Re: [Flightgear-devel] Loading Textures for Photo-Scenery?

2008-10-02 Thread Martin Spott
Alex Perry wrote:

 How does it work?  Where is the source code for the serving side of
 the OAM stuff?

As far as I remember there's an SVN link somewhere on the explanatory
pages. Chris is known for doing (almost) every backend stuff in Python,
which typically works - we're successfully using some of his work at
our MapServer site as well (TileCache for example).
Nevertheless, when you're doing some quick turns with FlightGear, you
sometimes even face trouble loading the Scenery tiles from the local
disk !! right in time. I wonder how people think they're going to fetch
aerial imagery from a distant network service via HTTP without further
delay 

These guys that host OAM and our Landcover-DB indeed _do_ serve sort of
a flight simulation with imagery from a remote network service, BUT
they use dedicated servers and they have networking of the sort which
the average user would not even dream of. They use ossimPlanet for
integration of OpenSceneGraph with common GIS datasources.

BTW, Alex, this all takes place at Calit2 in SD, which should be pretty
close to you  ;-)

Martin.
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Re: [Flightgear-devel] Problems with Saitek Pro Flight Yoke

2008-10-02 Thread Melchior FRANZ
* Oliver Schroeder -- Thursday 02 October 2008:
 I noticed that fgjs is broken, it looks into
 /usr/local/share/FlightGear/Input/Joysticks/template.xml instead  
 of /usr/local/share/FlightGear/data/Input/Joysticks/template.xml.

fgjs is correct. Don't use the data version. I wonder why people
even think they should set $FG_ROOT to a data/ directory. Is there
some obsolete documentation floating around?



 If I set FG_ROOT to /usr/local/share/FlightGear/data/ it possibly
 works, [...]

Do that. $FG_ROOT/ should contain file version and directories
Input/, Aircraft/, Navaids/, etc.



 [...] but fails at another point:

This is the bug, then.  :-)

m.

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Re: [Flightgear-devel] Only to remember

2008-10-02 Thread Martin Spott
Heiko Schulz wrote:

 Yes, indeed- the shadows were outstanding- selfshadowing aircrafts -
 we had this feature before MSFS even! No it's gone- and the new shadows
 are only very small progressing...

Would you consider adding your workforce and spare time to a project
where you monitor - while lurking on the list - that people are getting
pissed at just for having their own opinion ?
Basically, the crowd gets what they deserve: As long as the perpetual
[b,f]laming and false allegations on this list continue without
meaningful objection, how do you think this project would attract
skilled developers ?

In fact, it's up to the participants on this list resp. in this project
to take responsibility and to bring their share !!

Martin.
-- 
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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Erik Hofman

Would it be feasible to reserve the 'a' for aircraft specific and 'x' 
for experimental features?

Erik

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Melchior FRANZ
* Erik Hofman -- Thursday 02 October 2008:
 Would it be feasible to reserve the 'a' for aircraft specific and 'x' 
 for experimental features?

'x' for experimental seems fine. 'a' for aircraft is a problem, as I
think we should keep using that for the autopilot. There are a lot
of autopilot settings and they should be quickly accessible. I'd
rather use 'A' for aircraft. Generally, aircraft should try to put
their extensions in the appropriate groups (r for radio, etc),
anyway, so there are probably not many functions that really need
a separate group.  (??)

m.

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Re: [Flightgear-devel] Problems with Saitek Pro Flight Yoke

2008-10-02 Thread Oliver Schroeder
Am Thursday 02 October 2008 09:49:15 schrieb Melchior FRANZ:
 fgjs is correct. Don't use the data version. I wonder why people
 even think they should set $FG_ROOT to a data/ directory. Is there
 some obsolete documentation floating around?

No, it's from the CVS Resources page on flightgear.org.

cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 co data
creates the data subdir. And later 
on ./fgfs --fg-root=/some/path/FlightGear-0.9 lets point fg_root to the 
parent of data. And flightgear seems to be happy with it. So I always 
assumed that having the data subdir is the way it should be.

cheers,
Oliver

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread gerard robin
On mercredi 01 octobre 2008, Melchior FRANZ wrote:
 * gerard robin -- Wednesday 01 October 2008:
  we will now need a multi help map  behind the keyboard :)  .
 
