On Wed, 20 Dec 2006 08:43:50 +0100, Arnt wrote in message
<[EMAIL PROTECTED]>:
> ..diff: http://80.239.32.253/arnt/CGAL-version.diff
> being tested right now.
..diff test came out quite nicely, so you'll wanna apply it. ;o)
--
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with
On Mon, 11 Dec 2006 12:08:07 +0100, Ralf wrote in message
<[EMAIL PROTECTED]>:
> Try the fgfs-builder package
...
> checkout from
> http://[EMAIL PROTECTED]/fgfsbuilder/branches/stable
..works fine, I got revision 28 here, I make FG-plib etc here and
everything else TG, FG-osg etc in the trun
Does the wiki.flightgear.org still exist?Why can't open the webpage?I have
tried many times,but I failed.
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Hi Melchior,
thanks for the info. I will try to make use of this with the yasim gears.
Maik
Melchior FRANZ schrieb am 20.12.2006 00:56:
> * Maik Justus -- Wednesday 20 December 2006 00:47:
>
>> does anyone know, how to access the ground properties by the FDM?
>>
>
> Looks like the groun
* Maik Justus -- Wednesday 20 December 2006 00:47:
> does anyone know, how to access the ground properties by the FDM?
Looks like the groundcache provides this:
bool
FGGroundCache::get_agl(double t, const SGVec3d& dpt, double max_altoff,
SGVec3d& contact, SGVec3d& normal, S
Hi,
does anyone know, how to access the ground properties by the FDM?
Maik
Detlef Faber schrieb am 10.12.2006 14:14:
> Am Sonntag, den 10.12.2006, 10:37 + schrieb Stuart Buchanan:
>
>> --- syd wrote:
>>
>>> Another feature that would be nice would be a scenery texture
>>> detection s
On Tue, 19 Dec 2006, Maik Justus wrote:
Important info for the ch47d flight model. I had expected a large delta3
effect. Can you point me to the point in the report, where you found
this info?
From the British ministry of defence:
http://www.mod.uk/NR/rdonlyres/DB72A687-551F-498C-A402-A015E9
Hi Maik,
> the "incidence data I have for the bo" I mentioned is not the angle of
> attack, but pitch or "the mechanical incidence angle".
Ah, ok. That explains a lot :)
> But with the
> negative pitch you cited for the ch53e, the rotor would be able to
> produce much "negative" force (as far as
Hi Wim,
wim van hoydonck schrieb am 19.12.2006 11:31:
> Hi Maik,
>
>
>> yes, but it is still the double value than the bo. But the incidence
>> data I have for the bo is measured at 0.7r and therefore much smaller.
>>
> [...]
>
>> I am not sure if that matches the data. With 8° twist and
Hi Joacim,
Joacim Persson schrieb am 19.12.2006 02:39:
> On Tue, 19 Dec 2006, Maik Justus wrote:
>
>> One important point for the simulation: most rotors have a delta3 effect
>> (this means: reducing the pitch with increased flapping angle). Do you
>> know this parameter for the ch53e (or for ot
On 12/19/06, Martin Spott wrote:
Hi Curt,
"Curtis Olson" wrote:
> http://www.youtube.com/watch?v=BRj7-AOWzlY
This looks funny. Which control is displayed in the 1st row, 2nd from
the _right_ ?
The 3rd column is all the "rates". So the instrument you are looking at is
the pitchh-rate. The
Hi Curt,
"Curtis Olson" wrote:
> http://www.youtube.com/watch?v=BRj7-AOWzlY
This looks funny. Which control is displayed in the 1st row, 2nd from
the _right_ ?
Martin.
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Hello all,
I'm trying to get my FDM to work with FlightGear.
My FDM runs in Linux and sends packets to FlightGear using UDP.
Everything works fine when FlightGear runs in Windows on another machine
in my network.
What I cannot do is get things to work when FlightGear is running under
Linux and o
Hi Maik,
> yes, but it is still the double value than the bo. But the incidence
> data I have for the bo is measured at 0.7r and therefore much smaller.
[...]
> I am not sure if that matches the data. With 8° twist and -1.4° pitch at
> minimum you will get -9.4° at the tip and something about -7°
On Tuesday 19 December 2006 09:05, Roberto Inzerillo wrote:
> I don't think anyone even tryed something like that, you'll be the first
> to experiment. Please tell us the results.
>
> Consider using lowpoly version ACs for such a purpose, in order to
> decrease calculation time.
>
I routinely have
tangyong ha scritto:
> My project needs more than 200 aircrafts to fly automatically ,all the
> aircrafts are drived by external flight data.I want want to utilize the
> multiplayer engines.Can it support so many players?By the way,my FlightGear
> runs in a PC.
Is that a "War of the worlds" air
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