Re: [Flightgear-devel] no more AAR.nas, please!

2007-02-26 Thread Martin Spott
Melchior FRANZ wrote: > I only suggest to not have 15 *almost* identical aar.nas files > spread everywhere. This leads straight into maintenance hell. > A simple change to the fuel system -- and who's going to fix all > 15 files? Better have one generic and well maintained file. Certainly - yet s

Re: [Flightgear-devel] UFO Scenery Object Editor News

2007-02-26 Thread Georg Vollnhals
Melchior FRANZ schrieb: > BTW: it's (still) possible to export files with the e-key, > and to load the saved models again next time (as a kind of > working session) with --config=ufo-model-export.xml. > > Wow! Did not know that. Gives me the further possiblility to export all models of a *.stg f

Re: [Flightgear-devel] UFO Scenery Object Editor News

2007-02-26 Thread Melchior FRANZ
* Georg Vollnhals -- Tuesday 27 February 2007: > Thank you, of course I have a lot of ideas how to improve the "UFO idea" > but I think most of them are too complicated to implement at the moment Multi-selection was also too complicated when Roberto suggested it first time. I'd add useful suggesti

[Flightgear-devel] [Fwd: Re: UFO Scenery Object Editor News]

2007-02-26 Thread Georg Vollnhals
Original-Nachricht Betreff:Re: [Flightgear-devel] UFO Scenery Object Editor News Datum: Tue, 27 Feb 2007 01:22:17 +0100 Von:Georg Vollnhals <[EMAIL PROTECTED]> An: FlightGear developers discussions Referenzen: <[EMAIL PROTECTED]> <[EMAIL PROTECTED]> Melc

Re: [Flightgear-devel] UFO Scenery Object Editor News

2007-02-26 Thread Georg Vollnhals
Melchior FRANZ schrieb: ... > You have to try to click near the "base" of the > object. That is the same point where you clicked when you added the > model. > > > Thank you for the hint, will try it tomorrow evening again :-) > >> This is really great and one I ever missed during my scer

Re: [Flightgear-devel] UFO Scenery Object Editor News

2007-02-26 Thread Melchior FRANZ
* Melchior FRANZ -- Monday 26 February 2007: > - There are now additional and changed key bindings: > o PgUp/PgDn ... cycle all selected objects through model list Should be: Ctrl-PgUp/PgDn The original meanings of PgUp and PgDn are still available, just like the original cursor key bin

Re: [Flightgear-devel] UFO Scenery Object Editor News

2007-02-26 Thread Melchior FRANZ
BTW: it's (still) possible to export files with the e-key, and to load the saved models again next time (as a kind of working session) with --config=ufo-model-export.xml. It's intentional that all suchlike imported models are selected at the beginning. That way one can quickly move them away or re

Re: [Flightgear-devel] no more AAR.nas, please!

2007-02-26 Thread Melchior FRANZ
* Martin Spott -- Monday 26 February 2007: > > Please stop committing any more of those crappy AAR.nas files. > > This aircraft is still in development "This aircraft"? I didn't mention any aircraft. :-P I only suggest to not have 15 *almost* identical aar.nas files spread everywhere. This lead

Re: [Flightgear-devel] UFO Scenery Object Editor News

2007-02-26 Thread Melchior FRANZ
* Georg Vollnhals -- Monday 26 February 2007: > Long distance => works fine here, short distance => very difficult > (whereever I click, only the same of several objects is selected). The selection method hasn't changed, though. It's still the nearest object from the click coordinate. But you have

Re: [Flightgear-devel] no more AAR.nas, please!

2007-02-26 Thread Martin Spott
Martin Spott wrote: > What would you define as "free" ? Well, there's no dictate of what you > should do or what you should avoid to to, but FlightGear certainly > benefits from the attempt to keep a certain level of "good taste". s/keep/maintain/g Martin. -- Unix _IS_ user friendly -

Re: [Flightgear-devel] no more AAR.nas, please!

