Hi, in case someone care, here is what I am doing for about a year : http://frbouvi.free.fr/flightsim/yafseng_2.avi [Xvid, 7.698kb]
This is very preliminary stuff and sources are not published yet. The data come from Blue Marble NG that has a resolution of 15 arc-seconds. It is an OSG program and implements a variation of the ROAM2 algorithm by Mark Duchaineau, in a very naive way ( the tile loader is not threaded, culling is horrible ). I am still learning OSG and studying FG sources prove to be very interesting and helpful. My plans are to use srtm4 and our collection of vectors and models to build a more detailed earth. Current scenery size is about 8.4Gb for the whole planet. Cheers, -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel