Re: [Flightgear-devel] tree textures

2008-02-10 Thread
On Mon, 11 Feb 2008 03:47:26 +0100 Georg Vollnhals <[EMAIL PROTECTED]> wrote: > Csaba Halász schrieb: > > On Feb 11, 2008 2:09 AM, Georg Vollnhals <[EMAIL PROTECTED]> wrote: > > > >> Apart from this, the improvement of the seasonal effects is enhancing > >> the FlightGear world one more step. T

[Flightgear-devel] forum troubles...

2008-02-10 Thread Yurik V. Nikiforoff
I have account at www.flightgear.org/forums since may 2007. I don't write messages at all. Today, I attempt to log-in, and my login/passwd was rejected. It's say - my account was locked. I can't find emai of administrators/moderators on forum, and personal messages was disabled for this board,

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Georg Vollnhals
Csaba Halász schrieb: > On Feb 11, 2008 2:09 AM, Georg Vollnhals <[EMAIL PROTECTED]> wrote: > >> Apart from this, the improvement of the seasonal effects is enhancing >> the FlightGear world one more step. Thank you for this work. >> > > I just did the "condifion" part, you should thank Stu

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Csaba Halász
On Feb 11, 2008 2:09 AM, Georg Vollnhals <[EMAIL PROTECTED]> wrote: > > Apart from this, the improvement of the seasonal effects is enhancing > the FlightGear world one more step. Thank you for this work. I just did the "condifion" part, you should thank Stuart, Syd and Tim ... -- Csaba/Jester

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Georg Vollnhals
Csaba Halász schrieb: > On Feb 9, 2008 12:29 PM, Vivian Meazza <[EMAIL PROTECTED]> wrote: > >> I would be pleasantly surprised if worked in materials.xml >> > > Here you go :) > > As a side effect, we could get rid of the ugly code that makes > "Terrain." out of "Terrain" at the expense of

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Heiko Schulz
> > Im testing now , but yes you can change solid , > bumpiness , friction , etc , so it should be > possible > Cheers > Even, when it is raining or snowing? That would be a feature which MSFS has not ( only graphic, but not in the behaviour of the aircraft) still in work: http://www.hoerbird.n

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Heiko Schulz
> > Im testing now , but yes you can change solid , > bumpiness , friction , etc , so it should be > possible > Cheers > Even, when it is raining or snowing? That would be a feature which MSFS has not ( only graphic, but not in the behaviour of the aircraft) still in work: http://www.hoerbird.n

Re: [Flightgear-devel] tree textures

2008-02-10 Thread
On Mon, 11 Feb 2008 00:41:31 +0100 (CET) Heiko Schulz <[EMAIL PROTECTED]> wrote: > > --- Csaba Halász <[EMAIL PROTECTED]> schrieb: > > > On Feb 10, 2008 11:22 PM, Heiko Schulz > > <[EMAIL PROTECTED]> wrote: > > > > > > Did I read right? That meand the thae lakes, > > Rivers > > > etc. will be fr

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Heiko Schulz
--- Csaba Halász <[EMAIL PROTECTED]> schrieb: > On Feb 10, 2008 11:22 PM, Heiko Schulz > <[EMAIL PROTECTED]> wrote: > > > > Did I read right? That meand the thae lakes, > Rivers > > etc. will be frozen ( solid!) if it is winter in > FGFS? > > > > We discussed this on IRC- but it seemed not really

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Csaba Halász
On Feb 10, 2008 11:22 PM, Heiko Schulz <[EMAIL PROTECTED]> wrote: > > Did I read right? That meand the thae lakes, Rivers > etc. will be frozen ( solid!) if it is winter in FGFS? > > We discussed this on IRC- but it seemed not really > possible ( to me) http://picasaweb.google.com/Csaba.Halasz/Mis

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Heiko Schulz
--- Csaba Halász <[EMAIL PROTECTED]> schrieb: > On Feb 9, 2008 12:29 PM, Vivian Meazza > <[EMAIL PROTECTED]> wrote: > > > > I would be pleasantly surprised if > worked in materials.xml > > Here you go :) > > As a side effect, we could get rid of the ugly code > that makes > "Terrain." out of "

