[Flightgear-devel] Automake warnings

2004-10-31 Thread Paul Surgeon
I noticed on my system and someone else's that when running autogen on SimGear or FlightGear one get's lots of automake warnings like this : acinclude.m4:28: warning: underquoted definition of wi_EXTRA_LDIR It does it with automake 1.8.3 and 1.9 It looks harmless to me but should we worry about

Re: [Flightgear-devel] Automake warnings

2004-10-31 Thread Boris Koenig
Paul Surgeon wrote: I noticed on my system and someone else's that when running autogen on SimGear or FlightGear one get's lots of automake warnings like this : acinclude.m4:28: warning: underquoted definition of wi_EXTRA_LDIR It does it with automake 1.8.3 and 1.9 It looks harmless to me but

[Flightgear-devel] List of FG materials and textures

2004-10-31 Thread Paul Surgeon
I compiled a list of the terrain textures to FG land cover type mappings using the default materials.xml file. http://surgdom.hollosite.com/flightgear/land_cover_types.html There are several unused textures in the terrain folders. Shouldn't they be moved to unused? Also some of the material to

Re: [Flightgear-devel] List of FG materials and textures

2004-10-31 Thread Christian Mayer
Paul Surgeon schrieb: I compiled a list of the terrain textures to FG land cover type mappings using the default materials.xml file. http://surgdom.hollosite.com/flightgear/land_cover_types.html The first one looks great. Is there a way to tell the scenery to use it for all towns in old europe

[Flightgear-devel] CH pro-yoke-usb.xml with Win/Linux fix

2004-10-31 Thread Dave Perry
I use both Linux and Win XP with my CH yoke and pedals and noted that I have two different versions of the yoke xml with the mixture and prop axis reversed. Here is an edit that works for me with both Win XP and Linux. Please put this in CVS ($FG_ROOT/Input/Joysticks/CH/.). Dave P. ?xml

Re: [Flightgear-devel] CH pro-yoke-usb.xml with Win/Linux fix

2004-10-31 Thread Erik Hofman
Dave Perry wrote: I use both Linux and Win XP with my CH yoke and pedals and noted that I have two different versions of the yoke xml with the mixture and prop axis reversed. Here is an edit that works for me with both Win XP and Linux. Please put this in CVS ($FG_ROOT/Input/Joysticks/CH/.).

RE: [Flightgear-devel] List of FG materials and textures

2004-10-31 Thread Vivian Meazza
Paul Surgeon wrote: There are several unused textures in the terrain folders. Shouldn't they be moved to unused? Also some of the material to texture mappings are a bit odd considering that there are more appropriate textures available. That unused forest-test texture looks great!

Re: [Flightgear-devel] List of FG materials and textures

2004-10-31 Thread Paul Surgeon
On Sunday, 31 October 2004 17:03, Vivian Meazza wrote: Perhaps the reverse should be the case: the 'unused' should be resurrected. This looks like a good bit of work - keep on. I thought of that but what seems to be a problem is that there are not enough land types in the vmap0 dataset to go

Re: [Flightgear-devel] submodels proprty change

2004-10-31 Thread Lee Elliott
On Thursday 28 October 2004 09:45, Erik Hofman wrote: David Culp wrote: Hi Erik, I was wondering if the enable and path properties for the submodel system should be moved out of /sim/systems/submodels and into /sim/submodels instead. This will complete the migration out of the

Re: [Flightgear-devel] submodels proprty change

2004-10-31 Thread Lee Elliott
On Sunday 31 October 2004 16:10, Lee Elliott wrote: On Thursday 28 October 2004 09:45, Erik Hofman wrote: David Culp wrote: Hi Erik, I was wondering if the enable and path properties for the submodel system should be moved out of /sim/systems/submodels and into /sim/submodels

Re: [Flightgear-devel] New airport data available

2004-10-31 Thread Martin Spott
Martin Spott wrote: Now, here comes the next feature request I have a tiny image which represents my favourite airport. I can make JPEG out of it and load it into TaxiDraw. I even can see it in TaxiDraw - but I don't have any clue about the scale of this image. To calibrate this image

Re: [Flightgear-devel] Drawing

2004-10-31 Thread Martin Spott
Martin Spott wrote: Ioan Suciu wrote: [...] I was wondering if anyone has any idea how to draw the borders between countries because I'am having difficulties figuring this out. I'd look for so called ESRI shapefiles, I'm quite confident you'll find these somewhere on the NET. Have a

Re: [Flightgear-devel] List of FG materials and textures

2004-10-31 Thread Paul Surgeon
On Sunday, 31 October 2004 16:42, Christian Mayer wrote: The first one looks great. Is there a way to tell the scenery to use it for all towns in old europe (or something like from 20 degree west to 50 degree east) (numbers were roughly guessed...) Here is something to think about. How about

Re: [Flightgear-devel] List of FG materials and textures

2004-10-31 Thread Curtis L. Olson
Paul Surgeon wrote: I compiled a list of the terrain textures to FG land cover type mappings using the default materials.xml file. http://surgdom.hollosite.com/flightgear/land_cover_types.html There are several unused textures in the terrain folders. Shouldn't they be moved to unused? Also some