2007-02-26 Thread Martin Spott
"gh.robin" wrote: > On Mon 26 February 2007 23:02, Martin Spott wrote: > > Melchior FRANZ wrote: > > > Please stop committing any more of those crappy AAR.nas files. > > > > This aircraft is still in development (at least I consider this to be > > the case ;-) - a friendly pointer would have been

Re: [Flightgear-devel] no more AAR.nas, please!

2007-02-26 Thread gh.robin
On Mon 26 February 2007 23:02, Martin Spott wrote: > Hi Melchior, > > Melchior FRANZ wrote: > > Please stop committing any more of those crappy AAR.nas files. > > This aircraft is still in development (at least I consider this to be > the case ;-) - a friendly pointer would have been completely >

Re: [Flightgear-devel] UFO Scenery Object Editor News

2007-02-26 Thread Georg Vollnhals
Melchior FRANZ schrieb: > I've just committed changes to the ufo scenery object editor. > > Thank you very much. The UFO gets more and more a real scenery editor :-) > - It is now possible to select multiple objects, to delete them > all, move them as a group, apply heading/pitch/roll. > Th

Re: [Flightgear-devel] no more AAR.nas, please!

2007-02-26 Thread Martin Spott
Hi Melchior, Melchior FRANZ wrote: > Please stop committing any more of those crappy AAR.nas files. This aircraft is still in development (at least I consider this to be the case ;-) - a friendly pointer would have been completely sufficient, Martin. -- Unix _IS_ user friendly - it'

[Flightgear-devel] no more AAR.nas, please!

2007-02-26 Thread Melchior FRANZ
Please stop committing any more of those crappy AAR.nas files. We have already oodles all over the place, although there's one central version available: $FG_ROOT/Aircraft/Generic/aar.nas. Use that one! And if it doesn't work for you, file a bug report and it shall be fixed. m. --

[Flightgear-devel] UFO Scenery Object Editor News

2007-02-26 Thread Melchior FRANZ
I've just committed changes to the ufo scenery object editor. - It is now possible to select multiple objects, to delete them all, move them as a group, apply heading/pitch/roll. - The first two sliders in the adjust dialog are no longer lon/lat, but always move the objects nearer/farther/lef

Re: [Flightgear-devel] how to create text instruments in 3d?

2007-02-26 Thread gh.robin
On Mon 26 February 2007 18:30, Mathias Fröhlich wrote: > On Thursday 22 February 2007, Stewart Andreason wrote: > > I have been learning how to create instrumentation in 3d, but would like > > to have some text-based displays, like in the 737. > > How can I translate that: > > " text " > > based f

[Flightgear-devel] B-2 update

2007-02-26 Thread Markus Zojer
Please update the B-2 folder to the new version, as almost all files have been updated. We have now flymodes, new instruments and more. Download here: http://homepage.univie.ac.at/markus.zojer/fgfs/B-2.tar.gz Thanks, Markus

Re: [Flightgear-devel] how to create text instruments in 3d?

2007-02-26 Thread Mathias Fröhlich
On Thursday 22 February 2007, Stewart Andreason wrote: > I have been learning how to create instrumentation in 3d, but would like to > have some text-based displays, like in the 737. > How can I translate that: > " text " > based format into a 3d format? > or to say, Without a 2-d panel. This part

Re: [Flightgear-devel] altimeter, encoder, and kap140

2007-02-26 Thread John Denker
Hi -- I made an /object/ to calculate the Kollsman shift. # Calculate Kollsman shift/ft versus setting/inHg # Computationally efficient if, for any given instance # of this class, the setting is not being changed often. # Typical usage: # kxx = atmo.Kollsman.new(); # kyy = atmo.Kollsman.new();

[Flightgear-devel] LinuxTag 2007; Was: Custom Scenery generation

2007-02-26 Thread Martin Spott
Durk Talsma wrote: > Martin Spott wrote: > > http://www.linuxtag.org/2007/en/home/aktuelles.html > > > > Expect us to have a _really_ nice booth this year - lots of displays > > and only few computers ;-) > [...] In case of me driving to Berlin, I'd > be happy to donate some more computing po

