Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-24 Thread Melchior FRANZ
On Thu, Oct 23, 2003 at 11:50:38AM +0200, Maik Justus wrote: Melchior FRANZ schrieb: I'll start a Jet Ranger 3D model as soon as the bo105 is acceptable. I'm not back at my machine yet, but I'll be early next week. :-) very good. What do you think about the Long Ranger? Bell build this

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-23 Thread Maik Justus
Hi Melchior, very good. What do you think about the Long Ranger? Bell build this helo with two different rotor systems (So we would get two new helos in one step). Maik Melchior FRANZ schrieb: On Mon, Oct 13, 2003 at 07:50:50PM +0200, Maik Justus wrote: In the next days I will try to

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-19 Thread Melchior FRANZ
On Mon, Oct 13, 2003 at 07:50:50PM +0200, Maik Justus wrote: In the next days I will try to optimize the settings for the bo105 and to write a file similar to the Jet Ranger (not the 3D, just the flight model), I'll start a Jet Ranger 3D model as soon as the bo105 is acceptable. I'm not

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-13 Thread Maik Justus
Hi, now I understand my problem. 1.) the rotations specified in the bo105.xml are done bottom to top (not a big problem, but surprising) 2.) if you rotate more than one object in rotation, than these objects seem to be grouped, so that if you want to rotate a single object of this group in

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-13 Thread Maik Justus
Hello, I've mailed the source and the files needed for using this with Melchiors Bo105 to Erik, Curt, David and Jim. It should be easily included to the actual source files. It is fully compatible to the old yasim. The simulation parameters are not optimized, but the flight behavior should

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-12 Thread Melchior FRANZ
On Tue, Oct 07, 2003 at 07:21:45PM +0200, Erik Hofman wrote: Since Melchior is away for some time [...] Yeah. Military exercises out in the woods ... I'll be back ... in about a week. :-) I did look at the animation file and it looks like he didn't add animation for separate blades yet.

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-08 Thread Maik Justus
Hello Erik, I tried to add animation for separate blades, but I failed. (The animation file seemed to me that it is possible, but...). The helicopter model is working, but I am still debugging. I use two different approaches, one more analytical and one more numerical, and my aim is, that

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-08 Thread Martin Spott
Erik Hofman [EMAIL PROTECTED] wrote: In case you are creating your own modifications to the animation file, you have to animate every blade by itself because they don't share a single rotation axis ... I doubt any reasonable machine is able to handle the varying blade angles every frame. Is

RE: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-08 Thread Norman Vine
Martin Spott writes: Erik Hofman [EMAIL PROTECTED] wrote: In case you are creating your own modifications to the animation file, you have to animate every blade by itself because they don't share a single rotation axis ... I doubt any reasonable machine is able to handle the

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-08 Thread Carsten . Hoefer
Hi Maik, I know it's a little early for my question, but I am writing a FG Flying Tutorial and want to add a chapter about heli flying. Would you mind sending me a couple of lines describing how to handle a heli? The only information I got, is the FLY II manual and I do not know, how good it is.

RE: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-08 Thread Richard Bytheway
. Richard -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Sent: 08 October 2003 12:33 pm To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Re: I am new here/ helicopter flight model Hi Maik, I know it's a little early for my question, but I

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-08 Thread Carsten . Hoefer
: [Flightgear-devel] Re: I am new here/ helicopter flight model Hi Maik, I know it's a little early for my question, but I am writing a FG Flying Tutorial and want to add a chapter about heli flying. Would you mind sending me a couple of lines describing how to handle a heli

RE: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-08 Thread Matthew Law
I've dabbled with a couple of model helicopters, owned a couple of model heli sims and flown an R22 for 15 minutes. A better description for the un-initiated would be 'like juggling water with forks' IMO. Far more difficult than a C152 ;-) Cheers, Matt. On Wed, 2003-10-08 at 12:44, Richard

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-08 Thread Martin Spott
Martin Spott [EMAIL PROTECTED] wrote: [...] Every time you wanted to gain lift you had to accelerate the main rotor and - because people didn't have gyros these days - you had to counteract with the tail rotor (much more than you have to do nowadays when you simply have to eliminate the

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-08 Thread Erik Hofman
Maik Justus wrote: Hello Erik, I tried to add animation for separate blades, but I failed. (The animation file seemed to me that it is possible, but...). This is not tested, and may not work directly, but hetting it to work might be a matter of changing the object-name's. Make sure you use

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-08 Thread Maik Justus
Hi Carsten, oh, I am not so good in writing lines, which explain how to fly a heli. And in detail, I only know how to fly a model helicopter. But you can find a very detailed explanation written by a real helicopter pilot at http://www.cybercom.net/~copters/ Maik [EMAIL PROTECTED] schrieb:

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-07 Thread Maik Justus
Hi Melchior, meanwhile I am using your bo to fly with fg, but I have a problem. My flight model puts out the flapping angle and the incidence angle for every blade, so I wanted to animate the 4 blades separately. But if i rotate a blade separately (blatt1 blatt4), I see no rotating in

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-07 Thread Erik Hofman
Maik Justus wrote: Hi Melchior, meanwhile I am using your bo to fly with fg, but I have a problem. My flight model puts out the flapping angle and the incidence angle for every blade, so I wanted to animate the 4 blades separately. But if i rotate a blade separately (blatt1 blatt4), I see

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-06 Thread Maik Justus
Hi Franz, very nice! I will use this to test my flight model. Maik Melchior FRANZ wrote: * Melchior FRANZ -- Wednesday 01 October 2003 16:34: I start with a BO105. But as this will be my first (non-building) 3D model, I guarantee for nothing. And I'll be away the next two weeks, so if

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-03 Thread Jim Wilson
Melchior FRANZ [EMAIL PROTECTED] said: * Melchior FRANZ -- Wednesday 01 October 2003 16:34: I start with a BO105. But as this will be my first (non-building) 3D model, I guarantee for nothing. And I'll be away the next two weeks, so if someone impatiently starts his own attempt, I won't

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-02 Thread David Culp
What I could need is a helicopter (the 3D-Model), I'll be away the next two weeks, so if someone impatiently starts his own attempt, I won't be sad. :-) Here's a Captain Slug helicopter model that should work in FlightGear. I haven't tested it because my system is porked, but it should

Re: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-02 Thread David Culp
What I could need is a helicopter (the 3D-Model), I'll be away the next two weeks, so if someone impatiently starts his own attempt, I won't be sad. :-) Here's a Captain Slug helicopter model that should work in FlightGear. I haven't tested it because my system is porked, but it