RE: [Flightgear-devel] FlightGear 0.8.0 on Win98SE

2002-10-25 Thread Richard Bytheway
In my experience, worst case is having the terminal (console) window open but covered (partially or completely) by another window, least bad is to have the console window selected. Best case for when the console window is not selected is to have it minimised. On NT like systems, it feels as if

[Flightgear-devel] AI-entity AI-Manager questions

2002-10-25 Thread ace project
The header file states that work on them should be checked with Curt. I want to inherit AI-Entity to draw the multiplayer planes. But would did still be supported in the near future or is there another way to do this easely ? I also heard of a bug in the Flight Gear ATC-code that it draws

Re: [Flightgear-devel] AI-entity AI-Manager questions

2002-10-25 Thread David Luff
On 10/25/02 at 1:23 AM ace project wrote: The header file states that work on them should be checked with Curt. I want to inherit AI-Entity to draw the multiplayer planes. But would did still be supported in the near future or is there another way to do this easely ? Hi Leon, I put that

RE: [Flightgear-devel] Reparsing cmd lines

2002-10-25 Thread Richard Bytheway
The right fix is to have the TCP module read properties and open its socket *after* the command line is parsed, so that the command-line parsing is side-effect free (there may be other side-effects as well). Yep - specifying waypoints on the command line now causes them to be added to the

[Flightgear-devel] Numeric Terminology

2002-10-25 Thread David Megginson
Are there simple technical terms to distinguish the digits on the left side of the decimal point from those on the right? Thanks, and all the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing

Re: [Flightgear-devel] Numeric Terminology

2002-10-25 Thread Norman Vine
David Megginson writes: Are there simple technical terms to distinguish the digits on the left side of the decimal point from those on the right? whole part . decimal part ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Numeric Terminology

2002-10-25 Thread Frederic Bouvier
From: David Megginson [EMAIL PROTECTED] Are there simple technical terms to distinguish the digits on the left side of the decimal point from those on the right? What do you think of that (translated from french) : Left : integral part right : mantissa Hope that helps Cheers, -Fred

Re: [Flightgear-devel] Numeric Terminology

2002-10-25 Thread Andy Ross
Frederic Bouvier wrote: What do you think of that (translated from french) : Left : integral part right : mantissa Actually, in English that is ambiguous. The term mantissa is already used to refer to the scalar multiple in a number with an exponent. That is: mantissa * base ^ exponent.

Re: [Flightgear-devel] Networked Sound / Networked Input

2002-10-25 Thread Manuel Bessler
On Mon, Oct 21, 2002 at 06:12:33AM -0700, ace project wrote: Our upcoming network module can support the network joystick input part. Just make a nice 'packet-layout' (max packet size 512bytes) that contains the info you need, a few functions to fill the variables in Flight Gear and a small

[Flightgear-devel] ADF change?

2002-10-25 Thread John Check
I see that tuning the ADF radio is now done on the standby channel. It was my understanding (which ain't much) that at least on some units you can tune the active channel 2 questions. 1) Would anybody object to me activating a switch so we can have both? 2) Should we just switch to the KR87

Re: [Flightgear-devel] ADF change?

2002-10-25 Thread Curtis L. Olson
John Check writes: I see that tuning the ADF radio is now done on the standby channel. It was my understanding (which ain't much) that at least on some units you can tune the active channel The KR-87 has several modes and several buttons. It has two display areas. The first area is for the

re: [Flightgear-devel] ADF change?

2002-10-25 Thread David Megginson
John Check writes: I see that tuning the ADF radio is now done on the standby channel. It was my understanding (which ain't much) that at least on some units you can tune the active channel My experience is limited, but the only units I've seen where you tune the active frequency directly

Re: [Flightgear-devel] ADF change?

2002-10-25 Thread David Megginson
Curtis L. Olson writes: Yes, I dont' know what it would take to get a momentary mouse click mode working, but that would be really helpful. David: is this possible? Easy? Hard? Someone else is going to have to work on this though since I have my hands full with other things. Please

Re: [Flightgear-devel] ADF change?

2002-10-25 Thread Curtis L. Olson
David Megginson writes: Curtis L. Olson writes: Yes, I dont' know what it would take to get a momentary mouse click mode working, but that would be really helpful. David: is this possible? Easy? Hard? Someone else is going to have to work on this though since I have my hands

Re: [Flightgear-devel] ADF change?

2002-10-25 Thread John Check
On Friday 25 October 2002 9:14 pm, Curtis L. Olson wrote: David Megginson writes: Curtis L. Olson writes: Yes, I dont' know what it would take to get a momentary mouse click mode working, but that would be really helpful. David: is this possible? Easy? Hard? Someone else is

Re: [Flightgear-devel] ADF change?

2002-10-25 Thread David Megginson
Curtis L. Olson writes: What would be really useful when you get into modeling push buttons is to be able to model a switch where it is true while the mouse is depressed and then immediately returns to false when the mouse button is released. Currently you need to click a second time to

Re: [Flightgear-devel] ADF change?

2002-10-25 Thread John Check
On Friday 25 October 2002 8:57 pm, David Megginson wrote: John Check writes: I see that tuning the ADF radio is now done on the standby channel. It was my understanding (which ain't much) that at least on some units you can tune the active channel My experience is limited, but the only

Re: [Flightgear-devel] Built-in Commands

2002-10-25 Thread Bernie Bright
On Fri, 25 Oct 2002 21:20:56 -0400 David Megginson [EMAIL PROTECTED] wrote: I've simplified the SimGear command-manager interface a little further, and have added a README in docs-mini for binding new commands in FlightGear. It's so short that I can include it verbatim here: There was a