 :-P

 I have planned to offer a list of options per level on request
 (TAB key). But I also expect that people quickly memorize the
 few combinations that they are interested in and just ignore
 the rest. I for one will probably not remember :Ewst for
 environment-weather-scenario-thunderstorm. The reason why
 such things are even there is that Tat configured some functions
 which our blind users might want. Our dialogs are hard to handle
 for them.

  In adition to your proposal, could you add the Tacan Setting
  like you offer about Radio Settings

 Sure. The current config is just a start. It should demonstrate
 the system and encourage developers to discuss the most efficient
 key scheme. All sections are still very basic, there's a lot
 missing in the whole radio section. We'll also want an
 'i' (instrumentation) section etc.

 m.


 PS: please not full-quotes


Sorry I send that message  again, because i guess it has been lost 

===

 Ouups  , was coming from the vacuum space :)  

About  that new Keyboard feature,  I wonder if we ( aeronaval friends) won't 
get some adventage to open a specific mapping which contains the old Carrier 
input KEYS, and so,  won't overlap with the orthers aircrafts which could 
want the same specific keys  O,o  C  L F,f   

I remember in the past, having fought  about these specific keys , since they 
where requested for some other features.

An other remark/question , how could we activate the turn to wind and 
elevator  up/down with that keyboard feature.
Today i have it, included into my naval Aircraft which is the wrong way , i 
would be better to have it within FG out of any Aircraft.

Regards


-- 
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http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire

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Re: [Flightgear-devel] Only to remember

2008-10-02 Thread Heiko Schulz
Hi,


 
 Would you consider adding your workforce and spare time to
 a project
 where you monitor - while lurking on the list - that people
 are getting
 pissed at just for having their own opinion ?
 Basically, the crowd gets what they deserve: As long as the
 perpetual
 [b,f]laming and false allegations on this list continue
 without
 meaningful objection, how do you think this project would
 attract
 skilled developers ?
 
 In fact, it's up to the participants on this list resp.
 in this project
 to take responsibility and to bring their share !!
 
   Martin.

Well, was this really the cause that the skilled developers David Culp, Mathias 
Fröhlich, Harald Johnsen and a lot more disappeared? 

Or maybe something more?

Well, I better stop discussion here, and like before ( as an example clouds 
textures...) trying to help as much as I can- the only thing at least I can 
do


  


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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Melchior FRANZ
* gerard robin -- Thursday 02 October 2008:
 Sorry I send that message  again, because i guess it has been lost 

No, it didn't get lost. And I have replied to it, but like my first
message about multikey it never made it to the list. Will probably
come later. Here's my response again:



* gerard robin -- Wednesday 01 October 2008:
 An other remark/question , how could we activate the turn to wind and 
 elevator  up/down with that keyboard feature.
 Today i have it, included into my naval Aircraft which is the wrong way , i 
 would be better to have it within FG out of any Aircraft.

cat engage and launch are probably better on regular keys.
Often you need to press the L-key several times until you get
locked. A multikey thingy wouldn't work well for that. And the
launch is probably also too important for multikey.

Carrier into wind or elevator up/down would be easy to implement.
We just need a sane place for it.

m.

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Erik Hofman


Melchior FRANZ wrote:
 * Erik Hofman -- Thursday 02 October 2008:
   
 Would it be feasible to reserve the 'a' for aircraft specific and 'x' 
 for experimental features?
 
 'x' for experimental seems fine. 'a' for aircraft is a problem, as I
 think we should keep using that for the autopilot. There are a lot
 of autopilot settings and they should be quickly accessible. I'd
 rather use 'A' for aircraft. Generally, aircraft should try to put
 
Good point, seems fine to me.

 their extensions in the appropriate groups (r for radio, etc),
 anyway, so there are probably not many functions that really need
 a separate group.  (??)
Probably not many but people are inventive enough to design something we 
haven't thought of :)

Erik

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[Flightgear-devel] How I spend my spare time

2008-10-02 Thread Frederic Bouvier
Hi,

in case someone care, here is what I am doing for about a year :
http://frbouvi.free.fr/flightsim/yafseng_2.avi [Xvid, 7.698kb]

This is very preliminary stuff and sources are not published yet. The 
data come from Blue Marble NG that has a resolution of 15 arc-seconds.
It is an OSG program and implements a variation of the ROAM2 algorithm 
by Mark Duchaineau, in a very naive way ( the tile loader is not 
threaded, culling is horrible ). I am still learning OSG and studying 
FG sources prove to be very interesting and helpful.

