Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-25 Thread David Megginson
Curtis L. Olson writes: Christian Mayer writes: In my case it effects - simgear/sg_zlib.h, and 2 other headers - no problem. I usually 'fix' them locally and get on with the compile ... What is the issue here? I think that there might be some confusion about whether zlib is

Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-25 Thread David Megginson
Andy Ross writes: Geoff McLane wrote: JSBSim stops after the QNAN's, and now YASim c172 seems unable to get speed to lift off ... Just one of those days ... Odd. Jim Wilson also reported a not enough power situation (with the YASim 747) that I couldn't reproduce. I didn't

Re: [Flightgear-devel] Open Source Nvidia Driver

2002-01-25 Thread Christian Mayer
Sergio wrote: I mean Netscape project was reduced 300% of its souce code after becoming a open source an Mozila starts. So before that we coul'd also think they were doing the best. Wouldn't it be some presumptious they are really doing the best. I don't understand why the don't open all

Re: [Flightgear-devel] Disused Airfields and an Intro

2002-01-25 Thread David Megginson
Alex Perry writes: Disused airfields are fairly common in the UK, can I suggest the ability to handle these is something add to the 'to do' list? Basically, we just need to support closed (X) runways, then make airports where all the runways are closed. CYOW, my home airport,

Re: [Flightgear-devel] Re: Open Source Nvidia Driver

2002-01-25 Thread Erik Hofman
Melchior FRANZ wrote: * Martin Olveyra -- Friday 25 January 2002 04:08: The specifications of nvidia drivers are not available for public so it is not posible to do that, but Nvidia distributes its own driver freely and works very fine. Why can be somebody interested on an open source

[Flightgear-devel] [OT] Re: Open Source Nvidia Driver

2002-01-25 Thread Melchior FRANZ
* Erik Hofman -- Friday 25 January 2002 15:50: Melchior FRANZ wrote: Because SGI recently sold a couple of 3D-graphics patents to Microsoft and Microsoft could be interested not to license these to companies that support anything else than DirectX. So Nvidia could drop OpenGL support for

[Flightgear-devel] DME FYI

2002-01-25 Thread John Check
In case anybody has been wondering where the DME display has gone on the C172 According to David M, DME on a C172 is a rarity. The C182 has it. The old vfr and ifr panels are still there, just not as the default. TTYL John ___ Flightgear-devel

Re: [Flightgear-devel] [OT] Re: Open Source Nvidia Driver

2002-01-25 Thread Curtis L. Olson
Melchior FRANZ writes: ... which doesn't buy them anything, if MS owns important patents and wants to push DirectX and hurt other OSes. And don't tell me that they wouldn't! Neiter Nvidia nor SGI is in control then, and certainly not the owner of a Nvidia card. I am not paranoid and I

re: [Flightgear-devel] DME FYI

2002-01-25 Thread David Megginson
John Check writes: In case anybody has been wondering where the DME display has gone on the C172 According to David M, DME on a C172 is a rarity. The C182 has it. More specifically, the DME is not on a stock C172R panel (nor is the MP gauge, which is also gone). We stuck the DME

Re: [Flightgear-devel] DME FYI

2002-01-25 Thread John Check
On Friday 25 January 2002 11:40 am, you wrote: John Check writes: In case anybody has been wondering where the DME display has gone on the C172 According to David M, DME on a C172 is a rarity. The C182 has it. More specifically, the DME is not on a stock C172R panel (nor is the

Re: [Flightgear-devel] DME FYI

2002-01-25 Thread David Megginson
John Check writes: Y'know I really like the way that background looks, but I wonder why you didn't make it full width. I did. Use Shift-F7 and Shift-F8 to scroll sideways, Shift-F5 and Shift-F6 to scroll down and up. All the best, David -- David Megginson [EMAIL PROTECTED]

Re: [Flightgear-devel] Disused Airfields and an Intro

2002-01-25 Thread Alex Perry
Alex Perry writes: Disused airfields are fairly common in the UK, can I suggest the ability to handle these is something add to the 'to do' list? Basically, we just need to support closed (X) runways, then make airports where all the runways are closed. CYOW, my home

