Olaf Flebbe
Yes there is a patch outstanding. Please go to the FlightGearLib
Project in the solution explorer right click, select properties (the
last entry) choose build events / pre build events.
There was a typo: Please edit change the line to
copy ..\..\src\Include\config.h-msvc8
* Frederic Bouvier -- Saturday 01 April 2006 22:45:
Melchior FRANZ a écrit :
Should we really dump everything to My\ Documents? (~/.fgfs/
is an ideal place for that on Unices.)
What about My\ Documents/fgfs then ?
Or %APPDATA%\flightgear.org\? :-}
I don't know how MS Windows user think
* Arnt Karlsen -- Sunday 02 April 2006 03:57:
Chances are Martin is referring to your language,
What was it? The Arghh or the horrible. (Anyone thinking that
the red cities are not horrible?)
m.
---
This SF.Net email is sponsored by xPML, a
Rob Oates wrote:
I'll eventually release different textures for other regions...but
it will take time. But it's something I really want to do :)
Nice, People wanted the crop circles and a low number of textures and
now I'm being criticized by doing it that way. I deliberately added the
Olaf Flebbe wrote :
My Documents\username *is* more or less $HOME on Windows XP.
What ? Do you really use Windows ?
FYI, My Documents is already in C:\Documents And Settings\username ,
that is the value of %USERPROFILE%.
The equivalent of $HOME could be %USERPROFILE%, but My Documents
Hi,
Paul Surgeon schrieb:
Well I think the best bang for the buck would be via some sort of terrain LOD
mechanism. Using primitives to draw every single feature just isn't going to
scale well.
Terrain LOD and primitives for every feature is not necessarily a
contradiction. At least there's
Erik Hofman schrieb:
Rob Oates wrote:
I'll eventually release different textures for other regions...but it
will take time. But it's something I really want to do :)
Nice, People wanted the crop circles and a low number of textures and
now I'm being criticized by doing it that way. I
Melchior FRANZ schrieb:
The A10 has code to save aircraft data (not activated yet), and my
ac_state.nas[1] script does so for every aircraft! I think that this
functionality should eventually be in fgfs, and we need a place to
store all the files.
$ ls $FG_HOME/state/|wc -l
27
m.
[1]
[1] http://members.aon.at/mfranz/flightgear/ac_state.nas [3.3 kB]
* Georg Vollnhals -- Sunday 02 April 2006 13:38:
this is a very nice feature and it could be enhanced by saving dialed
frequencies, etc. in the future.
I just added that.
file /home/Besitzer/.fgfs/state/c172p.xml: cannot
On Sun, 2 Apr 2006 03:57:18 +0200, Arnt wrote in message
[EMAIL PROTECTED]:
On Sat, 1 Apr 2006 12:34:24 +0200, Melchior wrote in message
[EMAIL PROTECTED]:
* Martin Spott -- Saturday 01 April 2006 07:40:
I have the impression that constructive criticism is not always
your strong
On Sun, 2 Apr 2006 09:23:05 +0200, Melchior wrote in message
[EMAIL PROTECTED]:
* Arnt Karlsen -- Sunday 02 April 2006 03:57:
Chances are Martin is referring to your language,
What was it? The Arghh or the horrible. (Anyone thinking that
the red cities are not horrible?)
..Martin? ;o)
Melchior FRANZ schrieb:
[1] http://members.aon.at/mfranz/flightgear/ac_state.nas [3.3 kB]
* Georg Vollnhals -- Sunday 02 April 2006 13:38:
this is a very nice feature and it could be enhanced by saving dialed
frequencies, etc. in the future.
I just added that.
Really, really great! Tested
Olaf Flebbe wrote:
Please check out the dependent builds. All have to be compiled with
/MT (Configuration C++/Code Generation) . (What library wet wrong?)
I am not sure if this reply was intended for me, but I will go on
assuming that it was :)
All dependent builds complied without
Georg wrote:
Thank you very much. After Ufo cursor .. a second great nasal add-on
at least for me!
Due to time limitations I love to make a rest on longer flights and
resume later. Now that is much easier. I have to test it with other
a/c now.
I too am a big fan of both of Melchior's
Please use the OpenAL Distribution from creative, not the cygwin one.
Since it is necessary to do some changes I have a a zip for you:
http://www.oflebbe.de/oflebbe/FlightGear/AL.zip
For other pitfalls http://www.oflebbe.de/oflebbe/FlightGear/index.html
Please either use MSVC or cygwin headers
I am currently modelling a few 3d models for a couple of places. I'd
like to modell them as a whole project, so it would be nice to have a
vector drawing file of the area terrain meshes directly inside the
modeller. But .btg files are not so easy to import into blender or 3ds
or whatever.
How
Martin Spott wrote:
Frederic Bouvier wrote:
I think I fixed the issue in CVS now. Could you test it under Linux ? It
works here under Windows.
I'm sorry, Frederic, FreeBSD, not Linux and I fear I won't have a
chance to test it before tuesday,
Did that today - and the result now looks as
2006/4/2, Frederic Bouvier [EMAIL PROTECTED]:
Olaf Flebbe wrote :
My Documents\username *is* more or less $HOME on Windows XP.
What ? Do you really use Windows ?
Sometimes ... I was commenting on the first posting, but I think I got
the intention of the first posting wrong. Sorry for the
2006/4/2, Frank Olaf Sem-Jacobsen [EMAIL PROTECTED]:
Olaf Flebbe wrote:
Please check out the dependent builds. All have to be compiled with
/MT (Configuration C++/Code Generation) . (What library wet wrong?)