Re: [Flightgear-devel] Custom Scenery generation

2007-02-26 Thread Durk Talsma
Martin Spott wrote: > Hi Durk, > > Durk Talsma wrote: > > >> Is there already a date known for LinuxTag 2007? Last year, I wasn't >> able to make it due to ongoing travel plans. >> > > http://www.linuxtag.org/2007/en/home/aktuelles.html > > Expect us to have a _really_ nice booth this ye

Re: [Flightgear-devel] altimeter, encoder, and kap140

2007-02-26 Thread Dave Perry
On Mon, 2007-02-26 at 04:57 -0500, John Denker wrote: > Here is the nasal code to calculate the Kollsman shift. > > # Typical usage: indicated_altitude = pressure_altitude - > kollsman(baro_setting) >k_ft = k_set = nil; >kollsman = func{ > if (arg[0] == k_set) {return k_ft} > k

Re: [Flightgear-devel] Custom Scenery generation

2007-02-26 Thread Martin Spott
Hi Durk, Durk Talsma wrote: > Is there already a date known for LinuxTag 2007? Last year, I wasn't > able to make it due to ongoing travel plans. http://www.linuxtag.org/2007/en/home/aktuelles.html Expect us to have a _really_ nice booth this year - lots of displays and only few computers ;

Re: [Flightgear-devel] Custom Scenery generation

2007-02-26 Thread Durk Talsma
Ralf Gerlich wrote: > We have a timeline for many of our endeavours, and it ends at end of May > 2007, as we want to have it ready for LinuxTag in Berlin. > > Is there already a date known for LinuxTag 2007? Last year, I wasn't able to make it due to ongoing travel plans. The end of May seems l

Re: [Flightgear-devel] [BUG] simgear/math/polar3d.cxx: bothfunctions assume inverted longitude

2007-02-26 Thread Vivian Meazza
Melchior > > > * Melchior FRANZ -- Sunday 25 February 2007: > > I would fix the files if people agree that what I consider a bug is > > indeed a bug. > > I assume that the whole stuff should be dumped and replaced with > geo_*_wgs_84() functions, right? And this is the end of my > one-man thr

Re: [Flightgear-devel] [BUG] simgear/math/polar3d.cxx: both functions assume inverted longitude

2007-02-26 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 25 February 2007: > I would fix the files if people agree that what I consider a > bug is indeed a bug. I assume that the whole stuff should be dumped and replaced with geo_*_wgs_84() functions, right? And this is the end of my one-man thread. :-) m. ---

Re: [Flightgear-devel] Custom Scenery generation

2007-02-26 Thread Martin Spott
Just a bit self-advertising, targetting those who live in or near Germany and have certain knowledge of the German language Ralf Gerlich wrote: > As far as my interpretation of the communication goes, OSGeo will > support this effort as well due to the common interest in freely > available g

Re: [Flightgear-devel] AI aircraft....

2007-02-26 Thread Durk Talsma
Hi Syd, syd&sandy wrote: > Hi all , > I've done a fair bit of the CYVR airport terminals and buildings , and > added a few static aircraft from the AI/Aircraft folder ... seems to > work without problems , so my question is , any objections to using this > folder for static aircraft as well as

Re: [Flightgear-devel] AI aircraft....

2007-02-26 Thread Martin Spott
Hi Syd, syd&sandy wrote: > I've done a fair bit of the CYVR airport terminals and buildings , and > added a few static aircraft from the AI/Aircraft folder ... May I propose to you to send these models - terminal, other buildings as well as static aircraft for decoration - either to Jon Stockil

Re: [Flightgear-devel] altimeter, encoder, and kap140

2007-02-26 Thread John Denker
Here is the nasal code to calculate the Kollsman shift. # Typical usage: indicated_altitude = pressure_altitude - kollsman(baro_setting) k_ft = k_set = nil; kollsman = func{ if (arg[0] == k_set) {return k_ft} k_set = arg[0]; k_ft = 145442.156 * (1 - math.exp(math.ln(k_set/29

[Flightgear-devel] AI aircraft....

2007-02-26 Thread
Hi all , I've done a fair bit of the CYVR airport terminals and buildings , and added a few static aircraft from the AI/Aircraft folder ... seems to work without problems , so my question is , any objections to using this folder for static aircraft as well as AI ? Ive added a low poly B1900D fo