Re: [Flightgear-devel] New Sutro tower in CVS

2003-06-22 Thread Bernie Bright
On Sun, 22 Jun 2003 07:11:54 -0500 Curtis L. Olson [EMAIL PROTECTED] wrote: Bernie Bright writes: On Sat, 21 Jun 2003 07:32:07 -0400 David Megginson [EMAIL PROTECTED] wrote: Frederic Bouvier writes: The highest point of the bay area is in CVS : http

Re: [Flightgear-devel] Again: Threaded FlightGear ?

2003-06-24 Thread Bernie Bright
On Tue, 24 Jun 2003 07:46:39 -0500 Curtis L. Olson [EMAIL PROTECTED] wrote: [snip] Think about this another way ... do a profile of flightgear. I bet you will find that the graphics rendering portion of FlightGear takes 90-95% of the entire application work load. If you can't find a way

Re: [Flightgear-devel] plib patch for Solaris

2003-07-01 Thread Bernie Bright
On 1 Jul 2003 13:19:08 GMT Martin Spott [EMAIL PROTECTED] wrote: Erik Hofman [EMAIL PROTECTED] wrote: Could you remove '#include FGJSBBase.h' at line 68 of FGfdmSocket.h and see if this solves your problem? Sorry, no change at all. Is this what people call a classical namespace

Re: [Flightgear-devel] Texture Sizes

2003-07-08 Thread Bernie Bright
On Tue, 8 Jul 2003 15:58:26 -0500 Curtis L. Olson [EMAIL PROTECTED] wrote: I think we have some capacity (especially on higher end systems) for cranking more polygons. However, we need to be careful because we might find ourselves throwing 10-100 of these aircraft into a single scene (i.e.

Re: [Flightgear-devel] FG Network interface

2003-07-16 Thread Bernie Bright
On Wed, 16 Jul 2003 08:09:07 -0500 Curtis L. Olson [EMAIL PROTECTED] wrote: Christophe DONTAINE writes: Hi, I'm writing a little application to link Aerowinx PS1 simulator to FlightGear to have a better world visualization. (to C. Olson: the project discussed by mail the 18 April)

Re: [Flightgear-devel] FG Network interface

2003-07-16 Thread Bernie Bright
On Wed, 16 Jul 2003 08:57:19 -0500 Curtis L. Olson [EMAIL PROTECTED] wrote: Bernie Bright writes: Unfortunately the interface mechanism you are using is not designed to be high bandwidth. I believe it runs at 5hz? and only processes one line/command per iteration. You could try

[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: source/src/Networknative_fdm.cxx, 1.12, 1.13 net_fdm.hxx, 1.5, 1.6

2003-07-22 Thread Bernie Bright
On Tue, 22 Jul 2003 18:46:14 -0500 Curtis L. Olson [EMAIL PROTECTED] wrote: Update of /var/cvs/FlightGear-0.9/source/src/Network In directory baron:/tmp/cvs-serv19507/Network Modified Files: native_fdm.cxx net_fdm.hxx Log Message: Add gear animation effects to replay. Index:

Re: [Flightgear-devel] port for beos/zeta!

2003-07-30 Thread Bernie Bright
On Wed, 30 Jul 2003 20:57:08 +0200 Erik Hofman [EMAIL PROTECTED] wrote: Ralf Schuelke wrote: hello coders, wahre can flightgear portet for beos/zeta? ... i hope any coder make this! pleas for answere There has been someone working on a Beos port of FlightGear hasn't it? I don't

Re: [Flightgear-devel] metakit

2003-07-31 Thread Bernie Bright
On Thu, 31 Jul 2003 18:24:55 -0500 Jon Berndt [EMAIL PROTECTED] wrote: I've downloaded the latest fgfs, plib, and simgear, and as usual I need to install the latest metakit - which I did. However, the simgear build process doesn't seem to know it exists. I get this when building simgear:

Re: [Flightgear-devel] request for comments?

2003-08-05 Thread Bernie Bright
On Tue, 05 Aug 2003 11:23:07 -0500 Curtis L. Olson [EMAIL PROTECTED] wrote: I'm even talking about simple things like multitexturing which isn't exactly a new concept (i.e. it's been supported by hardware/opengl since the voodoo-1 days.) Plib unfortunatley has no support for multitexturing.

[Flightgear-devel] Error in runways.dat.gz and basic.dat.gz

2003-09-06 Thread Bernie Bright
A MAR1 -15180 CNN Coprales Chasma: thick air ^^ This can't be the correct altitude! Bernie ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Sound probs

2003-09-16 Thread Bernie Bright
On Mon, 15 Sep 2003 19:06:10 +0200 Arnt Karlsen [EMAIL PROTECTED] wrote: Are we still interested in migration to LibSDL? (cause I am ;)) ..shoot! Whoever codes it gets the credit for it. ;-) I've got an version sort of working using SDL_mixer. Unfortunately neither SDL nor SDL_mixer have

Re: [Flightgear-devel] Wireeframe and Flat Shaded Display

2003-09-26 Thread Bernie Bright
On Thu, 25 Sep 2003 23:27:46 +0100 James Turner [EMAIL PROTECTED] wrote: As to *why* I as looking at main.cxx - I'm trying to get an idea how complex a conversion to SDL would be - what other people are working in this area? I've got quite a bit of experience with SDL itself, but main.cxx

[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Instrumentation adf.cxx, 1.1, 1.2

2003-10-02 Thread Bernie Bright
On Thu, 02 Oct 2003 03:47:35 -0500 Erik Hofman [EMAIL PROTECTED] wrote: Update of /var/cvs/FlightGear-0.9/FlightGear/src/Instrumentation In directory baron:/tmp/cvs-serv9276 Modified Files: adf.cxx Log Message: Work around a MipsPro 7.2 STL problem Index: adf.cxx

Re: [Flightgear-devel] FG 0.9.3-pre1b installable package ( revised )

2003-10-18 Thread Bernie Bright
On Sat, 18 Oct 2003 19:18:24 +0200 Frederic Bouvier [EMAIL PROTECTED] wrote: Hi all, This is a notice to those that are downloading the full Win32 package or are going to. I managed to build the excellent Bernie Bright's fgrun program and I added it to a new (80Mb) package that I am

Re: [Flightgear-devel] FG 0.9.3-pre1b installable package ( revised )

2003-10-18 Thread Bernie Bright
On Sat, 18 Oct 2003 19:38:35 -0500 Curtis L. Olson [EMAIL PROTECTED] wrote: Bernie Bright writes: On Sat, 18 Oct 2003 19:18:24 +0200 Frederic Bouvier [EMAIL PROTECTED] wrote: Hi all, This is a notice to those that are downloading the full Win32 package or are going

Re: [Flightgear-devel] Some thoughts and ideas (LONG)

2003-11-06 Thread Bernie Bright
On Fri, 07 Nov 2003 02:22:54 +0200 Paul Surgeon [EMAIL PROTECTED] wrote: The menu systems could do with some major enhancments. A nice menu system for picking airports and aircraft, joystick configuration and key mappings would go down well. Getting everything menu driven will help a lot.

Re: [Flightgear-devel] fgrun - runtime error

2003-11-10 Thread Bernie Bright
On Mon, 10 Nov 2003 00:14:07 + Richard Hornby [EMAIL PROTECTED] wrote: This may be one for Erik ... I am using FG 0.9.3 CVS version. I have compiled fltk and fgrun on SuSE8.2 and both seemed to go fine. I compiled both with --with-x and --with threads. You don't need to specify

Re: [Flightgear-devel] Taxiway editors

2003-11-19 Thread Bernie Bright
On Wed, 19 Nov 2003 18:15:00 + Jon Stockill [EMAIL PROTECTED] wrote: There was much talk a while ago about taxiway editors (ISTR there were at least a couple being worked on). How're these progressing, and where can I find them? I'm working on a bunch of airfield buildings, and it'd be

Re: [Flightgear-devel] Re: New timer code ported onto old

2003-11-20 Thread Bernie Bright
On Thu, 20 Nov 2003 15:28:49 -0800 Andy Ross [EMAIL PROTECTED] wrote: Frederic Bouvier wrote: There are people that don't use automake to build flightgear and they would be gratefull if they could continue to build without having to duplicate stuff. I'm going to have to start writing

Re: [Flightgear-devel] simgear SGSocket returning -1

2003-11-26 Thread Bernie Bright
On Wed, 26 Nov 2003 16:59:53 -0700 Seamus Thomas Carroll [EMAIL PROTECTED] wrote: Hi, I am trying to recieve a message using SGSocket::read. SGSocket::read returns zero bytes read until about the time I am expecting the first message to be recieved. From here on SGSocket::read returns

Re: [Flightgear-devel] FG logo Slovenian flag

2003-11-26 Thread Bernie Bright
On Thu, 27 Nov 2003 03:43:59 + Lee Elliott [EMAIL PROTECTED] wrote: Is there anyway to turn the console output back on? I've learnt quite a bit from looking at it and it's also helped me sort out a few problems. I understand the desire to make it quieter but I'd like it to be

Re: [Flightgear-devel] simgear SGSocket returning -1

2003-11-26 Thread Bernie Bright
On Wed, 26 Nov 2003 18:04:50 -0700 Seamus Thomas Carroll [EMAIL PROTECTED] wrote: I output the error and I am getting: Transport endpoint is not connected From man recv ENOTCONN The socket is associated with a connection-oriented protocol and has not been

Re: [Flightgear-devel] simgear SGSocket returning -1

2003-11-27 Thread Bernie Bright
On Thu, 27 Nov 2003 07:23:30 -0600 Curtis L. Olson [EMAIL PROTECTED] wrote: Curtis L. Olson writes: Bernie Bright writes: SGSocket::readline() and SGSocket::read() do act differently. For a server, readline() correctly handles the accept and reads from the new socket. read() also

