Wow, that's perfect, exactly what I was hoping for !!!
I made a small change in your proposed configuration to map the
target-lat/lon/elevation path to /sim/input/click so the camera
automatically stays fixed on anything you click on in the view. I
discovered that you really want to have the
On Thu, 23 Jul 2009, Curtis Olson wrote:
Wow, that's perfect, exactly what I was hoping for !!!
I made a small change in your proposed configuration to map the
target-lat/lon/elevation path to /sim/input/click so the camera
automatically stays fixed on anything you click on in the view. I
Gene Buckle wrote:
Would it be possible to place the new view into a window instead of
having a dedicated view? That would allow you to have an instrument panel
with a blank cut-out that could hold this newscam/FLIR window.
AFAIK we're currently limited to 1 camera, which would mean you'd
On Thu, 23 Jul 2009, Jon Stockill wrote:
Gene Buckle wrote:
Would it be possible to place the new view into a window instead of
having a dedicated view? That would allow you to have an instrument panel
with a blank cut-out that could hold this newscam/FLIR window.
AFAIK we're currently
Jon Stockill wrote:
AFAIK we're currently limited to 1 camera, which would mean you'd need 2
instances of FlightGear in order to get the 2 different views.
The file FlightGear/docs-mini/README.multiscreen explains how to add
additional cameras,
Martin.
--
Unix _IS_ user friendly -
Martin Spott wrote:
Jon Stockill wrote:
AFAIK we're currently limited to 1 camera, which would mean you'd need 2
instances of FlightGear in order to get the 2 different views.
The file FlightGear/docs-mini/README.multiscreen explains how to add
additional cameras,
That allows you to
On Thu, 23 Jul 2009, Martin Spott wrote:
Jon Stockill wrote:
AFAIK we're currently limited to 1 camera, which would mean you'd need 2
instances of FlightGear in order to get the 2 different views.
The file FlightGear/docs-mini/README.multiscreen explains how to add
additional cameras,
On Thu, 23 Jul 2009, Melchior FRANZ wrote:
* Curtis Olson -- Thursday 23 July 2009:
The capabilities and reconfigurability of FlightGear is amazing.
... and have just (needlessly) been damaged by the vector property
abomination. Now we get properties that are no longer accessible in
all the
Jon Stockill wrote:
Martin Spott wrote:
The file FlightGear/docs-mini/README.multiscreen explains how to add
additional cameras,
That allows you to extend your display, but doesn't give you an
independent camera showing a view from a different POV.
Well, I currently don't have a setup to
Hi Gene,
Gene Buckle wrote:
On Thu, 23 Jul 2009, Martin Spott wrote:
The file FlightGear/docs-mini/README.multiscreen explains how to add
additional cameras,
Martin, I don't think that can be used for the kind of camera I'm
thinking of. The easiest way to visualize the idea I have is to
Hi Gene,
Gene Buckle wrote:
On Thu, 23 Jul 2009, Martin Spott wrote:
The file FlightGear/docs-mini/README.multiscreen explains how to add
additional cameras,
Martin, I don't think that can be used for the kind of camera I'm
thinking of. The easiest way to visualize the idea I have
Gene Buckle
On Thu, 23 Jul 2009, Martin Spott wrote:
Jon Stockill wrote:
AFAIK we're currently limited to 1 camera, which would mean you'd need
2
instances of FlightGear in order to get the 2 different views.
The file FlightGear/docs-mini/README.multiscreen explains how to add
On Thu, Jul 23, 2009 at 11:26 AM, Martin Spott wrote:
I pretty much understand what you mean (we do have two external rear
mirrors mounted onto the glider towing aircraft). I have to admit that
I've never configured multiple camera views to display in different
windows on the same screen. Yet
And, _if_ the (already cited) parameter to define the coordinates of
the view origin works as expected, then you're almost there you
just have to get rid of the window border - for example by retiring the
window manager. This alltogether would be an interesting excercise -
I'll try
On Thu, Jul 23, 2009 at 12:03 PM, Vivian Meazza wrote:
I had a look at the this idea a while back - the problem I came across was
that the camera would show the view to the rear NOT the mirror image. I
couldn't see a way around that without a great deal of processing. At hat
point I gave up.
I am not sure if this is it (scroll down to see a screenshot):
http://flightgear.org/forums/viewtopic.php?f=2t=2985p=26114
Now that's nearly the exact thing I was talking about. Thanks for the
link!
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
One thing we have to consider with rear view mirrors is that we don't
currently have the ability to flip the display for the mirror affect.
Does OSG have that as a built-in feature by chance?
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
ScarletDME -
On Wed, 2009-07-22 at 14:16 -0500, Curtis Olson wrote:
I have a question and am wondering if our code currently has the
capability to do this and if anyone has developed an appropriate set
of config options.
I would like to create a view that simulators a gyro stabilized
pan/tilt camera
On Wed, 2009-07-22 at 14:16 -0500, Curtis Olson wrote:
I have a question and am wondering if our code currently has the
capability to do this and if anyone has developed an appropriate set
of config options.
I would like to create a view that simulators a gyro stabilized
pan/tilt camera
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