Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-21 Thread Ron Jensen
On Wednesday 21 December 2011 04:09:35 Stuart Buchanan wrote: > On Wed, Dec 21, 2011 at 11:00 AM, Torsten Dreyer wrote: > >> I prefer manually syncing and checking that the changes are valid, > >> rather than blindly over-riding what we've already got. > > > > Hi Stuart, > > > > this > > -        

Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-21 Thread Ron Jensen
On Wednesday 21 December 2011 14:50:39 Stuart Buchanan wrote: > On Wed, Dec 21, 2011 at 5:53 PM, Torsten Dreyer wrote: > >> Agreed - that's a mistake in my checkin. I will correct it. > >> > >> -Stuart > > > > OK - one more. > > > >   velocity including the propulsion induced > > velocity. > >  

Re: [Flightgear-devel] Announcing Project Rembrandt

2011-12-21 Thread Robert
Frederic, I'm not a specialist but I try to be well informed about graphics programming. A while ago I was messing around with shadow mapping but didn't know how to port it to FlightGear. In such a huge project it is difficult to find out how the internals work. I would like to test your patches. I

Re: [Flightgear-devel] Announcing Project Rembrandt

2011-12-21 Thread Frederic Bouvier
> > http://frbouvi.free.fr/flightsim/project_rembrandt_2.png > > http://frbouvi.free.fr/flightsim/project_rembrandt_3.png > > > > Admittedly, something should be done to increase shadow map > > resolution near the viewer. I have ideas on how to do that, > > but it's for another day ;) > > That lo

Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-21 Thread Stuart Buchanan
On Wed, Dec 21, 2011 at 5:53 PM, Torsten Dreyer wrote: >> Agreed - that's a mistake in my checkin. I will correct it. >> >> -Stuart > > OK - one more. > >   velocity including the propulsion induced > velocity. >   >     velocities/u-aero-fps >     propulsion/engine/prop-induced-velocity_fps >  

Re: [Flightgear-devel] deteriorating cull performance kills fps

2011-12-21 Thread Csaba Halász
2011/12/21 Mathias Fröhlich : > > Yes, I saw this a few weeks ago on a long flight. > But I did not see a chance to reproduce what I saw. So I did not look > closer... Seems to be gone now :) Any comments for my other question, about background model loading? -- Csaba/Jester --

Re: [Flightgear-devel] deteriorating cull performance kills fps

2011-12-21 Thread Mathias Fröhlich
Hi, On Wednesday, December 21, 2011 00:42:04 Csaba Halász wrote: > Really nobody else seeing this? Any ideas what I could look at to > investigate further? Yes, I saw this a few weeks ago on a long flight. But I did not see a chance to reproduce what I saw. So I did not look closer... Mathias

Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-21 Thread Torsten Dreyer
> Agreed - that's a mistake in my checkin. I will correct it. > > -Stuart OK - one more. velocity including the propulsion induced velocity. velocities/u-aero-fps propulsion/engine/prop-induced-velocity_fps propulsion/engine/prop-induced-velocity_fps Why is prop-indu

Re: [Flightgear-devel] c172p cockpit update (3)

2011-12-21 Thread Roland Häder
On Wed, 2011-12-21 at 16:09 +, Stephan Bourgeois wrote: > [...] [GeForce 7050 PV, 195.36.24 driver, glx ver. 1.4] Can you please try to update your nvidia kernel module? I use 285.05.09 here (but with a 9500 GT). Maybe that will already to the trick. > > [...] I have cloned fgdata on gitoriou

[Flightgear-devel] c172p cockpit update (3)

2011-12-21 Thread Stephan Bourgeois
Hi everybody, Heiko, I have built flightgear from git next branch, using OSG stable release 3.0.1. Everything loads correctly from fgdata, the shading looks beautiful. I can now test my changes with an up-to-date release. I have one question: how often should I fetch and recompile, considering

[Flightgear-devel] Winter sand textures

2011-12-21 Thread thorsten . i . renk
I think this is a small bug: The winter texture declarations in materials(-dds).xml reference Terrain.winter/sand1.png to Terrain.winter/sand6.png but the only existing texture sheet seems to be Terrain.winter/sand.png (spotted this by ugly grey spots in the landscape flying with winter textu

Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-21 Thread Stuart Buchanan
On Wed, Dec 21, 2011 at 11:00 AM, Torsten Dreyer wrote: >> >> I prefer manually syncing and checking that the changes are valid, rather >> than >> blindly over-riding what we've already got. > > Hi Stuart, > > this > -                     > -                        aero/alpha-rad > -              

Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-21 Thread Torsten Dreyer
> > I prefer manually syncing and checking that the changes are valid, rather than > blindly over-riding what we've already got. Hi Stuart, this - -aero/alpha-rad - +aero/alpha-rad -1.8000 r

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2011-12-21 Thread Martin Spott
Martin Spott wrote: > I've been using "osm2pgsql" for years for importing The Planet Dump > into PostGIS and so far I'm quite satisfied. After the bare import I'm > using a custom script to separate the various road types into distinct > tables/layers, something like: > > landcover=> SELECT osm_

Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-21 Thread Erik Hofman
On Wed, 2011-12-21 at 10:36 +, Stuart Buchanan wrote: > There IS a script that copies FDMs from JSBSim over to FG to keep them > up to date. However, I don't know if it's working. It should work properly but is getting increasingly difficult to use since some models are maintained in JSBSim CV

Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-21 Thread Stuart Buchanan
On Wed, Dec 21, 2011 at 9:51 AM, Martin Spott wrote: > Stuart Buchanan wrote: >> On Mon, Dec 19, 2011 at 10:07 AM, Martin Spott wrote: >>> Ron Jensen wrote: >>> I just noticed the c172p.xml (FDM) in FGData doesn't match the one in JSBSim. >>> >>> What's your conclusion ? >> >> Conclusion

Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-21 Thread Martin Spott
Stuart Buchanan wrote: > On Mon, Dec 19, 2011 at 10:07 AM, Martin Spott wrote: >> Ron Jensen wrote: >> >>> I just noticed the c172p.xml (FDM) in FGData doesn't match the one in >>> JSBSim. >> >> What's your conclusion ? > > Conclusion is that the FG c172p FDM is out of date and doesn't include >

Re: [Flightgear-devel] deteriorating cull performance kills fps

2011-12-21 Thread James Turner
On 21 Dec 2011, at 02:47, Csaba Halász wrote: > Recompiled with fresh OSG/SVN and cull times were now stable at least > for the duration of the 30 minute parked test. > I will re-enable eye candy and do some flights tomorrow, but I hope > the mysterious problem is fixed. Apologies for keeping qu

Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-21 Thread Stuart Buchanan
On Wed, Dec 21, 2011 at 9:40 AM, Stuart Buchanan wrote: > I've not committed these changes to the FG c172p FDM. Sorry, that should be "I've _now_ committed these changes to the FG c172p FDM" -Stuart -- Write once. Port t

Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-21 Thread Stuart Buchanan
On Mon, Dec 19, 2011 at 10:07 AM, Martin Spott wrote: > Ron Jensen wrote: > >> I just noticed the c172p.xml (FDM) in FGData doesn't match the one in JSBSim. > > What's your conclusion ? Conclusion is that the FG c172p FDM is out of date and doesn't include the latest changes that Ron made to "Add