My plans are to use srtm4 and our collection of vectors and models to 
build a more detailed earth. Current scenery size is about 8.4Gb for 
the whole planet.

Cheers,
-Fred

-- 
Frédéric Bouvier
http://my.fotolia.com/frfoto/  Photo gallery - album photo
http://fgsd.sourceforge.net/   FlightGear Scenery Designer


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Re: [Flightgear-devel] How I spend my spare time

2008-10-02 Thread gerard robin
On jeudi 02 octobre 2008, Frederic Bouvier wrote:
 Hi,

 in case someone care, here is what I am doing for about a year :
 http://frbouvi.free.fr/flightsim/yafseng_2.avi [Xvid, 7.698kb]

 This is very preliminary stuff and sources are not published yet. The
 data come from Blue Marble NG that has a resolution of 15 arc-seconds.
 It is an OSG program and implements a variation of the ROAM2 algorithm
 by Mark Duchaineau, in a very naive way ( the tile loader is not
 threaded, culling is horrible ). I am still learning OSG and studying
 FG sources prove to be very interesting and helpful.

 My plans are to use srtm4 and our collection of vectors and models to
 build a more detailed earth. Current scenery size is about 8.4Gb for
 the whole planet.

 Cheers,
 -Fred

Nice result, 
as far i understand the lat lon  is not far from Chambery so we can get some 
comparison.

I could be a huge improvement of FG with that  scenery processing.

I only wonder about the srtm4 quality, we hope that details are right, for 
instance the sea coastline and other water coastline.

Thanks


-- 
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J'ai décidé d'être heureux parce que c'est bon pour la santé. 
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Re: [Flightgear-devel] How I spend my spare time

2008-10-02 Thread Martin Spott
gerard robin wrote:

 I only wonder about the srtm4 quality, we hope that details are right, for 
 instance the sea coastline and other water coastline.

Au contraire   SRTM is about ground elevation. Coastline is a
different topic and experience has shown that all these nice attempts
to automagically derive coastlines from imagery, be it SWBD or PGS,
return pretty flaky results. Unfortunately 

Cheers,
Martin.
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Re: [Flightgear-devel] How I spend my spare time

2008-10-02 Thread Heiko Schulz

 
 Au contraire   SRTM is about ground elevation.
 Coastline is a
 different topic and experience has shown that all these
 nice attempts
 to automagically derive coastlines from imagery, be it SWBD
 or PGS,
 return pretty flaky results. Unfortunately 
 
Ground elevation in sea too? If yes so we could add the sea itself as a planar 
surface with all features possible, and Arnt Karlsen would have his tides and 
the outcome of the global warming! :-P


  

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Re: [Flightgear-devel] How I spend my spare time

2008-10-02 Thread gerard robin
On jeudi 02 octobre 2008, Martin Spott wrote:
 gerard robin wrote:
  I only wonder about the srtm4 quality, we hope that details are right,
  for instance the sea coastline and other water coastline.

 Au contraire  
:) :) :) in frenchthanks

 SRTM is about ground elevation. Coastline is a 
 different topic and experience has shown that all these nice attempts
 to automagically derive coastlines from imagery, be it SWBD or PGS,
 return pretty flaky results. Unfortunately 

 Cheers,
 Martin.

Well,  i thought  that costline was calculated with the intersection of the 
sea level (or water level) and the ground altitude.
I was wrong, my imagination was (is) out of  reality.  :)


-- 
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J'ai décidé d'être heureux parce que c'est bon pour la santé. 
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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread jean pellotier

 In adition to your proposal, could you add the Tacan Setting
 like you offer about Radio Settings
 

 Sure. The current config is just a start. It should demonstrate
 the system and encourage developers to discuss the most efficient
 key scheme. All sections are still very basic, there's a lot
 missing in the whole radio section. We'll also want an
 'i' (instrumentation) section etc.

 m.

   
nice to see that tacan was added, just something's wrong: x and y 
have to be replaced by X and Y in the lines:

scriptsettacan(arg[0], X)/script

scriptsettacan(arg[0], Y)/script

my 2 cents, jano.