Re: [Flightgear-devel] read not excepting more than one client

2003-11-29 Thread Bernie Bright
On Fri, 28 Nov 2003 22:45:24 -0700 Seamus Thomas Carroll [EMAIL PROTECTED] wrote: Hi, I have created a server which has one SGSocket object listening for clients that want to connect. The problem I am having is when a second client sends its connect info to the server the server never

Re: [Flightgear-devel] Checking if there is a connection with netChannel

2003-12-02 Thread Bernie Bright
On Tue, 02 Dec 2003 20:40:51 -0500 Norman Vine [EMAIL PROTECTED] wrote: Seamus Thomas Carroll writes: On the client side I thought about using netChannel::close to inform the server that the socket is closed but the function is never called. netChannel::close is called in the clients

[Flightgear-devel] Ho Ho Ho

2003-12-16 Thread Bernie Bright
Just discovered the seasonal ufo model. Nice work Erik. One problem however, the sound is messed up. Bernie ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] enrty and exit points of main loop

2004-01-23 Thread Bernie Bright
On Fri, 23 Jan 2004 15:39:23 -0500 Snyder Adam D Civ AFRL/VACD [EMAIL PROTECTED] wrote: Hello, I am trying to add some calls to flightgear's main loop in order to set up shared memory and semaphores, and then remove them when FG exits. The easy part is

Re: [Flightgear-devel] Fix for compilation error in panel.cxx: `truncf' undeclared

2004-01-26 Thread Bernie Bright
On Mon, 26 Jan 2004 23:03:50 -0500 Eric L Hathaway [EMAIL PROTECTED] wrote: Allow me to de-lurk for a minute to report a compilation problem, along with a fix. Current (10:00pm EST, 2003-1-26) CVS checkouts of FlightGear fail to compile on my Linux box. Here is the relevant part of the

Re: [Flightgear-devel] Re: Fix for compilation error in panel.cxx: `truncf' undeclared

2004-01-27 Thread Bernie Bright
On Tue, 27 Jan 2004 23:50:56 -0500 Eric L Hathaway [EMAIL PROTECTED] wrote: Erik Hoffman wrote: Bernie Bright wrote: / Compiles okay on Mandrake 9.2/10.0 (glibc-2.3.3 and gcc-3.3.2). However this// should really be tested for by the configure script - AC_CHECK_FUNCS(truncf

Re: [Flightgear-devel] More 0.9.4pre1 feedback

2004-03-23 Thread Bernie Bright
On Tue, 23 Mar 2004 19:34:38 +0100 (CET) Frederic BOUVIER [EMAIL PROTECTED] wrote: Erik Hofman wrote: Frederic BOUVIER wrote: Erik Hofman wrote: Jon Stockill wrote: I'll also be including fgrun in the package - is there likely to be a release newer than 0.4.2 in time to

Re: [Flightgear-devel] More 0.9.4pre1 feedback

2004-03-24 Thread Bernie Bright
On Tue, 23 Mar 2004 17:39:27 + (GMT) Jon Stockill [EMAIL PROTECTED] wrote: On Tue, 23 Mar 2004, David Luff wrote: Seems to work fine on Cygwin, apart from the --with-package=PREFIX configuration issues already posted. Nice job everyone. Yup - it's a flawless build on slackware

Re: [Flightgear-devel] SDL early access implementation

2004-04-06 Thread Bernie Bright
On Tue, 06 Apr 2004 13:52:28 -0700 Andy Ross [EMAIL PROTECTED] wrote: Curtis L. Olson wrote: Probably the best short term solution is to make sure we can build with both SDL and glut and let the builder decide? Sure. This should work right now. The only bits missing are the autotools

Re: [Flightgear-devel] SDL early access implementation

2004-04-07 Thread Bernie Bright
On Wed, 07 Apr 2004 17:20:47 +0200 Erik Hofman [EMAIL PROTECTED] wrote: Bernie Bright wrote: On Tue, 06 Apr 2004 13:52:28 -0700 Andy Ross wrote: Sure. This should work right now. The only bits missing are the autotools magic to do the detection and set up the makefiles appropriately

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.104, 1.105 main.cxx, 1.171, 1.172

2004-07-22 Thread Bernie Bright
Jim Wilson wrote: globals-get_tile_mgr()-all_queues_empty() and cur_fdm_state-get_inited()) { ^^^ ^^^ Same here. That's a head scratcher. Never would have thought that would compile like that. Learn something new everyday. C++ provides keyword

Re: [Flightgear-devel] Spitfire

2004-07-26 Thread Bernie Bright
Vivian Meazza wrote: Ampere K. Hardraade wrote Sent: 26 July 2004 03:13 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Spitfire To create smoke, we will need two things: smoke emitter and smoke object. [snip] Good analysis. How much of this already exists, either in the

Re: [Flightgear-devel] Spitfire

2004-07-27 Thread Bernie Bright
Vivian Meazza wrote: plib.ssgAux has a particle system that can simulate smoke. Attach one to an animation object and there you have it. Any takers? Someone (David Megginson?) mentioned the particle system when the subject of smoke was brought up some time ago. It may have been me but

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