On Sat, 30 Mar 2002 12:01:01 -0800,
Andy Ross <[EMAIL PROTECTED]> wrote in message
<[EMAIL PROTECTED]>:
>
> As for the Right Thing analysis, though, we're basically SOL on that
> already. Real controls have forces that depend on things other than
> control position, and PC joysticks don't (wel
Andy Ross writes:
>David Megginson wrote:
> > Julian Foad writes:
> > > However, I think it would be a good idea to change the default to
> > > "false" because this "squared" feature is not "the Right Thing" for
> > > a general input axis. It is, like a "dead band", an arbitrary
> > > work-around
Andy Ross writes:
> There's no pleasing everyone. I'm actually of a mind with Julian here
> -- the squaring makes sense for auto-centering controls, where it
> provides "fine" control in the center of travel while preserving the
> full range of control authority. This is a good fit for aile
David Megginson wrote:
> Julian Foad writes:
> > However, I think it would be a good idea to change the default to
> > "false" because this "squared" feature is not "the Right Thing" for
> > a general input axis. It is, like a "dead band", an arbitrary
> > work-around for normally-centred, l
Jim Wilson <[EMAIL PROTECTED]> said:
> David Megginson <[EMAIL PROTECTED]> said:
>
> >
> > The thing is that the default bindings have to be for something. If
> > you're rebinding anyway, then changing the 'squared' feature isn't a
> > lot of extra work. I find that the squared feature makes
David Megginson <[EMAIL PROTECTED]> said:
>
> The thing is that the default bindings have to be for something. If
> you're rebinding anyway, then changing the 'squared' feature isn't a
> lot of extra work. I find that the squared feature makes an enormous
> difference in usability for regular
Julian Foad writes:
> However, I think it would be a good idea to change the default to
> "false" because this "squared" feature is not "the Right Thing" for
> a general input axis. It is, like a "dead band", an arbitrary
> work-around for normally-centred, low-resolution joystick axes,
> t
The joystick axis "squared" mode seems to default to on, and is applied at the centre
of the axis, not the zero-point of the output value. In the default joysticks.xml,
the throttle bindings do not explicitly set it false, so the throttle movement is very
odd, so I edited my joysticks.xml.
Ho