Re: [Flightgear-devel] WIN32 threaded binary

2002-12-05 Thread Norman Vine
Erik Hofman writes: Norman Vine wrote: but FGFS still won't exit with out a 'ctrl-c' or other forced sig quit with the existing static FGTileManager whereas it exits with a dynamically allocated one that automagically calls its destructor at exit time I can't check this one myself

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-05 Thread Erik Hofman
Norman Vine wrote: Erik Hofman writes: Good try but ... This should work with Cygwin but it won't work with native Win32 because native Win32 does not implement signals. Erm, you are right off course. I think the easiest way todo this portably is to rely on the C++ 'dtor' to bring the

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-04 Thread Erik Hofman
Norman Vine wrote: Jonathan Polley writes: I would like to see if this solves a similar problem I have with OS X's threading. I really prefer the threaded tile loader as it gives me a much smoother frame rate. Interesting that this problem exists on OS X also. Could the automatic

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-04 Thread Erik Hofman
Norman Vine wrote: But the question remains how best to get the threaded tile manager working and 'behaving' under Win32 and OS X. Does this patch work by any chance? Erik --- /home/erik/src/CVS/fgfs/SimGear/simgear/threads/SGThread.cxxSat Sep 7 04:58:20 2002 +++

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-04 Thread Norman Vine
Erik Hofman writes: Norman Vine wrote: But the question remains how best to get the threaded tile manager working and 'behaving' under Win32 and OS X. Does this patch work by any chance? It seems to fix a minor problem with my patch i.e. FGFS printed a failed assertion is sgThread at

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-04 Thread Jonathan Polley
On Wednesday, December 4, 2002, at 03:00 AM, Erik Hofman wrote: Norman Vine wrote: Jonathan Polley writes: I would like to see if this solves a similar problem I have with OS X's threading. I really prefer the threaded tile loader as it gives me a much smoother frame rate. Interesting

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-03 Thread Norman Vine
Norman Vine wrote: I have placed a MingW32 native win32 fgfs executable compiled from yesterday's CVS files at http://rockfish.net/~nhv/fgfs/fgfs_ming_thread.tgz This uses the threaded tile pager and I have included a pthread.dll that must be kept in the same directory as the

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-03 Thread Jonathan Polley
Norman, Will you be rolling this change into the baseline any time soon? I would like to see if this solves a similar problem I have with OS X's threading. I really prefer the threaded tile loader as it gives me a much smoother frame rate. Thanks, Jonathan Polley On Tuesday, December 3,

[Flightgear-devel] WIN32 threaded binary

2002-12-02 Thread Norman Vine
Hi all I have placed a MingW32 native win32 fgfs executable compiled from yesterday's CVS files at http://rockfish.net/~nhv/fgfs/fgfs_ming_thread.tgz This uses the threaded tile pager and I have included a pthread.dll that must be kept in the same directory as the executable This will

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-02 Thread Jonathan Polley
Norman, Which pthread library did you use? The RedHat one (http://sources.redhat.com/pthreads-win32/) or something else? Jonathan Polley On Monday, Dec 02, 2002, at 04:57PM, Norman Vine [EMAIL PROTECTED] wrote: Hi all I have placed a MingW32 native win32 fgfs executable compiled

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-02 Thread Norman Vine
Jonathan Polley writes: Norman, Which pthread library did you use? The RedHat one (http://sources.redhat.com/pthreads-win32/) or something else? Yes that's the one. Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-02 Thread Jonathan Polley
Good, that is the one I have at home so I can play with your multi-threaded .exe. On Monday, December 2, 2002, at 05:35 PM, Norman Vine wrote: Jonathan Polley writes: Norman, Which pthread library did you use? The RedHat one (http://sources.redhat.com/pthreads-win32/) or something

Re: [Flightgear-devel] WIN32 threaded binary

2002-12-02 Thread Jonathan Polley
I loaded the threaded Win32 FlightGear and gave it a try. Aside from the know problem, which is EXACTLY how my Mac works when I build with threading ;), the only thing I noticed was a slight (10% or so) reduction in frame rate and, the to be expected, garbled output on the console. Good