Re: [Flightgear-devel] Re: Nits

2002-02-07 Thread Tony Peden
On Thu, 2002-02-07 at 11:00, Melchior FRANZ wrote: > * Curtis L. Olson -- Thursday 07 February 2002 19:55: > > Are you at KEDW? > > yes. That very strange huuuge airport, with extreme long and wide > runways, and with an funny star made of several dirt runways. > This isn't a civilian airport, is

Re: [Flightgear-devel] Re: Nits

2002-02-07 Thread Curtis L. Olson
Ok, you are definitely running with a previous version of the scenery. Not a big deal, but that is the source of the discrepancy. I have cludged the materials.xml file for now to alias all the marked dirt runway textures to be concrete for now. Not a perfection solution, but at least we have som

[Flightgear-devel] Re: Nits

2002-02-07 Thread Melchior FRANZ
* Curtis L. Olson -- Thursday 07 February 2002 20:05: [KEDW] > Are you seeing runway markings on top of the dirt runways? No. Most runways are concrete with marks. The dirt runways have no marks. > If you don't specify an initial heading at startup (go with the default) what > does the surface

Re: [Flightgear-devel] Re: Nits

2002-02-07 Thread Curtis L. Olson
Melchior FRANZ writes: > * Curtis L. Olson -- Thursday 07 February 2002 19:55: > > Are you at KEDW? > > yes. That very strange huuuge airport, with extreme long and wide > runways, and with an funny star made of several dirt runways. > This isn't a civilian airport, is it? Are you seeing runway

[Flightgear-devel] Re: Nits

2002-02-07 Thread Melchior FRANZ
* Curtis L. Olson -- Thursday 07 February 2002 19:55: > Are you at KEDW? yes. That very strange huuuge airport, with extreme long and wide runways, and with an funny star made of several dirt runways. This isn't a civilian airport, is it? m. ___ Fligh

[Flightgear-devel] Re: Nits

2002-02-07 Thread Melchior FRANZ
* Melchior FRANZ -- Thursday 07 February 2002 12:44: > BUT: I have a folder Textures/Terrain/New with some more textures, [...] Err ... these are only terrain. Nothing that would explain the working runways. m. ___ Flightgear-devel mailing list [EMAIL

[Flightgear-devel] Re: Nits

2002-02-07 Thread Melchior FRANZ
* Curtis L. Olson -- Thursday 07 February 2002 05:45: > Jon S. Berndt writes: > > I'm confused. Then why did Melchior say he had no white runways at KEDW? > > Could he be running an older version of the scenery files? Hard to say. I downloaded that area just a few weeks back on 2001-12-20 from f

Re: [Flightgear-devel] Re: Nits

2002-02-06 Thread Curtis L. Olson
My guess is that "L" stands for 'lake bed'. Curt. Melchior FRANZ writes: > * BERNDT, JON S. (JON) (JSC-EX) (LM) -- Wednesday 06 February 2002 23:37: > > I also see a dirt runway texture, but it isn't being used at Edwards, at least. > > The runway definitions in Airport/default.apt.gz describe

[Flightgear-devel] Re: Nits

2002-02-06 Thread Melchior FRANZ
* BERNDT, JON S. (JON) (JSC-EX) (LM) -- Wednesday 06 February 2002 23:37: > I also see a dirt runway texture, but it isn't being used at Edwards, at least. The runway definitions in Airport/default.apt.gz describe most of KEDW runways as "NLVNN" with the second letter standing for ... err nothing