Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-06 Thread Mathias Fröhlich
Hi, On Freitag 04 März 2005 16:20, Curtis L. Olson wrote: I know this is hard to do with standard system level calls. For instance setitimer() in unix allows you to specify a very fine resolution sleep/wakeup time. However, the OS only checks the thread during a kernel interrupt which

Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Erik Hofman
Drew wrote: Hey All, I'm running flightgear on Windows, and have noticed that it seems to use up all of the available processing time, and because of this, it seems to get jumpy when other applications are being used while FlightGear is running. I noticed that I can try to bump up the priority of

Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Frederic Bouvier
Quoting Erik Hofman : Drew wrote: Hey All, I'm running flightgear on Windows, and have noticed that it seems to use up all of the available processing time, and because of this, it seems to get jumpy when other applications are being used while FlightGear is running. I noticed that

Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Curtis L. Olson
Frederic Bouvier wrote: There is the property /sim/frame-rate-throttle-hz that could be used to limit the framerate but the source should be modified to call a system sleep method ( with a fine resolution, for example pthread_cond_timedwait ) instead of looping wildly. I know this is hard to do

Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Curtis L. Olson
Erik Hofman wrote: Drew wrote: Hey All, I'm running flightgear on Windows, and have noticed that it seems to use up all of the available processing time, and because of this, it seems to get jumpy when other applications are being used while FlightGear is running. I noticed that I can try to bump

Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Andy Ross
Curtis L. Olson wrote: Frederic Bouvier wrote: There is the property /sim/frame-rate-throttle-hz that could be used to limit the framerate but the source should be modified to call a system sleep method ( with a fine resolution, for example pthread_cond_timedwait ) instead of looping

Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Frederic Bouvier
Quoting Andy Ross: * Hopefully in a CPU-friendly way. I know that older versions of the NVidia drivers did this by spinning in a polling loop inside the driver. I'm not sure if this has been fixed or not. From my experience, the latest non-beta Windows NVidia driver seems to eat CPU

Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Drew
There is the property /sim/frame-rate-throttle-hz that could be used to limit the framerate but the source should be modified to call a system sleep method ( with a fine resolution, for example pthread_cond_timedwait ) instead of looping wildly. -Fred Just tried this, and I can make it

Re: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Andy Ross
Frederic Bouvier wrote: Quoting Andy Ross: * Hopefully in a CPU-friendly way. I know that older versions of the NVidia drivers did this by spinning in a polling loop inside the driver. I'm not sure if this has been fixed or not. From my experience, the latest non-beta Windows NVidia

RE: [Flightgear-devel] Making FlightGear more deterministic

2005-03-04 Thread Norman Vine
Frederic Bouvier writes: Quoting Andy Ross: * Hopefully in a CPU-friendly way. I know that older versions of the NVidia drivers did this by spinning in a polling loop inside the driver. I'm not sure if this has been fixed or not. From my experience, the latest non-beta Windows

[Flightgear-devel] Making FlightGear more deterministic

2005-03-03 Thread Drew
Hey All, I'm running flightgear on Windows, and have noticed that it seems to use up all of the available processing time, and because of this, it seems to get jumpy when other applications are being used while FlightGear is running. I noticed that I can try to bump up the priority of

RE: [Flightgear-devel] Making FlightGear more deterministic

2005-03-03 Thread Miles Gazic
To: FlightGear developers discussions Subject: [Flightgear-devel] Making FlightGear more deterministic Hey All, I'm running flightgear on Windows, and have noticed that it seems to use up all of the available processing time, and because of this, it seems to get jumpy when other applications are being used