Curtis L. Olson wrote:
It would also be nice to have a couple more aircraft that are finished
from top to bottom including good flight model, good external animated
3d model, good internal 3d cockpit, decent sounds, etc. I'd like to
see something like a 737, some sort of smaller commuter jet,
As for 1.0, although its just a number, I personally think its a pretty
significant number, and probably worth a bit of work polishing bugs , user
interface, and installation problems out as much as possible before
release. It might also make a good opportunity to test Curt's contention
that
How about including a bugreporting file in the root of the tarball with:
How to recognize the metakit problem (names of symbols!)
GDB 101
How to see if your segfault is video driver related (glxgears, quake,
tuxracer tests)
For ati people: Go sign a petition to make them fix their drivers.
David Megginson wrote:
Blender has an awful lot that we don't need for building FlightGear
planes -- it's really a package for creating 3D animation -- so there
is a tendency for ones brain to give up and start flogging itself
silly at first glance. Really, though, all you need to learn for
David Luff wrote:
There's a lot of wobble and drift when stationary, particularly with the
brakes on. This might be a floating point issue rather than a JSBSim issue
though. Its much less noticable at the default startup location than some
others which may be why it doesn't get mentioned. I'm
I was updating simgear from CVS and got this:
cvs server: Updating simgear
P simgear/Makefile.am
P simgear/compiler.h
cvs server: Updating simgear/bucket
P simgear/bucket/newbucket.hxx
cvs server: Updating simgear/compatibility
cvs server: failed to create lock directory for
There is no visibility culling whatsoever in FG. (other than maybe
back-face). FG depends upon distance culling instead.
I don't think BSP works very well outdoors, anyway :)
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$USERPROFILE on WinNT shold resolve to the root of the users home directory.
$SYSTEMROOT should resolve to the operating system root directory.
If I remember right, there is a portable way to find the my documents
folder. (ie, win9xnt, any language.)
I know the BZFlag project is able to find
How about having a small xml file for each 3d model, telling at what
offset the tip of the nose is?
Then, you could use the same aircraft definition file with a different
3d model without messing around with offsets too much...
--Brandon
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ARGH! I wrote this on the third, but never sent it...
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Date: Sun, 03 Nov 2002 21:27:05 -0600
From: Brandon Bergren [EMAIL PROTECTED]
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if you ask me) I would have no
obligations at all.
Erik
Erik, I don't think there's any movement to change the license on the
base package. I believe this discussion is on moving useful code
routines from fg to sg, to make simgear a more useful and attractive
platform.
--Brandon Bergren
.
Sincerely,
Brandon Bergren
?xml version=1.0?
!-- FlightGear menu and options tranlations for Poor English --
PropertyList
!-- Fall back --
nullThis not make translate yet/null
!-- File menu --
fileFile/file
save-flightPut Flight in to File/save-flight
load-flightTake from File Flight
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