Re: [Flightgear-devel] DME FYI

2002-01-25 Thread Alex Perry
From my research on the Web, the C172R default panel configuration (and the typical C172R for sale on the Web) comes with a simple GPS (not yet modelled), two NAVCOMM radios, ADF, transponder, and autopilot (no altitude control). There are two VOR gauges, one of which has a glidescope, and

Re: [Flightgear-devel] msvc6-win32-0.7.9 Ok

2002-01-25 Thread Geoff McLane
It's in FG CVS now. fix it forever ... death to QNAN = bliss :-)) JSBSim - ok, got the new FGInitialCondition.cpp with vers 1.33 2002:01:24 ... I certainly 'like' the few added protective if( vt 0.01 ) return 0; Let's see if that helps ... Also some other small updates - httpd.cxx,

Re: [Flightgear-devel] DME FYI

2002-01-25 Thread David Megginson
Alex Perry writes: I think we'll have a bunch of existing simulator pilots being a bit surprised how hard navigation is, when you omit DME and have no moving map... One interesting suggestion you (Alex) gave to me about a year ago was to hide the panel and the HUD, then try to make a

Re: [Flightgear-devel] msvc6-win32-0.7.9 Ok

2002-01-25 Thread Curtis L. Olson
Geoff McLane writes: Must look again how to 'fix' options.cxx instead of adding - char * envp = D:\\FGFS\\FlightGear\\Scenery; Something was said about 'setting' props??? There is a command line option you can specify at run time, or put in your system.fgfsrc file. Curt. -- Curtis

Re: [Flightgear-devel] DME FYI

2002-01-25 Thread Alex Perry
In some ways, it was harder than it would be for a real pilot, since I didn't have the peripheral vision or the motion cues (I cannot feel when I'm in a slip, for example, or when I'm descending rapidly, and I cannot feel any force feedback from the controls). Don't be too sure; once you're

Re: [Flightgear-devel] DME FYI

2002-01-25 Thread David Megginson
Alex Perry writes: Bear in mind that the panel and engine model change for fuel injection! We never properly modeled a gravity-fed carburator in the first place, so I guess we've always had fuel injection. It would be neat to model an O360 (say), and have the engine splutter whenever

Re: [Flightgear-devel] DME FYI

2002-01-25 Thread David Megginson
Alex Perry writes: Also, most aircraft make a noise when seriously uncoordinated (FGFS does not). We can, though -- what kind of a noise should it be? The biggest problem I have is that our textures are too homogeneous to judge speed well enough to control height. I don't know what we

Re: [Flightgear-devel] DC3 3D Model

2002-01-25 Thread Jeff
Jim Wilson wrote, Check this out: http://aviation.sosu.edu/aircraft/c310.html and these http://aviation.sosu.edu/aircraft/aircraft.html Cool! Thanks Jeff ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] DME FYI

2002-01-25 Thread Ralph Jones
At 05:39 PM 1/25/2002 -0500, you wrote: Alex Perry writes: Also, most aircraft make a noise when seriously uncoordinated (FGFS does not). We can, though -- what kind of a noise should it be? Kind of a fluttering noise; lots of burbling. Hey, how about dual air jets to blow air on one

Re: [Flightgear-devel] [OT] Re: Open Source Nvidia Driver

2002-01-25 Thread Alex Perry
Open source software may also be tested, legally, also to airworthiness standards. And, by the FAA too. ..which leaves closed source software behind as, _un-certifiable_. That's true for various categories of avionics, which have coverage tests, but not for inspection and training tools,

Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-25 Thread Jim Wilson
Andy Ross [EMAIL PROTECTED] said: Geoff McLane wrote: JSBSim stops after the QNAN's, and now YASim c172 seems unable to get speed to lift off ... Just one of those days ... Odd. Jim Wilson also reported a not enough power situation (with the YASim 747) that I couldn't reproduce.

Re: [Flightgear-devel] DME FYI

2002-01-25 Thread Alex Perry
We can, though -- what kind of a noise should it be? Kind of a fluttering noise; lots of burbling. In high engine power conditions for prop planes, there is another sound that is due to the prop disk loading being asymmetric when uncoordinated. The other reason for prop asymmetry is due to