Re: [Flightgear-devel] SCR-522

2011-06-17 Thread Hal V. Engel
On Friday, June 17, 2011 11:33:29 AM Hal V. Engel wrote: > On Sunday, June 12, 2011 03:07:25 AM Vivian Meazza wrote: > > Hal, > snip > I grabbed your code off of GIT and did some minor mods to it mostly to > point things at the right locations. The menu XML is currently > unmodified. I am tryin

[Flightgear-devel] FlightGear development entered state "feature-freeze" until July, 17th 2011

2011-06-17 Thread Torsten Dreyer
Short version for the impatient reader: Please do _NOT_ push any major changes or new features to simgear, flightgear, fgdata until further advice! Long version: Anticipating the release 2.4.0, we reached our first milestone today. The development streams for flightgear, simgear and fgdata on git

Re: [Flightgear-devel] Heads up: scenery download / built-in terrasync

2011-06-17 Thread HB-GRAL
Am 13.06.11 21:50, schrieb ThorstenB: > Hi, > > the final GUI bits for a new feature are now in fgdata - the last > feature addition for the 2.4 release from my part... You can > download/update scenery directly from FlightGear now (main menu: > Environment => Scenery). Credit for the idea goes to

Re: [Flightgear-devel] SCR-522 (was RatingSystemRedux(wasRe:Flightgear-devel Digest, Vol 61, Issue 12))

2011-06-17 Thread Hal V. Engel
On Sunday, June 12, 2011 03:07:25 AM Vivian Meazza wrote: > Hal, snip > > Too much info - does that photo show the dimmer mask in the down position? > I think so, it looks as if I am wrong about the hole theory - the blue is > transparent mask over - what? Perhaps a more transparent blue mask? Th

Re: [Flightgear-devel] Heads up: scenery download / built-in

2011-06-17 Thread Martin Spott
thorsten.i.r...@jyu.fi wrote: > Flightgear has a lot less trouble finding consensus, because the numbers > are much smaller than in the ATLAS collaboration. And here's the point: A 'significant' number (in the statistical meaning) of FlightGear developers is, to put it mildly, not very well train

Re: [Flightgear-devel] Heads up: scenery download / built-in

2011-06-17 Thread Vivian Meazza
Erik > > On Fri, 2011-06-17 at 10:55 +0300, thorsten.i.r...@jyu.fi wrote: > > At this point, it made a lot of sense to code in Nasal, if only for the > > simple reason that I couldn't know if it would ever included into the > base > > package or not. > > As an addition it also helped to develop

Re: [Flightgear-devel] Heads up: scenery download / built-in

2011-06-17 Thread Erik Hofman
On Fri, 2011-06-17 at 10:55 +0300, thorsten.i.r...@jyu.fi wrote: > At this point, it made a lot of sense to code in Nasal, if only for the > simple reason that I couldn't know if it would ever included into the base > package or not. As an addition it also helped to develop good insight in efficie

Re: [Flightgear-devel] Heads up: scenery download / built-in

2011-06-17 Thread thorsten . i . renk
> BTW, while I'm very much in favour of having FlightGear's various > subsystems split into distinct parts, I think the "bad design" claim > coming from you is pretty weak. Where was your voice when the Local > Weather subsystem was added ? Gentlemen, it's so nice to be mentioned so often if an

Re: [Flightgear-devel] Clarification on YASIM input (actionpt)

2011-06-17 Thread Arnt Karlsen
On Fri, 17 Jun 2011 07:51:41 +0300, Emilian wrote in message <201106170751.41691.emili...@gmail.com>: > For a prop, it should be the blade/hub linkage, and thus > commonly found ahead of the engine center of mass. ..it moves towards the down-going prop blade as aircraft AOA gets higher and high

Re: [Flightgear-devel] Could We Sync JSBSim for 2.3.0, Please?

2011-06-17 Thread Erik Hofman
On Thu, 2011-06-16 at 22:23 -0500, Jon S. Berndt wrote: > I am very close to committing the new atmosphere code (and the new FGWinds) > to JSBSim cvs. However, it would be prudent to first get a glitch or two > fixed and then grab that code and put that in FlightGear first, just in case > the newer