Re: [Flightgear-devel] GPL licensing question.

2006-06-07 Thread Erik Hofman
Oliver wrote: But what about nasal script code in a xml file that is written from scratch but makes use of flightgear's nasal implementation? That should rise no problems, just as PHP and java scripts don't inherit the interpreters license. Erik -- http://www.ehtw.info (Dutch)Future

Re: [Flightgear-devel] GPL licensing question.

2006-06-07 Thread Erik Hofman
Mathias Fröhlich wrote: From my point of view that is the same with gcc. The compiler is GPL, but the programs compiled with gcc do not need to be gpl. The runtime libraries used by gcc compiled codes is a little less than LGPL. I think that you can do properitary aircraft with flightgear.

[Flightgear-devel] GPL licensing question.

2006-06-06 Thread Curtis L. Olson
Here's a question for all you amateur lawyers and GPL experts out there. Let's say that someone wants to create a proprietary aircraft within the FlightGear system, and then distribute a larger system that includes FlightGear + that aircraft. In my view, the FlightGear GPL license covers our

Re: [Flightgear-devel] GPL licensing question.

2006-06-06 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Curtis L. Olson schrieb: Here's a question for all you amateur lawyers and GPL experts out there. INAL but your case looks to me like that that person wants to use FGFS just as an (complex) viewer/interpreter program for his proprietary content(*).

Re: [Flightgear-devel] GPL licensing question.

2006-06-06 Thread Mathias Fröhlich
On Tuesday 06 June 2006 18:52, Curtis L. Olson wrote: Here's a question for all you amateur lawyers and GPL experts out there. Let's say that someone wants to create a proprietary aircraft within the FlightGear system, and then distribute a larger system that includes FlightGear + that

Re: [Flightgear-devel] GPL licensing question.

2006-06-06 Thread Oliver
Am Dienstag, den 06.06.2006, 19:48 +0200 schrieb Christian Mayer: (*) I'm assuming that the proprietary aircraft doesn't derive of any preexisting material (like textures) in FGFS. This might become complex with the cofiguration XML files as they must be written from scratch IMHO. But what

Re: [Flightgear-devel] GPL licensing question.

2006-06-06 Thread Berndt, Jon S
In my view, the FlightGear GPL license covers our source code, but not content created with or used by that code (except for things like the base package which is explicitely licensed as GPL.) In my mind, that is one reason why the approach taken by FlightGear and associated projects lke

Re: [Flightgear-devel] GPL licensing question.

2006-06-06 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Oliver schrieb: Am Dienstag, den 06.06.2006, 19:48 +0200 schrieb Christian Mayer: (*) I'm assuming that the proprietary aircraft doesn't derive of any preexisting material (like textures) in FGFS. This might become complex with the cofiguration

Re: [Flightgear-devel] GPL licensing question.

2006-06-06 Thread GWMobile
Have to check the gpl. Most address the issue of expansion of the code. On Tue, 6 Jun 2006 2:02 pm, Curtis L. Olson wrote: Here's a question for all you amateur lawyers and GPL experts out there. Let's say that someone wants to create a proprietary aircraft within the FlightGear system,

Re: [Flightgear-devel] GPL licensing question.

2006-06-06 Thread Lee Elliott
On Tuesday 06 June 2006 17:52, Curtis L. Olson wrote: Here's a question for all you amateur lawyers and GPL experts out there. Let's say that someone wants to create a proprietary aircraft within the FlightGear system, and then distribute a larger system that includes FlightGear + that