On Friday, June 17, 2011 11:33:29 AM Hal V. Engel wrote:
> On Sunday, June 12, 2011 03:07:25 AM Vivian Meazza wrote:
> > Hal,
>
snip
> I grabbed your code off of GIT and did some minor mods to it mostly to
> point things at the right locations. The menu XML is currently
> unmodified. I am tryin
Short version for the impatient reader:
Please do _NOT_ push any major changes or new features to simgear,
flightgear, fgdata until further advice!
Long version:
Anticipating the release 2.4.0, we reached our first milestone today.
The development streams for flightgear, simgear and fgdata on git
Am 13.06.11 21:50, schrieb ThorstenB:
> Hi,
>
> the final GUI bits for a new feature are now in fgdata - the last
> feature addition for the 2.4 release from my part... You can
> download/update scenery directly from FlightGear now (main menu:
> Environment => Scenery). Credit for the idea goes to
On Sunday, June 12, 2011 03:07:25 AM Vivian Meazza wrote:
> Hal,
snip
>
> Too much info - does that photo show the dimmer mask in the down position?
> I think so, it looks as if I am wrong about the hole theory - the blue is
> transparent mask over - what? Perhaps a more transparent blue mask? Th
thorsten.i.r...@jyu.fi wrote:
> Flightgear has a lot less trouble finding consensus, because the numbers
> are much smaller than in the ATLAS collaboration.
And here's the point: A 'significant' number (in the statistical
meaning) of FlightGear developers is, to put it mildly, not very well
train
Erik
>
> On Fri, 2011-06-17 at 10:55 +0300, thorsten.i.r...@jyu.fi wrote:
> > At this point, it made a lot of sense to code in Nasal, if only for the
> > simple reason that I couldn't know if it would ever included into the
> base
> > package or not.
>
> As an addition it also helped to develop
On Fri, 2011-06-17 at 10:55 +0300, thorsten.i.r...@jyu.fi wrote:
> At this point, it made a lot of sense to code in Nasal, if only for the
> simple reason that I couldn't know if it would ever included into the base
> package or not.
As an addition it also helped to develop good insight in efficie
> BTW, while I'm very much in favour of having FlightGear's various
> subsystems split into distinct parts, I think the "bad design" claim
> coming from you is pretty weak. Where was your voice when the Local
> Weather subsystem was added ?
Gentlemen, it's so nice to be mentioned so often if an
On Fri, 17 Jun 2011 07:51:41 +0300, Emilian wrote in message
<201106170751.41691.emili...@gmail.com>:
> For a prop, it should be the blade/hub linkage, and thus
> commonly found ahead of the engine center of mass.
..it moves towards the down-going prop blade as aircraft AOA
gets higher and high
On Thu, 2011-06-16 at 22:23 -0500, Jon S. Berndt wrote:
> I am very close to committing the new atmosphere code (and the new FGWinds)
> to JSBSim cvs. However, it would be prudent to first get a glitch or two
> fixed and then grab that code and put that in FlightGear first, just in case
> the newer
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