I am not sure if this reply was intended for me, but I will go on
assuming that
Hello all,
I occurred to me that if the multiplayer aircraft positions were
exposed in the property tree it would be pretty (well,
relatively) easy to to make a working radar instrument.
If the multiplayer server also handled AI aircraft their
positions could be exposed and monitored too.
Arnt Karlsen wrote:
..chances are Martin is referring to your language, constructive
criticism remains constructive criticism even when given 2 off
your face by some looouuud drill sarge. ;o)
I see, you miss the point. This is no contructive criticism any more,
this fulfills the term of
Hi,
Roberto Inzerillo wrote:
I am currently modelling a few 3d models for a couple of places. I'd
like to modell them as a whole project, so it would be nice to have a
vector drawing file of the area terrain meshes directly inside the
modeller. But .btg files are not so easy to import into
Hi everyone,
Sorry for length, but I want to be clear. Please bear with me.
Let me start by a heartfelt thanks to all who contributed a lot of
nice models and objects, and to Jon, and Martin for keeping the database.
I am planning to spend some time with modeling a few landmarks myself.
Olaf Flebbe wrote:
Fine, that it compiled, but somehow there is a reference to msvcrt.lib left.
Could you please check all the (binary) library files
FlightgearLib.lib Simgear.lib fnt.lib js.lib net.lib psl.lib puAux.lib
pui.lib pw.lib sg.lib sl.lib ssg.lib ssgAux.lib ul.lib pthreadvc2.lib
* Georg Vollnhals -- Sunday 02 April 2006 15:26:
Yes, after creating the state directory all is fine here.
After my opinion this is a *must* for FlightGear. Is there any reason
not to add it?
Well, the fact that one has to create a directory manually, for example.
Of course, I could dump it
Hi Erik,
I'm sorry Iwas not aware of the previous discussion...
Nice, People wanted the crop circles and a low number of textures andnow I'm being criticized by doing it that way.
Isuppose it all comes down to personal experience.I guess I'm accustomed to seeing dairy farms andcropsplanted
Melchior FRANZ schrieb:
It wasn't really done for continuing flights (in air),
No, never thought of doing that ...
but only to
not have to start from a cheesy runway with running engine(s). I
wanted proper start procedure, taxiing etc. The pa24 shouldn't start
on KSFO/28R every time, but
* Justin Smithies -- Sunday 02 April 2006 20:18:
Hi all just tried to compile the latest cvs version of FG using Linux and get
this error.
[...]
AL/alut.h: No such file or directory
You need to install alut. This was done automatically in the past,
but now the OpenAL guys/gals separated it,
Just installed alut from my arch linx distro - latest version and already had
openal but still no difference.
What now ?
I've no FG :((
Justin Smithies
On Sunday 02 April 2006 19:19, Melchior FRANZ wrote:
* Justin Smithies -- Sunday 02 April 2006 20:18:
Hi all just tried to compile the
Justin Smithies wrote:
Hi all just tried to compile the latest cvs version of FG using Linux and get
this error.
make[2]: Entering directory
`/folder/files/flightgear/flightgear-cvs/source/src/ATC'
if
g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
I'm sure someone knows the details better, do you have alut.h in
/usr/local/include ?
I ended up using their ( openAL's) rpms for openAL and Alut.
It looked to me as if when I switched from 'linux' to 'portable' CVS
there was stuff left behind in /usr/local/include from previously, causing
Hi All,
I'm trying to D/L the entire scenery directory from the FG ftp site
using ftp , but it wont let me it keeps asking for a username and password.
Any tips ?
ftp://ftp.flightgear.org/pub/fgfs/Scenery-0.9.10/
Regards,
Justin Smithies
Hey, look what I found on ebay.pl
http://cgi.ebay.pl/ws/eBayISAPI.dll?ViewItemitem=5881614148
And since I'm off topic anyway, here's the latest chapter in the
incredbly awsome, don't you wish you were me adventures of Curt
Olson. My life isn't quite as exciting as some other flight
On Sun, 2 Apr 2006 14:21:32 + (UTC), Martin wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen wrote:
..chances are Martin is referring to your language, constructive
criticism remains constructive criticism even when given 2 off
your face by some looouuud drill sarge. ;o)
I see,
On Sun, 2 Apr 2006 21:39:41 +0100, Justin wrote in message
[EMAIL PROTECTED]:
Just out of interest i know FG scenery for the world is about 13Gb in
tgz format.
..correct:
a45:/var/www/cK# du -sh /mnt/FlightGearScenery/pub/fgfs/Scenery-0.9.*
13G
On Sun, 02 Apr 2006 20:33:52 -0500, Curtis wrote in message
[EMAIL PROTECTED]:
Hey, look what I found on ebay.pl
http://cgi.ebay.pl/ws/eBayISAPI.dll?ViewItemitem=5881614148
And since I'm off topic anyway, here's the latest chapter in the
incredbly awsome, don't you wish you were me
Is it possible we coulduse bittorrentas an alternate means ofdistributing the world scenery?This seems to be theP2P protocol of choicethat NASA and several Linux distros now use for distributing very large files.Maybe we could use it too?
-Rob
On 4/2/06, Arnt Karlsen [EMAIL PROTECTED] wrote:
On
Curt,
I have avoided posting to the devel list but couldn't resist this )and I
know you'll take it the right way)
Drool, Drool
Cheers
:=D ene
From: Curtis L. Olson [EMAIL PROTECTED]
Reply-To: flightgear-devel@lists.sourceforge.net
To: FlightGear developers discussions
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