Re: [Flightgear-devel] tree textures

2008-02-10 Thread Csaba Halász
On Feb 9, 2008 12:29 PM, Vivian Meazza <[EMAIL PROTECTED]> wrote: > > I would be pleasantly surprised if worked in materials.xml Here you go :) As a side effect, we could get rid of the ugly code that makes "Terrain." out of "Terrain" at the expense of some more xml. I attached a patch against

Re: [Flightgear-devel] ParticleEffects : Rain & Snow

2008-02-10 Thread Heiko Schulz
--- Syd&Sandy <[EMAIL PROTECTED]> schrieb: > On Sun, 10 Feb 2008 20:13:31 +0100 (CET) > Heiko Schulz <[EMAIL PROTECTED]> wrote: > > > > > > > --- Syd&Sandy <[EMAIL PROTECTED]> schrieb: > > > > > On Sun, 10 Feb 2008 19:22:08 +0100 (CET) > > > Heiko Schulz <[EMAIL PROTECTED]> wrote: > > > > >

Re: [Flightgear-devel] ParticleEffects : Rain & Snow

2008-02-10 Thread
On Sun, 10 Feb 2008 20:13:31 +0100 (CET) Heiko Schulz <[EMAIL PROTECTED]> wrote: > > > --- Syd&Sandy <[EMAIL PROTECTED]> schrieb: > > > On Sun, 10 Feb 2008 19:22:08 +0100 (CET) > > Heiko Schulz <[EMAIL PROTECTED]> wrote: > > > > > Hi, > > > > > > this is looking great - did you add this to th

Re: [Flightgear-devel] ParticleEffects : Rain & Snow

2008-02-10 Thread Heiko Schulz
--- Syd&Sandy <[EMAIL PROTECTED]> schrieb: > On Sun, 10 Feb 2008 19:22:08 +0100 (CET) > Heiko Schulz <[EMAIL PROTECTED]> wrote: > > > Hi, > > > > this is looking great - did you add this to the > > Aircraft or is this hardcoded? > > > > Now the working wipers on the DHC6 makes sense! > ;-) > >

Re: [Flightgear-devel] ParticleEffects : Rain & Snow

2008-02-10 Thread
On Sun, 10 Feb 2008 19:22:08 +0100 (CET) Heiko Schulz <[EMAIL PROTECTED]> wrote: > Hi, > > this is looking great - did you add this to the > Aircraft or is this hardcoded? > > Now the working wipers on the DHC6 makes sense! ;-) > I don't know about yours, but my car wipers work even when it's

Re: [Flightgear-devel] ParticleEffects : Rain & Snow

2008-02-10 Thread Georg Vollnhals
Nicolas schrieb: > Hi, > > I have started to learn FG, SG and OSG programmation... > > Since severals months, I use FG (nickname : Nicklas with pa24-250) ; > Now, I want to try bring my help to project. > > So, I prepare a little contribution to FG project. > > My first screenshots : > > http://ww

Re: [Flightgear-devel] Flying over an island

2008-02-10 Thread LeeE
On Sunday 10 February 2008 18:19, Heiko Schulz wrote: > --- LeeE <[EMAIL PROTECTED]> schrieb: > > On Sunday 10 February 2008 17:45, Heiko Schulz > > > > wrote: > > > --- LeeE <[EMAIL PROTECTED]> schrieb: > > > > Hi all, > > > > > > > > Finally remembered to raise this:) > > > > > > > > I don't know

Re: [Flightgear-devel] ParticleEffects : Rain & Snow

2008-02-10 Thread LeeE
On Sunday 10 February 2008 18:10, Nicolas wrote: > Hi, > > I have started to learn FG, SG and OSG programmation... > > Since severals months, I use FG (nickname : Nicklas with > pa24-250) ; Now, I want to try bring my help to project. > > So, I prepare a little contribution to FG project. > > My fi

