I found that there are many main() functions in the Flight Gear ,maybe each
subsystem has one.My experence is that a programe JUST can have only one main()
function.So I guess that all the subsystem can work parallelly and
independently,and they communicate with each other through setting and
On Fri, 15 Dec 2006, leee wrote:
Well, I've tried removing references to AI aircraft, including removing
references to it from preferences.xml, ensuring that the VBlank nVidia
settings are checked and also re-compiling my kernel without pre-emption but
none of it seemed to make any difference
* tangyong -- Friday 15 December 2006 09:22:
I found that there are many main() functions in the Flight Gear,
fgfs contains only one main(), and it's in src/Main/bootstrap.cxx.
All other main()s that you found are actually separate applications,
and of them only terrasync could be remotely
I am currently using FGFS 0.9.10 and trying to interface flightgear with
external fdm data from a program in C.I tested the interfacing using a
sample program.I found that Flightgear responds to the data generated by
external fdm program, however not smoothly i.e. there is no smooth movement
of
umesh pandey wrote:
When I send the packets every 1 ms, the log-level entry in the command
windows showsSucess reading data.
[...]
FGFS.EXE --native-fdm=socket,in,30,,5500,udp --fdm=external
^^
This doesn't correspond to every 1 ms, every 33.3 ms would be more
On Friday 15 December 2006 10:14, Joacim Persson wrote:
On Fri, 15 Dec 2006, leee wrote:
Well, I've tried removing references to AI aircraft, including removing
references to it from preferences.xml, ensuring that the VBlank nVidia
settings are checked and also re-compiling my kernel
On Fri, 15 Dec 2006, umesh pandey wrote:
I am currently using FGFS 0.9.10 and trying to interface flightgear with
external fdm data from a program in C.I tested the interfacing using a
sample program.I found that Flightgear responds to the data generated by
external fdm program, however not
I've replaced most of the listeners, at least all the high-frequency ones that
were being called every frame, with timers and also removed the noise-spike
filters that I was using to de-link the tied properties, so that I could set
the listeners and this seems to have cured the problem.
While
* leee -- Friday 15 December 2006 17:04:
I've replaced most of the listeners, at least all the high-frequency ones
that
were being called every frame, with timers [...]
It doesn't make much sense to attach listeners to properties that
change several times per frame. In that case a
On Fri, 15 Dec 2006, leee wrote:
Hmm... hadn't thought about trying different video drivers... that wouldn't
explain why some other aircraft don't display this problem though, or do you
get it with all aircraft?
I fixed the problem here this evening the $$ way. Bought myself a new
(but
Vielen Dank fuer Ihre Nachricht. Ich bin auf Reisen und habe erst ab dem
04.01.2007 wieder Gelegenheit, meine Emails abzurufen. Bitte wenden Sie sich an
meine Kollegen, die Ihnen gerne weiterhelfen werden:
[EMAIL PROTECTED], Telefon 0221 / 800 334-0
Dies ist eine automatisch generierte Email.
On Fri, 15 Dec 2006, leee wrote:
Could a few other people give the SU-37 a bit of a run and see if they notice
any SU-37 specific problems?
I've been buzzing the KSFO tower and downtown SF now back and forth at mach
1.5 for 15 minutes or so, until I had a little accident at too low altitude
--
leee schrieb:
I've replaced most of the listeners, at least all the high-frequency ones
that
were being called every frame, with timers and also removed the noise-spike
filters that I was using to de-link the tied properties, so that I could set
the listeners and this seems to have cured
Hi
Below is the patch to allow Sun Studio 11 compilers to compile SimGear
on Solaris 10 for SPARC cleanly.
I shall explain what I needed to do. I made changes to 3 files:
a) props.cxx : The declaration of template class' static data members
was not being accepted. Based on information from
I saw a note about a week ago concerning this issue. Under osg cvs, for
both the c172p with 3d panel and the pa24-250, the radios show through
the wings, tail, gear, but not the fuselage. This does not happen under
the plib version for these ac.
--
Dave Perry [EMAIL PROTECTED]
Hi,
A question for aircraft developers, everyone enjoys flying high poly
models...the screen shots look great! How hard would would it be to
save/export/what ever, low poly versions for use as statics? as you
might gather I know nothing of the model development cycle so am asking
the question
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