cvsrc file and put the options
there
$ cat ~/.cvsrc
cvs -z3 -q
d
On Thursday 04 November 2004 15:21, Martin Spott wrote:
> Roy Vegard Ovesen wrote:
> > Do you have the latest CVS? Filters were added to xmlauto.*xx mid
> > October:
> >
> > http://baron.flightgear.org/pipermail/flightgear-cvslogs/2004-October/008
> >703.html
>
> That's it. I already removed anythi
-atan2(-phi,theta)
This looks *very* strange. An arc tangent of a quotient of angles??
Although it works out dimension-wise, I've never seen a quotient of
angles in any formula.
Cheers
-Gerhard
Think of them as distances, really. It was meant to be the X and Y
component of the rotated Z axis proj
Very bizarre:
http://www.cnn.com/2004/TECH/11/02/brain.dish/index.html
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Roy Vegard Ovesen wrote:
> Do you have the latest CVS? Filters were added to xmlauto.*xx mid October:
>
> http://baron.flightgear.org/pipermail/flightgear-cvslogs/2004-October/008703.html
That's it. I already removed anything with '*kap140*' in the filename
and pulled a fresh version from CVS. A
On Thursday 04 November 2004 12:21, Martin Spott wrote:
> Hello,
> with the default c172 I see this error:
>
> Reading autopilot configuration from
> /home/mas/CVS/FlightGear/data/Aircraft/c172p/Systems/KAP140.xml Unknown top
> level section: filter
> Detected an internal inconsistancy in the autop
"Ampere K. Hardraade" wrote:
> Section "Device"
> Identifier "Generic Video Card"
> Driver "radeon"
> EndSection
This is not very much, although it _might_ work. You'd be better done
with adding a BusID and a Screen.
"Ampere K. Hardraade" wrote:
> If I keep the "rade
Hello,
with the default c172 I see this error:
Reading autopilot configuration from
/home/mas/CVS/FlightGear/data/Aircraft/c172p/Systems/KAP140.xml
Unknown top level section: filter
Detected an internal inconsistancy in the autopilot
configuration. See earlier errors for
details.
Deleting a sa
On Wed, Nov 03, 2004 at 04:02:19PM -0600, Jon S Berndt wrote:
> -atan2(-phi,theta)
This looks *very* strange. An arc tangent of a quotient of angles??
Although it works out dimension-wise, I've never seen a quotient of
angles in any formula.
Cheers
-Gerhard
--
Gerhard Wesp o o
On Wed, Nov 03, 2004 at 02:05:59PM -0500, David Megginson wrote:
> theta, and psi (roll, pitch, and yaw). Given those three angles, I'd
> like to determine which direction around the z axis is most directly
> uphill and how steep the hill is.
Elaborate please. Do you mean the angle between the p
On Wed, 03 Nov 2004 23:07:01 -0800
"Dale E. Edmons" <[EMAIL PROTECTED]> wrote:
> Chris Metzler wrote:
>
>> What I can tell you, though, is that DRI and OpenGL support for Matrox
>> cards under Linux sucks rocks. First of all, Matrox' drivers are open,
>> and their proprietary HAL module doesn't r
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