I did a check in 3D Studio and it shows that the name of these objects does
indeed end with an 'H'. I re-exported the model again but these particular
control surfaces still don't move if I refer to them as whateverH in the XML
file. So this prompt me to check the actual 3ds file rather than t
On May 24, 2004 04:54 pm, Durk Talsma wrote:
> Hmm, actually, it's kinda funny. I was originally only confirming your
> observation that ailerons, flaps and spoilers were animating correcty on a
> different system. But your question triggered my curiosity, and I decided
> to explore the 3ds file a
Hmm, actually, it's kinda funny. I was originally only confirming your
observation that ailerons, flaps and spoilers were animating correcty on a
different system. But your question triggered my curiosity, and I decided to
explore the 3ds file a litte bit. I found that the objects named Elevator
Do the elevators and the trim works for you?
Regards,
Ampere
On May 24, 2004 02:34 pm, Durk Talsma wrote:
> Okay, these animations all work nicely now.
>
> > The attachment contains what I have done so far. Control surfaces that
> > are working are the ailerons, flaps and spoilers. Control surf
Okay, these animations all work nicely now.
> The attachment contains what I have done so far. Control surfaces that are
> working are the ailerons, flaps and spoilers. Control surfaces that aren't
> working are the elevators and I can use some help with them. I have put
> off doing the rudder
Sorry for taking so long. I have been messing around with the model to make
it more accurate. I have removed some parts for now, so don't be surprise if
you find the engines are missing.
The attachment contains what I have done so far. Control surfaces that are
working are the ailerons, flap