Hi John,
This is my area of the world so I thought I'd jump in and comment -- took
off from KANE and once I got airborne, I could really see the difference
from the default scenery. There were some odd concrete areas around the
airport that looked like they should have probably been swamp or pond
Hello everyone,
I've released a new version of Minneapolis scenery:
http://www.stattosoftware.com/flightgear/minneapolis.zip
I cannot make this scenery load in version 2.4, probably because it hopefully
fixes the nasty 'swirlies' problem.
If anyone gets this scenery to work, and it actually c
Hi Peter,
Peter Sadrozinski wrote:
> Have you tried to triangulate the landclass in GRASS yet? I was wondering
> how well that works compared to triangleJRS.
I have to admit that I never did that myself.
At one of our meetings maybe more than two years ago Ralf presented to
me what later ended
Hi Martin,
I saw the experimental polygons on the mapserver. It's good to see
clipping the road against the landclass works so well. I had played with
v.buffer before, and was going to use it as a baseline to try to retain
texture coordinates in GRASS in the same way I am for ogr-decode /
constr
Hi Peter,
what you're describing sounds familiar. Ralf and I had been observing
at least two characteristic types of failures:
1.) An airfield hole (or a road) cutting a landcover polygon into two
parts of which the (much) smaller one was left without centroid after
clipping.
2.) A centroid sitti
Hi Everybody,I am reposting this for legibility. The paragraphs were missing in
the previous post.
Thank you for all your replies. I have downloaded and compiled 2.4.0 from the
website. I have cloned fgdata on my local machine. Until I compile 2.5.0 from
git, I am cheating by using the data fro
Ron Jensen wrote:
> I just noticed the c172p.xml (FDM) in FGData doesn't match the one in JSBSim.
What's your conclusion ?
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
-
Hello,
>Hi Everybody,thank you for all your replies. I have downloaded and >compiled
>2.4.0 from the website. I have cloned fgdata on my local >machine. Until I
>compile 2.5.0 from git, I am cheating by using the data >from 2.4.0 + symlinks
>to the c127p and Instruments-3d folders from fgdata >
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