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Tatsuhiro Nishioka
Hi,

On Fri, Oct 3, 2008 at 2:22 AM, jean pellotier
[EMAIL PROTECTED] wrote:

 nice to see that tacan was added, just something's wrong: x and y
 have to be replaced by X and Y in the lines:

 scriptsettacan(arg[0], X)/script

 scriptsettacan(arg[0], Y)/script

 my 2 cents, jano.

fixed and committed.

I didn't change the key names, so you type :rt028x and 028X is set.
Which do you guys prefer, :rt028X/Y or :rt028x/y? I prefer the latter though.

Tat

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Re: [Flightgear-devel] How I spend my spare time

2008-10-02 Thread Martin Spott
Ok, apparently my response got lost - again   so, here's my second
attempt:

gerard robin wrote:

 Well,  i thought  that costline was calculated with the intersection of the 
 sea level (or water level) and the ground altitude.
 I was wrong, my imagination was (is) out of  reality.  :)

No you're correct. The point is: Automagically calculating the
intersection of terrain with sea level is unreliable because a) the
elevation data is too inaccurate and b) tides make a huge difference -
which also adds to a).

My favourite place to demo is here - and, actually, comparing
coastlines was one of the most prominent motivations to start this
MapServer project several years ago (attention, long URL):

  
http://mapserver.flightgear.org/ms?img.x=363img.y=307layer=v0_landmasslayer=gshhs_coastlinelayer=pgslayer=swbdzoomdir=0zoomsize=2imgxy=300.0+300.0imgext=6.750212+53.529021+7.000212+53.779021root=savequery=trueprogram=%2Fms

The red one of these four coastlines, GSHHS, is sometimes a bit coarse
(when you have a _very_ detailed look at it) but it's still the most
accurate - it has seen manual review. The green one (VMap0) is the one
we're currently using. The two automagically derived coastlines (PGS
and SWBD) are both far off 

You'll see similar results at New Orleans and many, many other places
in the world,

Martin.
-- 
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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Melchior FRANZ
* Tatsuhiro Nishioka -- Thursday 02 October 2008:
 I didn't change the key names, so you type :rt028x and 028X is set.
 Which do you guys prefer, :rt028X/Y or :rt028x/y? I prefer the latter
 though. 

Lower case letters were intended and approved by the
TACAN man on irc. I just didn't realize that the TACAN
instrument didn't digest the lower case variants. Why would
anyone prefer Shift-x to x?! What does it buy you exactly,
to type two keys instead of one?

The problem at the moment is, that the string matcher is
a crude scanf implementation. If we get regex at some time,
we can make it more intelligent. (Yes, using %s for the
letter would also have worked, but then you woudn't get
a red warning on error.

m.

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Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-02 Thread Melchior FRANZ
* Melchior FRANZ -- Thursday 02 October 2008:
 * Tatsuhiro Nishioka -- Thursday 02 October 2008:
  I didn't change the key names, so you type :rt028x
  and 028X is set. 

Oh, and thanks for fixing that.

m.


PS: sf.net mail seems to be broken. Only every other of my mails
seems to get through. And those that do come twice. This
is therefore my last message to the mailing lists until
sf.net recovers. Bye.

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Re: [Flightgear-devel] Only to remember

2008-10-02 Thread Martin Spott
Another re-send   excuse to all, who get this twice.

Heiko Schulz wrote:

 Well, was this really the cause that the skilled developers [...] and
 a lot more disappeared?

You'll certainly excuse that I won't cite names here. Nevertheless I
can affirm that this applies at least to some members of the former
active crowd - and others in the 'corona' of this project as well.
People simply don't feel like getting bitten for the stuff they're
doing as a hobby  :-)

The sad side of this story is the fact that 'everybody' (TM) moans the
slow development process but almost nobody is opposing the nuisance
which is actually the cause.

Cheers,
Martin.
-- 
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