Re: [Flightgear-devel] ParticleEffects : Rain & Snow

2008-02-10 Thread Heiko Schulz
Hi, this is looking great - did you add this to the Aircraft or is this hardcoded? Now the working wipers on the DHC6 makes sense! ;-) Regards HHS --- Nicolas <[EMAIL PROTECTED]> schrieb: > Hi, > > I have started to learn FG, SG and OSG > programmation... > > Since severals months, I use FG

Re: [Flightgear-devel] Flying over an island

2008-02-10 Thread Heiko Schulz
--- LeeE <[EMAIL PROTECTED]> schrieb: > On Sunday 10 February 2008 17:45, Heiko Schulz > wrote: > > --- LeeE <[EMAIL PROTECTED]> schrieb: > > > Hi all, > > > > > > Finally remembered to raise this:) > > > > > > I don't know exactly when it started happening > but > > > for a couple of > > > month

[Flightgear-devel] ParticleEffects : Rain & Snow

2008-02-10 Thread Nicolas
Hi, I have started to learn FG, SG and OSG programmation... Since severals months, I use FG (nickname : Nicklas with pa24-250) ; Now, I want to try bring my help to project. So, I prepare a little contribution to FG project. My first screenshots : http://www.progweb.com/fgfs.png http://www.pr

Re: [Flightgear-devel] Flying over an island

2008-02-10 Thread LeeE
On Sunday 10 February 2008 17:45, Heiko Schulz wrote: > --- LeeE <[EMAIL PROTECTED]> schrieb: > > Hi all, > > > > Finally remembered to raise this:) > > > > I don't know exactly when it started happening but > > for a couple of > > months now I've noticed that, regardless of where > > I'm flying, I

Re: [Flightgear-devel] Flying over an island

2008-02-10 Thread Heiko Schulz
--- LeeE <[EMAIL PROTECTED]> schrieb: > Hi all, > > Finally remembered to raise this:) > > I don't know exactly when it started happening but > for a couple of > months now I've noticed that, regardless of where > I'm flying, I > always seem to be flying over an island of about > 12nm radius

[Flightgear-devel] Flying over an island

2008-02-10 Thread LeeE
Hi all, Finally remembered to raise this:) I don't know exactly when it started happening but for a couple of months now I've noticed that, regardless of where I'm flying, I always seem to be flying over an island of about 12nm radius and surrounded by sea/ocean. I don't think the problem is

Re: [Flightgear-devel] Scenery pager Compilation error

2008-02-10 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Durk Talsma wrote: | Hi all, | | I'm getting the following compilation error, using today's cvs version of OSG, | SimGear, and FlightGear. Any clue as to what might be going on? | | Cheers, | Durk | | make[2]: Entering directory | `/home/durk/src/Fligh

Re: [Flightgear-devel] Scenery pager Compilation error

2008-02-10 Thread Durk Talsma
On Sunday 10 February 2008 17:23, AnMaster wrote: > Durk Talsma wrote: > > Hi all, > > > > I'm getting the following compilation error, using today's cvs version of > > OSG, SimGear, and FlightGear. Any clue as to what might be going on? > > > > Cheers, > > Durk > > CVS of OSG? They changed to SVN

Re: [Flightgear-devel] Scenery pager Compilation error

2008-02-10 Thread AnMaster
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Durk Talsma wrote: > Hi all, > > I'm getting the following compilation error, using today's cvs version of > OSG, > SimGear, and FlightGear. Any clue as to what might be going on? > > Cheers, > Durk CVS of OSG? They changed to SVN a long time ago

[Flightgear-devel] Scenery pager Compilation error

2008-02-10 Thread Durk Talsma
Hi all, I'm getting the following compilation error, using today's cvs version of OSG, SimGear, and FlightGear. Any clue as to what might be going on? Cheers, Durk make[2]: Entering directory `/home/durk/src/FlightGear-0.9/source-clean/src/Scenery' if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/I

Re: [Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-10 Thread Maik Justus
Hi Torsten Torsten Dreyer schrieb am 01.02.2008 22:01: >> Thank you very much for this work. Unfortunately I am not able to get it >> running. I can't see any pylon. I just want to know, if it works for >> someone else? >> > Hi Maik, > > please check: > did you use the --prop=/sim/rbar/filenam