Re: [Flightgear-devel] bo105 + patch

2004-08-10 Thread Gunnstein Lye
On Monday 09 August 2004 17:12, Martin Spott wrote: Gunnstein Lye wrote: How? If pulling the collective up makes the heli go up, then I would expect the keyboard to behave in the same way: press up/pageup to go up. (If he meant mouse up, then I might agree) When you control the collective

Re: [Flightgear-devel] bo105 + patch

2004-08-09 Thread Martin Spott
Alex Romosan wrote: [...] i use the keyboard mappings and a mouse to fly and i noticed that the collective is mapped backwards (up goes down and down goes up). which very much resembles the controls of a real heli ! A helicopter has sort of a parking brake handle to control the

Re: [Flightgear-devel] bo105 + patch

2004-08-09 Thread Gunnstein Lye
On Monday 09 August 2004 14:37, Martin Spott wrote: Alex Romosan wrote: [...] i use the keyboard mappings and a mouse to fly and i noticed that the collective is mapped backwards (up goes down and down goes up). which very much resembles the controls of a real heli ! How? If pulling

Re: [Flightgear-devel] bo105 + patch

2004-08-09 Thread Martin Spott
Gunnstein Lye wrote: How? If pulling the collective up makes the heli go up, then I would expect the keyboard to behave in the same way: press up/pageup to go up. (If he meant mouse up, then I might agree) When you control the collective pitch of a heli flight sim you usually don't look on

Re: [Flightgear-devel] bo105 + patch

2004-08-07 Thread Erik Hofman
Jim Wilson wrote: Alex, Those photos are really are nice! Wow! Mind me asking what you took them with? I like how they modeled them after Frederic's models! Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED]

[Flightgear-devel] bo105 + patch

2004-08-06 Thread Alex Romosan
recently i took a helicopter tour of san francisco, so i decided to play a little bit more with the helicopter simulation in fgfs. it's a lot of fun. a couple of things though. i use the keyboard mappings and a mouse to fly and i noticed that the collective is mapped backwards (up goes down and

Re: [Flightgear-devel] bo105 + patch

2004-08-06 Thread Curtis L. Olson
Alex Romosan wrote: recently i took a helicopter tour of san francisco, so i decided to play a little bit more with the helicopter simulation in fgfs. it's a lot of fun. a couple of things though. i use the keyboard mappings and a mouse to fly and i noticed that the collective is mapped backwards

Re: [Flightgear-devel] bo105 + patch

2004-08-06 Thread Frederic Bouvier
Alex Romosan wrote: i've collected some of the screenshots at http://caliban.lbl.gov/fgfs-heli/index.html. for comparison (although we didn't land on top of any of the buildings :-( ) the real pictures of sf are at http://caliban.lbl.gov/sfhelitour/index.html. The screenshots are nice but I

Re: [Flightgear-devel] bo105 + patch

2004-08-06 Thread Chris Metzler
On Fri, 06 Aug 2004 12:31:13 -0700 Alex Romosan [EMAIL PROTECTED] wrote: i've collected some of the screenshots at http://caliban.lbl.gov/fgfs-heli/index.html. These are gorgeous, my compliments. -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to

Re: [Flightgear-devel] bo105 + patch

2004-08-06 Thread Jim Wilson
Alex Romosan said: recently i took a helicopter tour of san francisco, so i decided to play a little bit more with the helicopter simulation in fgfs. it's a lot of fun. a couple of things though. i use the keyboard mappings and a mouse to fly and i noticed that the collective is mapped