Re: [Flightgear-devel] 737 diy cockpit

2006-03-03 Thread John Wojnaroski
It wasn't a big change. I tried to do minimum damage to the exsting structure.  Have not had a change to look at your new code; however going back to the 0.9.9 release: plugged in a new engine model for a fan based more on physics and theromdynamics, not perfect but not bad either. the other

RE: [Flightgear-devel] 737 diy cockpit

2006-03-03 Thread Innis Cunningham
"Jon S. Berndt" writes > > I also noticed that none of the electrical systems can be switched off > > either. I am trying to add as much realism i.e. switches etc to this as > > possible. > > > > Justin Smithies > > I think the fuel would flow to the engines anyway due to gravity. > > Ampere

RE: [Flightgear-devel] 737 diy cockpit

2006-03-03 Thread Jon S. Berndt
> > I also noticed that none of the electrical systems can be switched off > > either. I am trying to add as much realism i.e. switches etc to this as > > possible. > > > > Justin Smithies > > I think the fuel would flow to the engines anyway due to gravity. > > Ampere Remember dihedral. Are the

Re: [Flightgear-devel] 737 diy cockpit

2006-03-03 Thread Ampere K. Hardraade
On Friday 03 March 2006 13:00, Justin Smithies wrote: > For starters turning off the fuel pump , the engine should start to become > starved of fuel and stop > I also noticed that none of the electrical systems can be switched off > either. I am trying to add as much realism i.e. switches etc to th

RE: [Flightgear-devel] 737 diy cockpit

2006-03-03 Thread Jon S. Berndt
The code for JSBSim is in the tar file from MIADC or Scale.  It is not part of the CVS tree or 0.9.9, source is avaialble but not my call to put it in.JW  John:   Which JSBSim files are changed for the propulsion mods you made?   Jon  

RE: [Flightgear-devel] 737 diy cockpit

2006-03-03 Thread Jon S. Berndt
Based on cockpit switches ( throttle, x-feed valves, boost pumps, cutoff switches) the sim calculates which tank is connected to which engine and if the line is open.  It then sends the result to FG and onto JSBSim to instruct the engine model to draw the correct amount of fuel, base

Re: [Flightgear-devel] 737 diy cockpit

2006-03-03 Thread John Wojnaroski
http://www.lfstech.com go to the download page JW Justin Smithies wrote: Cheers Jw do you have a url for that download ? Justin Smithies On Friday 03 March 2006 18:31, John Wojnaroski wrote: To make that work on the 747, I had to pretty much can the fuel/engine model in JSBSi

Re: [Flightgear-devel] 737 diy cockpit

2006-03-03 Thread Justin Smithies
Cheers Jw do you have a url for that download ? Justin Smithies On Friday 03 March 2006 18:31, John Wojnaroski wrote: > To make that work on the 747, I had to pretty much can the fuel/engine > model in JSBSim and modify the control packet sending data to FG. > Basically, it works as follows: > >

Re: [Flightgear-devel] 737 diy cockpit

2006-03-03 Thread John Wojnaroski
To make that work on the 747, I had to pretty much can the fuel/engine model in JSBSim and modify the control packet sending data to FG.  Basically, it works as follows: Based on cockpit switches ( throttle, x-feed valves, boost pumps, cutoff switches) the sim calculates which tank is connecte

Re: [Flightgear-devel] 737 diy cockpit

2006-03-03 Thread Justin Smithies
For starters turning off the fuel pump , the engine should start to become starved of fuel and stop I also noticed that none of the electrical systems can be switched off either. I am trying to add as much realism i.e. switches etc to this as possible. Justin Smithies On Friday 03 March 2006 17

RE: [Flightgear-devel] 737 diy cockpit

2006-03-03 Thread Berndt, Jon S
> I noticed when running the 737-300 model if i switch off the > fuel pumps this has no effect on the engines at all. > How can i make the pumps turning off have an effect on the > engines etc. > Also i'd like to implement the crossfeeds so i can have the > switches in my cockpit too. > Anyone a

[Flightgear-devel] 737 diy cockpit

2006-03-03 Thread Justin Smithies
Hi guys , Can anyone help me out here with coding etc. I'm constructing a 737 cockpit at home using FG and several pc's. I'm building my own hardware / interfaces but i'm stuck on certain things. I noticed when running the 737-300 model if i switch off the fuel pumps this has no eff